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Everything posted by Hethwill, the Red Duke
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How new droping resource system works?
Hethwill, the Red Duke replied to Despe's question in Feature proposals and Gameplay Help Q&A
No. Only on produced resources from Mines, Farms, Forests, etc. -
How new droping resource system works?
Hethwill, the Red Duke replied to Despe's question in Feature proposals and Gameplay Help Q&A
The resources that are not products of your building - such as teak, live oak, etc - are delivered live, by ship, the NPC trade ships. Some bring large quantities, others less. They might reach their destination, or they may not reach their destination because they got attacked. The production buildings - coal, oak, fir, hemp, etc - still work the same way as before. They produce like 5x more now. -
How new droping resource system works?
Hethwill, the Red Duke replied to Despe's question in Feature proposals and Gameplay Help Q&A
That's on the production buildings, like Farm, Forest, and similar, correct ? -
How new droping resource system works?
Hethwill, the Red Duke replied to Despe's question in Feature proposals and Gameplay Help Q&A
Anyway, here it is " The method how goods are delivered to the Caribbean has changed. For example we need to deliver 2400 theoretical logs to the Caribbean. Previously goods were delivered in the amount of 10 logs every hour to 10 ports (each port): 2400 in total Now goods are delivered by NPCs in holds - so one of those ten ports receives the full load of 2400 logs so parrot cay and tordo still have a chance to get those goods delivered. But if they are delivered it will full indiaman worth of goods. " link: -
Yes. With no timers, ports can be attacked multiple times per day, always open. With Flags being able to be pulled only from Naval Bases or Shroud Cay ( have clan choose which nation port is the Naval Base, all clans can create in flag in Shroud ) Flag must be crafted ( note - search for 18th century invasion fleet logistics lists as reference ) and not merely bought. Let's rock'n'roll.
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We want outlaw battles!
Hethwill, the Red Duke replied to Capn Rocko's topic in Current Feature Improvement Suggestions
There's a slight and most fundamental difference. They are tagged by enemies. Not by "friendlies". But I get it, with your suggestion it will be that captain versus the entire world. In any case, then your outlaw suggestion MUST be extended to port infrastructure. And only that "pirate republic" (clan) can build stuff in their port, no one else, albeit everyone without exception can use the port as if it is a "free port" without option to close. And if by any chance your port gets taken, all your pirate republic stuff gets stolen, buildings, warehouses, ships, everything destroyed, put to the torch, literally without a trace of its previous existence. -
Dom Fernando e Glória after a fire in the 60's was reduced to a wreck. It is of note that many old models, in all navies of the world, have been used as target practice during the XX century, not sure if this particular frigate served that purpose though. In the 1990's she was brought up from the locker and rebuilt for our pleasure.
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We want outlaw battles!
Hethwill, the Red Duke replied to Capn Rocko's topic in Current Feature Improvement Suggestions
Sure. Have the fun you crave for -
We want outlaw battles!
Hethwill, the Red Duke replied to Capn Rocko's topic in Current Feature Improvement Suggestions
Is that even a issue ? Being a mmo is not why i play NA It could even be single player for all i care but it is way better playing along buddies. Enemy players are just content as much as we are. Take it as you deliver it. Lead by being respectful and not a sob sod. I know I try and fail sometimes. Deliver fear into your own faction must be really nice and easy. Much more easy than delivering cannon fire to the other enemy nations. But hey, it is a good suggestion. Only the strong will survive. -
We want outlaw battles!
Hethwill, the Red Duke replied to Capn Rocko's topic in Current Feature Improvement Suggestions
right 'o right 'o Wanna see ya payin' the shares of 1100 crew, or even 650... or be left adrift in dhingie due to being a lousy pirate capn' jk, this is only about outlaw battles mosh pit. not my cup of rum. -
We want outlaw battles!
Hethwill, the Red Duke replied to Capn Rocko's topic in Current Feature Improvement Suggestions
And bully whomever you want the way you want without leaving the zone again, right ?... Lead by example, not by fear Regarding the OP, well, i'm with Batman on this one. Better update the description. -
Please, someone post here the screenshot of description in the game when we try to choose a Impossible Nation - Russian Empire, Kingdom of Prussia, Commonwealth. Thanks a ton.
- 56 replies
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- hardcore nation
- impossible nation
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NPC Loot Feedback and suggestions
Hethwill, the Red Duke replied to admin's topic in Patch Feedback and General discussions
Absolutely Our personal visions is what is brought to the table, not "i know of thousands" or "I of plenty of people that".... -
Battles closing under watch
Hethwill, the Red Duke replied to Slim McSauce's topic in Current Feature Improvement Suggestions
What stops me from staying inside port, not sailing, or springing a ambush from inside a battle, hiding, with those 10 minutes ? Unless the join timeout is 10 minutes and 1 second, that is. Make it 2, 5, 10, 30, 90. In the end all the same. Either are sailing and there or you ain't ( f11 coords removed, the gods willing ) -
NPC Loot Feedback and suggestions
Hethwill, the Red Duke replied to admin's topic in Patch Feedback and General discussions
That's what open development means A interaction between the Dev and the Early Access buyers. Doesn't mean we design the game nor buy stock , just simply brainstorm around what the devs propose the community. No need to make it sound so reductive. I mean... ... if you don't wish to participate in the brainstorm don't It doesn't give more XP or Loot if you do. -
NPC Loot Feedback and suggestions
Hethwill, the Red Duke replied to admin's topic in Patch Feedback and General discussions
Hence why we can capture the ships along with the rum! I like VIP idea 😮 -
Read the description of any of the Impossible missions Hachi. Your answer is there, cannot access the game right now to screenshot.
- 56 replies
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- 1
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- hardcore nation
- impossible nation
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NPC Loot Feedback and suggestions
Hethwill, the Red Duke replied to admin's topic in Patch Feedback and General discussions
They liquefied into Rum.