-
Posts
13,664 -
Joined
-
Last visited
-
Days Won
87
Content Type
Profiles
Forums
Blogs
Gallery
Downloads
Events
Everything posted by Hethwill, the Red Duke
-
Thank you. So, summing it up. All ships have 3 permanent and 2 knowledge slots. And can be used with no restraints...but... To expand knowledge possibility and increase amount of slots ( up to 5 knowledge ) I notice two veins, a more flight cruiser type of vessels, up to the super frigate Constitution, with roots on the privateer and the pickle as root leading up to the ships of the line.
- 75 replies
-
- grind path
- ships
-
(and 1 more)
Tagged with:
-
Patch thoughts.
Hethwill, the Red Duke replied to HachiRoku's topic in Current Feature Improvement Suggestions
Question about cannons/carronades manufacturers aka. Armament Dealers How much was the investment cost for: - Establishing the outposts and buildings Another question: - How much does it cost to produce one cannon 6 pounds long or equivalent carronade 12 pounds Thank you for your answers. -
Changing Wood / Planking
Hethwill, the Red Duke replied to Darayavahus's question in Feature proposals and Gameplay Help Q&A
Start here with the wood types -
87th Irish Fusilier here, snappy salute. ( tester and player for M&B and Warband for longer than I can remember ) War of Rights aficionado ( 69th Pa I & K ). Naval Action fan. One thing does not correlate with the other, but let's breakdown your opinion into clear snippets: - This - This - also This Makes it much easier to read than a subjective reason. Thanks
-
[PvP Europe] Diplomacy
Hethwill, the Red Duke replied to PIerrick de Badas's topic in Caribbean News
DarkSoul's Ear war ? ( similar to Jenkin's Ear ) -
Patch thoughts.
Hethwill, the Red Duke replied to HachiRoku's topic in Current Feature Improvement Suggestions
There's no account synchronization. Once you delete a character is gone for good along with all assets. I am not against the proposal I am just looking at it in the exploitable POV. I did present a insurance idea a while ago a indeed ( thanks to some members ) was shown how it would be exploited easy even with no alts. -
You can still smuggle your way in and out of a coal port. But if control of a region is what matters Britain has, whatever server, direct access to conquer two regions with Coal. Right north from Jamaica or in Panama ( as was done by GB on Global ). Also you can raid enemy coal trade route and get coal. There, 3 options for you to get coal. Which one will you pick ?
-
Patch thoughts.
Hethwill, the Red Duke replied to HachiRoku's topic in Current Feature Improvement Suggestions
Couldn't I simply transfer to a friend on another server over and over again ? Need no alts for that -
National crew voice!
Hethwill, the Red Duke replied to kapteinsnabeltann's topic in Current Feature Improvement Suggestions
They can select all nationalities. Nations can select english or their nation voice -
US Global did conquer a Coal region. GB Global did conquer a Coal region.
-
There's a Coal region just directly north from Jamaica. Until it is conquered it remains as a smuggler's route where GB gets coal from ( hear that commerce raiders ? *wink* )
-
BRING BACK NPC CAPTURE
Hethwill, the Red Duke replied to bruce1833's topic in Current Feature Improvement Suggestions
I am very pleased with the player capture only, so far. Finally we managed to correctly emulate, amongst the player community, prize taking and prize agency. There's a demand for ships that can be fulfilled with captured vessels from enemy nations. Major demand atm being trader brigs but Surprises can also be a nice prize. Personally this is priceless business and PvP opportunity gameplay at high stakes risk. Raider sells fast to a prize agent, prize agent uses its ship slots and re-sells them to players. Everyone gets a cut, everyone has ships.-
- 1
-
Patch thoughts.
Hethwill, the Red Duke replied to HachiRoku's topic in Current Feature Improvement Suggestions
Exploitable to the n degree. I doubt the Navy Board would send the marines after my captain if he would simply transfer the loan funds to a off-shore account and simply disappear from the Caribbean for good ( deleted character ). -
If it is not a ship you really want it might be worth to put it immediately on sale. That or find a prize master that pays you for captured ships. I think that if we find ourselves in the situation where we captured so many ships we completed our basic quota then we are doing it very very good Trader Brigs are in high demand at the moment and easy to sell. Surprises as well.
-
Dear Developer's
Hethwill, the Red Duke replied to Benass's topic in Patch Feedback and General discussions
Given that many players do not share the same opinion and did indeed share their views in a more extensive way you might wish, I hope, to expand that. As far as I could experience, and myself didn't redeem anything from before and started from zero, didn't find any restrictions so far. What I found was a more in depth risk and reward symbiotic relation to decision making and a more in.depth necessity to plan action. -
Basic Cutter needs a change
Hethwill, the Red Duke replied to a topic in Current Feature Improvement Suggestions
Ship per ship yes. Usage of fleet cargo space also added means to fill that vacuum though -
Dear Developer's
Hethwill, the Red Duke replied to Benass's topic in Patch Feedback and General discussions
Sir, if you are not willing to go into the why by not willingly construct a honest feedback then why make a thread ? If you so wish to make your opinion "heard" ( read on a screen ) do so properly and not some two lines rant thread about how "the sky is falling". Well written feedback is always read. Hopefully you can do that soon. Thank you -
missions or OW PvE ?
-
correct
-
Is there any community made list of the breakdown of repair amounts per cycle per ship ?