Jump to content
Naval Games Community

admin

Administrators
  • Posts

    17,069
  • Joined

  • Days Won

    1,129

Everything posted by admin

  1. What do you think on disabling entry of ships of the line into free towns?
  2. we will add ssl to logins on weekend
  3. Hello Captains. To avoid future ship wipes before the release we have to delay the patch for 1-2 weeks. We want to get one more ship change in before the wipe. (There might be some money and resource resets in case new loopholes are found). UPDATE We plan to deploy 2 additional hot fixes to testbed. We don't yet know how much time it will take After that - the wipe patch will first be sent to testbed and after couple of days of testing it will be deployed to live. There are still some bugs with surrendered ships that take time to fix + we decided to added a nation transfer item together with the wipe patch to avoid potential losses of XP if player misuses the redeemables.
      • 35
      • Like
  4. every region must have 3 bots per every normal port and 6 bots for regional capital but 4th rate regions are bugged
  5. Current changes are good for the game. Some previous experiments did not achieve the desired result and were abandoned or moved to rework backlog (like alliances).
  6. just wait a bit for the next reset. (that will come soon).
  7. That was fixed - but if you are still stuck the only workaround is to delete char and start again on the testbed.
  8. and to @JobaSet there was no fix. Maintenance on test bed is not done everyday. Prices based on demand supply update during maintenance. NPC demand is limited. When NPC buys enough resource they stop buying it updating a price to 1. If you have traded heavily between certain ports you have filled all the demand in those ports and thus you see the price of 1. You can try another port that still demand that trading resource and sell it there.
  9. then it is a non stop source of funds/ resources again. unless real resources are raided (from players)
      • 1
      • Like
  10. thats why we want to find the way to make them work. The problem with hostility system is this - the best way to defend is not attend and force enemy to pve.
      • 1
      • Like
  11. raids have lower priority now. There are two problems with raids the way we initially wanted to design them is exploitable by alts (where we wanted to allow defenders to join raids taking over NPC ships). without players joining for NPCs bots have to wait for AI improvements because raids will be very easy to do as bots don't do well near land.
      • 1
      • Like
  12. if the placement of port battle marker is automatic on purchase of the flag and costs pvp marks then it will be the same as assault flag but with much less abuse.
      • 1
      • Like
  13. the conquest is still being discussed/reworked. Current ideas are 1) return conquest flag - sell it for pvp marks and create PB on purchase removing all exploits potential 2) change (bring back) hostility missions to only generate for regional capitals and be open all the time (allow missions to generate only for nearest 2 enemy regions - to create some form of frontlines
      • 1
      • Like
  14. More varied bot routes cause them to sail into the land sometimes. We will address this issue after the patch is stabilized and all bugs are fixed it is deployed to live servers.
      • 2
      • Like
  15. no if a player places a large contract it might help generate delivery quests to that player contract and to that city (creating supply in that city that other players might buy)
      • 6
      • Like
  16. If you place large enough contract at good price it will get in to the delivery order system after maintenance
      • 6
      • Like
  17. we are not planning to make pve grind harder or easier. Current mark prices are not final. Please focus on testing repairs, perks and holds. Ignore marks for some time. (PS they have been there since jan
  18. if this happens again please report F11 right after you get teleported to random location. Its a weird old bug that came back. In the report please be as detailed as you can.. Heard that some players have earned 20 mln in 2 days. We are planing to money data analysis next friday. But maybe before you can elaborate how you guys did it?
  19. We have no desire to force players to sail for hours. Our goal is get players to pick the area they like and live there (or fight with others for it). Because this creates understanding of where enemies are and where people live. You cant attack a teleporting player
      • 3
      • Like
  20. well then they meet you in this case. Win win in both cases.
      • 1
      • Like
  21. how is this comment providing feedback on this patch? We warned above on pushing empty air into feedback topics. This hot air (like your post) is exactly why it is hard to get proper feedback with explanations of what is good what is bad, why and how you would fix it.
      • 4
      • Like
  22. there is no market for marks yet. When it will be you will sell pvp marks or pve marks for those who need it.
  23. this feature is getting removed. No more teleports from OW. You will only be able to exit to OW.
      • 12
      • Like
  24. i am not sure if it is a bug. rewards are delayed remember. Maybe he got them once he got to port.
×
×
  • Create New...