Jump to content
Naval Games Community

Sir Texas Sir

Royal Society Member
  • Posts

    8,565
  • Joined

  • Last visited

  • Days Won

    13

Everything posted by Sir Texas Sir

  1. We did a poll once on Global (well back when it was PvP2) asking if we should attack another US port and which one. It was mainly the US guys telling us to do it....we left it open for that reason. It was funny as hell seeing who voted what. It was suppose to be a joke as we didn't have plans to take another port from them, we just wanted to see them cry about being one ported and all (we only took two ports they had 20 something ports left and still had more than most other nations).
  2. You know I was thinking what would make it worth the 150 PvP Marks. Make it a BP not a note drop that way you can buy the BP and than make it how every you want and when you want once you have it.
  3. I voted no simply on what I heard so far since i taken a break from the game until this last weekend I haven't gotten the PvP marks to get one. The 3/3 slot, no boarding bonus (shoudl have moral like the P Frigate or prep) and what little perks it does have it's not worth 150 other than looks. If it was more like the old Mahogony Pirate refit speed builds that I used to hunt down and board folks in than yah I say it's worth it, but even with the swivals and a bit more crew and chasers it doesn't seem like.
  4. Apparently they though they could sink me..>>AGAIN<<< I swear I'm going to stop bring Dead in a l'cean all he does at cart is, "STOP SINKING TEX GO HIDE." LOL Man they screwed me up though, but it drawed fire from the other guys that got hit by them first. All we needed was to draw them to the point of no return. Yah like what we talked about how it would of been better for them, but I sure as hell not going to tell them that. Oh and I have the Victory ready there on Texas now...screw that small channel and tug boats. Though sadly I start new job 2nd shift tomorrow so unless it's a Sunday port battle I won't be making many. With that I"m glad i took the time off and got some of the other guys in clan to step up and take charge. I'll still be around just will be not on during normal prime time for the most part.
  5. On man the turn rate on the Aggy now blows big time. Ok you buff all the turn rates of all the 4th rates before than you nurfed the Aggy to even worse turn rate than it's every had? I was just doing a quick test of a Teak Teak one with Opt Rudder and it seem to turn like hell even using manual sailing to assist and this is some one that has a little hint at the game. Hate to see some noob try to work this thing with the state the other hips are it felt like was in a 1st rate how slugish it turned. I'll play with it some later, but that was the first thing I noted was how bad it turns now, never had good turning in the frst place compared to the other 4th rates, but if this is going to be the new Aggy you need to give it back some of it's old armor/hps stats it had before it got nerfed when it first came out. I love the aggy and been trying to keep with it even with the Wasa introduced using the excuse I have all 5 slots open, but now I feel like what the point of using any of the 4th rates other than the Wasa? Don't got speed, don't have turn rate, your way under guned, you have less crew, less HP.
  6. It was like this before the patch with most ships you depower the last tow notch and let it push you in and than power up to push you out of the turn. Ok now that I'm off my mini vacation from the game I need to go play with the Aggy some and see what's up with it.
  7. and my biggest issue with folks that want name and shaming is 9 times out of 10 it's prob some one doing something bad, it's that 1 time it wasn't and folks will witch hunt that player that did no wrong. Report it and let the devs take care of it folks.
  8. I would guess they where trying to buy time and tie us up in this one. As that is the only thing I can think of why they just sat in the circle. They came in late too, 6 mins was all ready passed so we had all ready gotten to all the circles and started to cap them. I get coming in late for tactics, but you can't do your whole team being late. I noticed the coming in late has been happening a lot so not sure they just can't get the group ready and on the go, which we had issues with too so understand how much a pain that is specially with the new BR rules, but you got to be ready, grouped and on the way before it starts. Cart on the other hand they put a hurt to us with those Mortar Brigs, but I think they held back a bit to much on there forces or they could of done a lot more damage early one. Once we got them dedicated into that channel it was on. I'm so not bring L'ocean any more as I keep spending half the battle in wind or trying not to sink....lol That is defiantly a Victory type of port battle. It was good to pop back in last night and get into some fights. New job starting up I won't be around prime time much so glad some of the guys been stepping up to the plate and calling these battles. Good job over all and same for the US/GB/French for bring fights, but would nice if they would actually fight each other once in a while. For the 100th time US and GB needs the practice and it's better for them to get it on equal skilled players than loosing all the time to the more elite players. Helps moral to win once in a blue moon.
  9. But over 50% of the sales are US sales, you need to look at the sales not the current players. It needs to be at a place where the best over all ping for all players SEA, NA, EU and else where. As for doing mix ports I would prefer it a clan based thing simply cause why would one clan want to be locked into playing in his region or time zones only on the server. This will continue to split the player base. If the port battle timers are set in stone it needs to be a good mix of all the time zones for the ports. Again I'll repeat over 50% of the sales was in North America alone, there is a problem of retaining those players and I won't go into that on this post, but if that is the majority of your sales than you should have the port windows set with the three main time zones of your player base to not be bias to any one player zone. 1/3 of the ports in US Time zone, 1/3 in EU time zones and 1/3 in SEA. Hell I would actually do it 4 ways and make a 1/4 of the ports with open windows for any one to attack at any time. Remember folks a lot of the EU players are only on there for numbers, they can care less about RvR they just want to play with folks on the OW with actually numbers. Hell it's why I started there until the server was way to full you couldn't move an inch without getting jumped by half a dozen folks (back when they split the EU server) or it took for ever to log in cause of the QUE. If the server gets back to that many players than you do a split again, but right now there is honestly no reason to have three servers. Though we will leave PvE out of this cause that is a whole other can of warms for a few players to be happy. Simple;e than your faction only controls EU port times and those that can play in multi time zones can control those. If you couldn't defend your port in your own time zones it's not going to mater, your going ot loose that port any way no matter if it's to a nation/clan that can have multi time zones or not. The other thing is make pirates Privateers, take us out of the RvR part of the game, but give us option to work for other nations. Say's Victor and his guys need some one in US time zone to protect some of there water higher out a pirate clan to show up and defend the port battles and waters. While we work for your nation we get to use your ports for econ and such. Other wise we only have to work out of free towns/pirate havens. This will allow one Faction to help file in the numbers of the 7 nations (well 10 with the new ones added).
  10. I'll have to check this out later, but what worries me is the turning through wind part. It all ready had bad performs in that area.
  11. It's all fun and games until your fat stubby mechanic fingers hit the wrong keys....lol
  12. Yah I actually had a few guys just surrender at the start of a fight and couldn't get any awards. I think if you scuttle the ship you should get CM maybe not PvP Marks. You only get the PvP Marks if you do damage to them. Though I do think there should be a delay at the start of the battle before you can even use the Surrender option. Simply make it you can't surrender for 5 mins, plenty of time to get a tag and do damage that first 5 mins to a ship. Any surrender after that you get to scuttle the ship and get full marks for it. I really never have an issue with a guy that does it later in a fight, it's the guys that do it before a shot is fired. Than you find out why cause they are in a crappy store bought ship and since you didn't do any damage to it you get nothing. Unless you take it back to port and sale it or something.
  13. You don't trade for the marks, you trade for the goods. You want that nifty PvP gear you put a buy order up and maybe one of the PvPer's will fill it. I swear some of you folks have never played an MMO before. Go to any Auction House and look up the Legendary or Elite gears and see what they go for. Some folks only run those missions to get those gears to sale them to folks willing to pay but not do the hard work. A carebear or scrubs is going to have a hard time fighting some one with a clue any way. That carebear wants the good gear he's going have to take all that lovely money he gets for grinding PvE and pay for it. That or one of them rare drops you only get from PvE grinding trade for Elite PvP gear. What part of this ya'll can't figure otu. I mean hell I'm sitting on millions and the only thing holding me back is certain gear drops are only PvE so I have to pay for the, out my arse when I'm a PvPer/RvR and tired of the grind, but I go out and do what I need to pay for the items I want. Simple done just make some money and buy the items or GO OUT AND PVP OR PVE AND GET THE MODS YOURSELF. Sorry we don't need any more lazy mods out there. Not every one is going to get the best gear sitting in there safe zones. They want it they have to either go out and do PvP or grind the crap out of there PvE to get something good to trade or pay the high price.
  14. Just like any other game, it's elite gear, you want elite gear your going to have to do the elite content or trade out your arse for it. Oh and there are a lot of new dros. I got Hammocks LIght three time just now in a battle. Those are perm mods not skill books that 15% extra crew with no hit to moral. Stack that with he normal 20% hammocks ship knowledge and my Naigara now has over 200 Crew.....think about that folks it's still PvE content though.
  15. BRING BACK PAINTS......lol They should put paint chest in the PvP rewards area. HOw much you bet the PvEers will pay out the arse for some paints? Would make great trade deals. I'll give you this paint you want really bad if you make me this or that ship or get me this mod you found PvEing. Give us something to trade back with them cause right until PvP marks there wasn't anything we could trade as ll the fcontent was locked behind PvE. Now that it's not folks are crying. Prob mainly the PvEr's since it took a while to get this in place a lot of us PvPer's now been grinding missions instead of trading to unlock things and we aren't poor, but we still don't ahve anything other than gold to trade the hard core grinders. Now we have things of worth to do that. You want that OP mod, than trade for it.
  16. Exactly the problem I was seeing on our server was never the Pirate outlaw battles as you can position join them, they are open the whole time and any one can join. WIth these other battles it's very exploitable. My solution is make zones. You have your safe zone that is around capitals. Are set up like our normal battles, but you get reinforcements and they close after a set timer. Normal green on green rules. You have your normal zones. These are any National owned waters that isn't a capital safe zone. They have the normal circle and than they have the big circle that you have the option to join (remember when we had two circles). The window to join/option remains 2.5 mins but this are positional join only if your out side the normal pull circles. This will allow you to join from any direction and you don't have to turn around an. Normal green on green rules. Than you have your PvP hotzones. These are certain areas of the map that are unsafe for traders and nothing but PvP is expected in these zones. It's Pirate Free For ALL BATTLES in these zones. There are only two ways to have this zone. One any port in AGRO for a port battle turns into a PvP ZONE until the Port Battle happens. This is a war zone after all. Make it a small bubble that only covers that port and have it shown red on the map all ports in this contested zone. Any battles started are positional join and you can fight any one in the battle except your own nation. The other way is Clans can actually set there ports to be hotzones. Green on green rules will only apply to your own nation. Last we have the TRUE PVP ZONES. These are perm zones on the map (kinda like the old PvP Events). The ports are neutral around them or free towns so no one can capture them. They have a perm red zone around them. Any combat in this zone will be the free for all mechanics. Any thing goes in these areas La Mona, La Navasse, Tumbabo, La Tortugas ports that are a bit from other ports but in the middle of areas. Prob some other better picks out there. Pretty much all the free towns are these zones, but we can rename these ports to Outlaw Havens. There is no Green on Green in these ares anything can go.
  17. If your going around with four trade ships and not escorts and your getting ganked every couple of days it's your own fault and yes we have had a few guys complain about it every couple of days. They are the same guys with only one or two slots open and still think they can make more money trading than just running a few missions and opening up those slots. They also cry when they can't get there ships to do the same as us that have open up our slots. You want a 15 knt ship your going have to open more than one or two slots.
  18. La Navasse Port Battle Just got over with wasn't there but some one posted the screen shot so I'll add it over here.
  19. I do like it tells you now when another clan adds you. I checked two clans that added us and one is a new player clan that we been fighting with. The other is an alt clan we know about . Though the only thing they can find out is who is the clan creator and numbers in the clan total. Believe me we don't have 130 active players in our clan as we have a lot of old timers that stopped playing or only pop in once in a blue moon in our clan. So really adding some one to spy does nothing since they still have to add your clan so you can join the port battles.
  20. So your saying that some one that actually knows how to sail and not some noob gets more speed out of it? Shouldn't it be that way any way? I mean if you want the top performance out of your ship you need to tweek it to get that out of it. I honestly don't see issues with getting more speed out of someting by doing it manually instead of auto. Just about every game that has a auto or manual feature allows you to get just a bit more out of something over the guy that leaves it on auto. I what is the cargo of the PLVG? Half the normal right? Does it get more crew too? The only added guns are the swivals so if I get less cargo space I better have more guns and more crew. Wasa should never have been brought in at the same BR as the other 4th rates. You brought the Aggy and Wappen in at a higher BR and than balanced them off feed back from game player. That is ya'lls mistake for just throwing it out to every one. When one ship/tank/build becomes meta and that is all the players use there is an issue. Many of us on Testbed warned you it's going to be a problem. I actually don't mind the Wasa it just needs a Higher BR to put it with the 3rd Rate as they almost have the same stats gun/armor wise. Than maybe drop it's speed just a bit. Bring back the old stats of the Connie and Aggy and I think you will have it a lot closer to being balanced. As for changes it's a long list of things that making me loose interest in the game. Removing Pirates vs PIrates and this pretty much just topping it off and being burned out a bit from having all our clan leadership leave pretty much to go play other games. You constantly take thigns out and not replace them with soemthing else and that looses players. Prime example....WHAT THE HELL IS PAINTS? why have they been removed if you are changing the system than why can't we have paints until the new system comes out. You be suprised how many folks actually tell me they would simply come back for freaking paints....lol Though I'll be bluntly honest having nno pirates mechancis over a national is what making me loose interest in this game. If I wanted to play a National I would roll a national. Hell I would roll Prussian, but won't do it unless I have a means to change that chars name. I kinda want to disappear from being a Pirate and known and just play something else for a while. Ya'll really should come out with some namechange tokens. I'm sitting on 4 forged papers on all my chars but won't change any of them from pirates unless I can change there names. I'm really suprsied they haven't gotten a few of us on testbed to test out some of these chanages, thought that was the point of it. You don't need every one on there. Hell I'm not realy into the game right now but I would pop in for a few hours every other day on testbed to actualy test out new things. Part of that problem is the stacking. Just like they have a limit on the refit mods. Maybe have a limit where you can only stack one refit mod and one ship knowledge. It's when folks are stacking multy sail force that they are getting some crazy speeds.
  21. This is why the lord protector windows is a great concept to bring back. Sorry but not every one works the same scheduled. I always took SEA/EU servers in the past cause I worked night shipt and that was servers with the most players on when I get off work. If you don't want to be attacked out of your clan window than just set your port to that window you can defend. If you loose the port sorry you would of lost it any way. This weeks it's the UK guys, next week it's going to be another group until you end up either with no port battle windows or back to a open global port timer type set up. You know we are here to test things, I don't see why we won't just test it for a while. Get all the players on one server and get this game ironed out and finished. Than they can set up separate servers upon release of the game.
  22. Are maybe with over 6K hours in game I'm tired of the grind when it's not a final release game. If they want us to test things and give proper feed back than give us what we need. That and I don't camp capitals and kill noobs and traders by ganking them like some folks do. Hay it's easy kills, but just not my style of play. Of course one again you bring nothing to the discussion so what is your point? For what it's offering by my understanding it seems way to many marks. I'm not in the mood go out and kill a bunch of noobs to get the points right now with the state of the game. I honestly lost all interest in the game since the recent patches. It's like they are going backwards not forward. I can see paying 100 marks if it gave you a boarding bonus, had some sort of chaser (just stern) and can be unlocked to be a 3/5 ship, but with it only being a 3/3 I don't even want to try to get the points up to test it like you say there are much better things to spend what PvP marks I might get if I actuall got interested in the game once more. See this is one thing the Dev's need to find out. Why have folks like me and others suddenly at times loose interest and stop playing. They wonder why they have over 50% US sales but they can't retain those players they need to find out. They need to do in game polls and get info from the actuall active players and not a few of us Forum Whore's that don't shut up on here (I'm one of them). Changes like this is part of why I'm loosing interest in this game. I'm still wondering why every one can get a hands on a ship that is called Pirate Refit (same with the Frigate). Though with that the Admirality shops could have NAvy only version of a few ships too that are for None Pirates.
  23. Just a question on PvE you can use CM right to get PvP marks? I might pop on there and use it as a test. I know right now not really feeling the game so haven't been on and out PvPing on GLOBAL. Though I wanted to test the new LVG out and well 150 marks is a lot when your only popping on to do your econ and any clan maintenance duties with ports owned. I think other than @Willis PVP2 I'm prob the only other one in my clan that would even think of using one of these. Kinda wish we got to test them out on test bed or they handed them out to some of us old school hard core players to test out. Again 150 freaking PvP marks is a bit big for a 3/3 trade ship with swivels....I want 5 slots on it as I would be making it a board fit cross breed ship so no point of getting it if it can't be a 3/5 slot too.
  24. It's kinda like when folks thought the Type 59 in WoT was so OP. No it wasn't, the problem was guys like me had it since day one and was running around with a 5 crew maxed out set up and could own any pub noob in a heart beat with it. Which is what you get when you have a ship that only PvPers can get is you have some of the better players in game with a ship that others can't get so it's going to seem OP cause they are the more skilled player.....well some of them are. Would make a great reward ship, but than again I would love to have a bunch of Pirate Refits that only pirates can get and than put the limit on 4th rates and below shipyards for pirates. Only way to get any SOL is by capture them You know give us pirates some mechanics and I might even be interested in the game once more.
  25. Maybe after release they can have the server down time move later so it's not in SEA prime time but falls more in US early morning or just before EU prime time. Though I think for now having all servers go down and up at the same time is for the Devs not us. As for the time it goes down I haven't been up at that hour, but any one think maybe it's cause US just did a time change and maybe the server is doing it on local US time not a global one?
×
×
  • Create New...