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Everything posted by Henry d'Esterre Darby
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If people have set timers at times when there will be no one available to defend the port, set an alarm and go take it. Should be extremely simple to do. There are no rules requiring port timers be set at a particular time based on any criteria. We've hashed this one out over and over, let's stop wasting time on something that is currently on the table for redesign. Thank you.
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Please right click and select the "Report" button on any offensive names. The people reviewing the reports have access to native speakers from most major languages and if the name is truly offensive (not just in poor taste), it will be handled. Thank you!
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Let's get back to feedback on the patch please. Dissecting each other's reason for playing isn't getting us anywhere.
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Medical labs? It's a little early for Louis Pasteur is it not? Medicine at the time involved elixers, a small amount of herbalism, and laudanum. "Physicians" mixed their own tinctures based on their personal beliefs about what fixed things (kerosene applied to the scalp to try and stop balding wasn't uncommon). The idea of a medical lab crafting medicine is pretty far advanced I would think.
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No Tribunal: Cheaters/Exploiters players
Henry d'Esterre Darby replied to CeltiberoCaesar's topic in National news
This thread is finished. Further claims of "exploits" due to the intended game mechanics regarding port timers will be locked without comment and warnings may be issued. There is no exploit in setting a port timer when you feel you can best defend the port - that is an intended game mechanic. As previously mentioned, it is also a feature that is being redesigned because the overall game experience that it engenders isn't fulfilling the Developers' expectations. As such, threads like this are pointless and a waste of time. Please move on. Defend your ports when you've set the timer. If you don't like the timer on a particular port, attack another one. I personally advocated to allow the port capture mechanic to continue to exist (the option to stop ALL port battles for the next few months was on the table) because port battles still allow the game to have another goal other than "find ship, kill ship" or "afk fishing". Those battles still allow large scale player interaction and provide entertainment to a large number of people who can accept that the game does not revolve around them personally. This is an international game. All servers are available and open to all players, regardless of location or label. Demands for servers to be restricted to people in a particular timezone are out of order. Thank you.- 137 replies
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PvP Rewards - feedback needed
Henry d'Esterre Darby replied to admin's topic in Current Feature Improvement Suggestions
We're talking about surrender here, not capture (I think - if I'm wrong, please correct me). Boarding someone does the same thing under this proposal that it does now. The effects of my proposal basically do the following: Encourage people to fight before surrendering. By fighting, as the person surrendering, you get gold and XP for doing damage and sticking it out. Reward the victor, even when, after a bit of a fight, their opponent surrenders. Right now, I can fight to the last minute, and then surrender to deny you the extra XP/Gold. This happens often, and it should not penalize the person winning the battle. Prevent exploiting in that you can't just start a fight and immediately surrender to grant your opponent full kill XP/Gold without really incurring any costs. The time must be taken to damage the opponent to "earn" the percentage of gold/XP you're getting from the fight - meaning there is no "advantage" to an immediate surrender. -
PvP Rewards - feedback needed
Henry d'Esterre Darby replied to admin's topic in Current Feature Improvement Suggestions
Allow surrender at any time. When you surrender, a percentage of the kill XP/Gold is granted to the person with kill/assist credit based on damage (e.g. an entire side down = 60% of total kill XP/Gold, two entire sides down, 80% - tweak percentages as needed). When you surrender, if you're sinking/on fire, just enough planking XP is granted to prevent the ship from sinking - all fires are immediately extinguished to allow victors the opportunity to capture your ship. That's all that's needed IMO. I agree that if you take away XP/Gold from the surrendering ship, people won't care to fight at all - they'll just surrender right off. Removing permanent upgrades, etc. because you surrendered will discourage people from fighting at all. Don't make it harder/more expensive to fight, just make it more rewarding to force a ship to strike to you. In reality, you wanted a ship to strike - it meant you could take control of that ship and get the credit with your government for it. Similarly, striking to a superior force was also encouraged - a dead crew and officers didn't help anyone, and no crew was willing to fight to the death. -
Please limit responses in this thread to direct feedback about the hotfix. Accusing people of ganking or talking about people's in game actions are off topic.
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Join Battle timers in open sea
Henry d'Esterre Darby replied to BadBenny's topic in Patch Feedback and General discussions
As pointed out, there are quite a few threads on this already. Please read your favorite thread and add your feedback there. Thanks! -
Patch 9.9 - Officers, Fishing, Provisions and other things
Henry d'Esterre Darby replied to admin's topic in Patch notes
Doh!! Have you F11'd this? -
Up to date as well. I've really enjoyed the entire series.
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Patch 9.9 - Officers, Fishing, Provisions and other things
Henry d'Esterre Darby replied to admin's topic in Patch notes
Fish all you want in your Capital zone, but unless something is bugged, you're not going to catch anything until you leave it. -
Surrender and Cowards
Henry d'Esterre Darby replied to Bach's topic in Current Feature Improvement Suggestions
The problem is farming and abuse if you give full credit without some other offset. The advantage to basing it on damage inflicted is that someone still has to repair the damage for the other person to get the reward. -
Surrender and Cowards
Henry d'Esterre Darby replied to Bach's topic in Current Feature Improvement Suggestions
I have advocated for surrender to produce a % of the kill XP/gold that would have been awarded had they fought to the end. The percentage would go up as more damage was done to their ship. So surrendering very late in the battle would generate a high % of what the enemy would have gotten in XP/Gold, and surrendering very early would give almost nothing. -
Basic Cutter Crew Replenishment
Henry d'Esterre Darby replied to Æthlstan's topic in Tribunal - Трибунал
This is scheduled for a hotfix, enjoy it while it lasts.- 1 reply
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Questions to developers
Henry d'Esterre Darby replied to admin's topic in Patch Feedback and General discussions
If you mean the "Chat" tab at the top of the forum, it's disabled. -
Shipwreck Bottle is off of Global Map
Henry d'Esterre Darby replied to Jake_F_Kennedy's topic in Support
Actually you can. If you press F11 while in Map, and then press M to close map, the ticket window will be there with a picture of the map attached. Please submit an F11 as soon as possible. Thank you!- 3 replies
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Graphicial Resolution Issue
Henry d'Esterre Darby replied to De-master and Commander's topic in Support
There is a settings file for the game, but I can't quite recall where it is just now. Deleting that file will cause the game to reset to defaults and fix your issue. -
UI improvement
Henry d'Esterre Darby replied to lvrrz's topic in Patch Feedback and General discussions
There is little point in working on the UI when so many features are in flux. Creating a great UI just means every patch you'd have to spend time updating that UI to match the new features, which is a waste of time on such a small team. The UI is the least important element in the game at this phase - there are so many other features and items that need tuning first. Have patience please, the UI will be worked on when everything stabilizes. Thank you. -
June content patch expected date
Henry d'Esterre Darby replied to admin's topic in News Announcements & Important discussions
Topic is no longer needed. Locking. -
[PvP1] Spain Defence against USA agression
Henry d'Esterre Darby replied to Celtiberofrog's topic in National news
There is an extremely long thread about port time zones, let's keep such discussion to that thread please and move on to calling each other cads and rakes and threatening total annihilation. This....is.....SPARTA NATIONAL NEWS!!!!!!!