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Everything posted by Henry d'Esterre Darby
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What has changed on your computer in the last 24 hours?
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Moderators issue.
Henry d'Esterre Darby replied to Jorge's topic in Forum and website problems and improvements
What was the red fuzzed text? -
Random wind direction
Henry d'Esterre Darby replied to Scupperlips's topic in Current Feature Improvement Suggestions
Please search before you create a new topic. The most recent discussion of this is here: http://forum.game-labs.net/index.php?/topic/12779-different-wind-direction-in-ow/?hl=random+wind#entry231523 There is also a poll related to this topic here: http://forum.game-labs.net/index.php?/topic/16583-idea-for-new-wind-system/ Thank you. -
Hotfix 9.95 - Social perk and other important changes
Henry d'Esterre Darby replied to admin's topic in Patch notes
That's actually an interesting idea. On the surface, I like the sound of it. Nice job. -
Please do not "bump" or +1 for fun. Please post the latest news about your clan to move it to the topic. Bumping/+1 is against the rules.
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Slow Down Battle
Henry d'Esterre Darby replied to PatrickAWison's topic in Current Feature Improvement Suggestions
And that is a problem that should be addressed. Admin himself has stated repeatedly that morale isn't currently broken and that the crew remaining during boarding are those still willing to fight. It's possible press gang was not modified to account for this. -
Slow Down Battle
Henry d'Esterre Darby replied to PatrickAWison's topic in Current Feature Improvement Suggestions
Thank you for your feedback. A few comments in response: On speed, many of us are purists. However, most of us don't want to wait an hour to close with an enemy. Gameplay doesn't feel as frenetic as you get into larger ships, but I'll agree, most people in game carry FAR too much sail compared to what would have happened in real life. Maybe at some point the developers will consider a far high risk of rigging damage when a ship's rigging is hit while carrying more canvas than battle sails. Crew and striking - when it's a trader vessel, it's still kind of lame that you have to kill them to the last man with grape to get them to strike. Bear in mind when you're actually boarding, the current model actually simulates crew "hiding" as part of the crew remaining. It's not that you're killing every last one of them, it's showing the crew left that are still willing to fight. When you say it takes dozens - I'm assuming you mean cannonballs. In reality, ships were extremely resilient to cannon fire. In most cases, ships struck due to crew loss or total loss of maneuverability. In game, ships tend to sink after having an inordinate amount of fire poured into them. What you're seeing in game better represents what you'd see in real life if the crew were zombies and the Captain could come back from the dead (and didn't care how many "zombies" he lost in his fight). It may just be the nature of an online game where we're safe behind a keyboard. Raking is still fluctuating. It sounds like the general consensus right now is that a stern rake is still a little weak compared to real life, but then we're still testing and tuning here - good feedback thank you. Mast loss also is still fluctuating. See above. We've had a few builds where they'd go over the side at the drop of a hat. -
The only way to solve this is with an F11. Posting here doesn't give the developers the information they need. Finally, this is a pre-release game. There is no large support staff to deal with tickets. Please have patience.
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PvP Two USA (Taurus454) Insult
Henry d'Esterre Darby replied to Jean Pual Vilvenue's topic in Tribunal - Трибунал
The ONLY way for action to be taken for chat violations is to right click the user's name on the offending statement and click the "report" button. Tribunal is not to be used for chat violations. -
Allow steam screenshots
Henry d'Esterre Darby replied to Jeheil's topic in Forum and website problems and improvements
Unfortunately, I don't have administrative rights on the forums, so I have no idea. That would be an awesome way to work around the issue though. -
Allow steam screenshots
Henry d'Esterre Darby replied to Jeheil's topic in Forum and website problems and improvements
The extension helps to keep people from creating links to malicious software/scripts in the forums. Since steam images do not have an extension, the current forum software can't tell if it's a script, executable, word doc, or whatever, so the image is blocked. You'd be better off petitioning Steam to add extensions (or a linkable address) to their image system. -
Scuttling
Henry d'Esterre Darby replied to Sgt.Barnes's topic in Current Feature Improvement Suggestions
I don't like the blow up ship option - this was nearly never done as far as I know. Even USS Philadelphia, after capture by the barbary pirates, was simply set on fire rather than blown up. The chance of getting away after setting a fuse like that in a magazine was far lower than simply setting the ship on fire. That said, I love the idea of being able to set a captured ship on fire in the battle instance. In order to do so, after boarding, you should have to sit still in boarding range for 3 minutes. There should be no resulting explosion from this action. -
No chat tabs show up in my text interface.
Henry d'Esterre Darby replied to HybridRifter's topic in Support
I'm really sorry to hear you're having trouble with your chat. It doesn't sound like you were banned, something else must be wrong. I've moved your post to the support forum so it can receive the attention it needs. -
Would you rather build 5 times the ships, with 5 times the clicks, 5 times the materials gathering, at 1/20th of the profit, for 1/20th of the XP? As a player, would you rather spend a week moving 5x the ships around to where you need them, collecting 5 times the modules, 5 times the fitting, etc. etc. etc. Durability is there for a reason.
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You'll lose all of your assets - ships, gold, outposts, stuff, etc. I'm not sure about blueprints, but craft XP and combat XP/rank will still be there. The labour hours you have saved up are reset to 0. This prevents an exploit where you have an alt, build everything you can, then delete the alt and recreate the alt to magically recharge your labour hours.
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English take again advantage !!
Henry d'Esterre Darby replied to pca's topic in Patch Feedback and General discussions
Please use the official feedback thread pinned at the top of the Open World forum. Thanks. -
Moderator Problems
Henry d'Esterre Darby replied to Captain Pickle's topic in Forum and website problems and improvements
You have no rights, regardless of your locale, that deprive another of their right to private property. The forums are private property, and you must agree to the rules to continue to visit that property. You don't get to come into my home in the real world and curse at me or my family, or my other guests, because you have the "right to say what you want". I can, for example, tell you to "get out", and if you don't obey my wishes to leave, the Police will be by shortly to enforce my will with violence if necessary and forcefully remove you. If you're going to run around yelling about your "rights", you may want to first understand how the law actually works. -
This is the proper place to give feedback on the 1st PvP tournament. You must keep the conversation constructive. This topic will be heavily moderated. The discussion should revolve around needed changes to the format, rules, discussion of rulings, or other ways to make the tournament better overall. Actions related to specific teams or accusations of cheating, etc. will be hidden.
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Moderator Problems
Henry d'Esterre Darby replied to Captain Pickle's topic in Forum and website problems and improvements
Err, 90% (at least) of the moderation team resides in other than former-Soviet nations. What's your point?