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Henry d'Esterre Darby

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Everything posted by Henry d'Esterre Darby

  1. No, PvP1 is currently down due to a hardware failure with the service provider. The worst you currently get for swearing excessively is a chat ban.
  2. If people have set timers at times when there will be no one available to defend the port, set an alarm and go take it. Should be extremely simple to do. There are no rules requiring port timers be set at a particular time based on any criteria. We've hashed this one out over and over, let's stop wasting time on something that is currently on the table for redesign. Thank you.
  3. Please right click and select the "Report" button on any offensive names. The people reviewing the reports have access to native speakers from most major languages and if the name is truly offensive (not just in poor taste), it will be handled. Thank you!
  4. Let's get back to feedback on the patch please. Dissecting each other's reason for playing isn't getting us anywhere.
  5. Medical labs? It's a little early for Louis Pasteur is it not? Medicine at the time involved elixers, a small amount of herbalism, and laudanum. "Physicians" mixed their own tinctures based on their personal beliefs about what fixed things (kerosene applied to the scalp to try and stop balding wasn't uncommon). The idea of a medical lab crafting medicine is pretty far advanced I would think.
  6. This thread is finished. Further claims of "exploits" due to the intended game mechanics regarding port timers will be locked without comment and warnings may be issued. There is no exploit in setting a port timer when you feel you can best defend the port - that is an intended game mechanic. As previously mentioned, it is also a feature that is being redesigned because the overall game experience that it engenders isn't fulfilling the Developers' expectations. As such, threads like this are pointless and a waste of time. Please move on. Defend your ports when you've set the timer. If you don't like the timer on a particular port, attack another one. I personally advocated to allow the port capture mechanic to continue to exist (the option to stop ALL port battles for the next few months was on the table) because port battles still allow the game to have another goal other than "find ship, kill ship" or "afk fishing". Those battles still allow large scale player interaction and provide entertainment to a large number of people who can accept that the game does not revolve around them personally. This is an international game. All servers are available and open to all players, regardless of location or label. Demands for servers to be restricted to people in a particular timezone are out of order. Thank you.
  7. We're talking about surrender here, not capture (I think - if I'm wrong, please correct me). Boarding someone does the same thing under this proposal that it does now. The effects of my proposal basically do the following: Encourage people to fight before surrendering. By fighting, as the person surrendering, you get gold and XP for doing damage and sticking it out. Reward the victor, even when, after a bit of a fight, their opponent surrenders. Right now, I can fight to the last minute, and then surrender to deny you the extra XP/Gold. This happens often, and it should not penalize the person winning the battle. Prevent exploiting in that you can't just start a fight and immediately surrender to grant your opponent full kill XP/Gold without really incurring any costs. The time must be taken to damage the opponent to "earn" the percentage of gold/XP you're getting from the fight - meaning there is no "advantage" to an immediate surrender.
  8. Allow surrender at any time. When you surrender, a percentage of the kill XP/Gold is granted to the person with kill/assist credit based on damage (e.g. an entire side down = 60% of total kill XP/Gold, two entire sides down, 80% - tweak percentages as needed). When you surrender, if you're sinking/on fire, just enough planking XP is granted to prevent the ship from sinking - all fires are immediately extinguished to allow victors the opportunity to capture your ship. That's all that's needed IMO. I agree that if you take away XP/Gold from the surrendering ship, people won't care to fight at all - they'll just surrender right off. Removing permanent upgrades, etc. because you surrendered will discourage people from fighting at all. Don't make it harder/more expensive to fight, just make it more rewarding to force a ship to strike to you. In reality, you wanted a ship to strike - it meant you could take control of that ship and get the credit with your government for it. Similarly, striking to a superior force was also encouraged - a dead crew and officers didn't help anyone, and no crew was willing to fight to the death.
  9. Please limit responses in this thread to direct feedback about the hotfix. Accusing people of ganking or talking about people's in game actions are off topic.
  10. As pointed out, there are quite a few threads on this already. Please read your favorite thread and add your feedback there. Thanks!
  11. Up to date as well. I've really enjoyed the entire series.
  12. I'd try Chrome or Firefox. There's a reason Edge's marketshare is tanking.
  13. Fish all you want in your Capital zone, but unless something is bugged, you're not going to catch anything until you leave it.
  14. The problem is farming and abuse if you give full credit without some other offset. The advantage to basing it on damage inflicted is that someone still has to repair the damage for the other person to get the reward.
  15. I have advocated for surrender to produce a % of the kill XP/gold that would have been awarded had they fought to the end. The percentage would go up as more damage was done to their ship. So surrendering very late in the battle would generate a high % of what the enemy would have gotten in XP/Gold, and surrendering very early would give almost nothing.
  16. This is scheduled for a hotfix, enjoy it while it lasts.
  17. If you mean the "Chat" tab at the top of the forum, it's disabled.
  18. Thank you Mr. Blackthorne for posting a good feedback thread for this complaint.
  19. Actually you can. If you press F11 while in Map, and then press M to close map, the ticket window will be there with a picture of the map attached. Please submit an F11 as soon as possible. Thank you!
  20. There is a settings file for the game, but I can't quite recall where it is just now. Deleting that file will cause the game to reset to defaults and fix your issue.
  21. Why are you so angry? Please provide your feedback in a respectful and positive manner.
  22. There is little point in working on the UI when so many features are in flux. Creating a great UI just means every patch you'd have to spend time updating that UI to match the new features, which is a waste of time on such a small team. The UI is the least important element in the game at this phase - there are so many other features and items that need tuning first. Have patience please, the UI will be worked on when everything stabilizes. Thank you.
  23. There is an extremely long thread about port time zones, let's keep such discussion to that thread please and move on to calling each other cads and rakes and threatening total annihilation. This....is.....SPARTA NATIONAL NEWS!!!!!!!
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