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admin

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  1. its still awesome, but not at 180 wind angle. its not as good at 180
  2. hard stats are mentioned on the steam page. the ship wind curve is not a hard stat; curves, times to raise sails, hp, thickness etc is not mentioned on the steam page. What is on steam page will never change. Unless its needed to improve overall gameplay.
  3. The width of stern for the first rate might not exceed 15-16 meters (or even less) Realistically only a set of maybe 30 people could lay fire from the stern at the same time. With people changing for reload there is another 30 people. The shooters from the smaller ship stern camping are also shooting and might hit people. Smaller ships could be even more effective than a big ship Example of effectiveness of shooters on smaller targets can be illustrated by the Victory vs Redoutable boarding action. French crew of 650 having lost 300 men after raking fire was still able to completely stop boarding attempts and at one point forced most crew on Victory to abandon the top deck (and killed Nelson). All by effective musket fire (shooters on redoubtable were a lot more effective than shooters on victory). Thus Musket fire if implemented must include ways to replicate historical situations, must include ways to level it up to be effective and will not solve the stern camping problem.
  4. Original player Ping of Pings Two other players Ping of Tings - not against the rules Ping of Pings - could create confusion and can count as impersonation. We plan to prohibit using double spacebar in names (wont allow to create such names). We plan to rename players created specifically to create confusion and trolling (if real evidence is provided by form of chat logs or videos that the name is created to troll you on purpose). The reason for hard evidence is needed is the following. "My name is JackSperow733 - please remove these players JackSparrow and Jack Sparrow because i want this name for myself" We get a lot of requests like this, and cannot realistically address this issue. Thus Ping of Tings or King of Frowns will not be renamed because an average adult can understand that Ping of Tings is different from Ping of Pings. Long story short The player King of Crowns (with two spaces) will be renamed
  5. it will readjust as well.
  6. Was it "easy" for you or was it "easy" for everyone? Is snow going to be a new king of shallow waters? If yes. maybe its good?
  7. There can't be any balance between Lynx and Agamemnon EVEN if HP and floatability is equalized.
  8. Le Requin speed against the wind is a ship feature.
  9. Hotfix will be deployed on the 9th August Hercules armor thickness and HP slightly reduced to 50 and 3300 Le Requin speed at 180 degrees (wind from the stern) slightly reduced to approximately 6.5 knots from 8 knots Massive buffs to hp and slight buffs to thickness across all 6th rates and 7th rates Slight buff to 4lb and 6lb damage In addition to tunes Overloaded OW speed debuff deployed early. The rest of the fix (giving no option to overload the ship through trade might appear in the port UI patch).
  10. teaser of the mission interface
  11. post in tribunal for faster resolution - as chat reports from game are cleared only once a week This is immediate ban material.
  12. Hello Captains Imported ship capture We plan to update the capturable status for all vessels to make the rule: you can capture everything you see in the instance (temporarily for the duration of the battle). It will remove the annoying feature that you cannot capture imported ships in the instance. Here is how it will work. There are certain ships in the game that you cannot capture (e.g imported ships from players) You will be able to capture imported (premium) ships in the instance . Admiralty will take control of those vessels and compensate their prize money. If you have no fleet after battle you will be sent to port. If you have a fleet after battle (for example your previous ship) you will be assigned to the ship in your fleet. Safe teleport Safe teleport from the instance using npc ship capture and surrender will also be fixed. If you have a fleet ship you will not be sent to port, but will be assigned to your fleet vessel. These two features will be delivered within next 2 patches (either with port UI or right after).
  13. you are right about one thing single shot is slightly more accurate than broadside fire. (it is done to replicate the fact that carefully aiming a single cannon with a gun captain was a bit more accurate historically) this in game of course creates the implication that it is easier to do some things with the single shot than with broadsides.
  14. i don't know who that guy is (this tweet was trending in indie dev channels recently) but seems true we are 148% focused on the menus and its still not enough
  15. HMS "Rainbow" has been intercepted by USS "Reality"
  16. критики тут достаточно по моему.
  17. is there a donation button for the Speed trials society? I am sure a lot of people will donate to keep up updated especially with the release coming closer and closer.
  18. You can (especially in early access) But we don't plan to adjust cool downs as we wanted them to be comparable with crafting times similar vessels.
  19. we wont introduce new DLC ships until the long term effects of the first 2 are fully understood.
  20. Thanks for the signal. It was caused by the glitch of Steam's Family sharing. Fixed - will be deployed within 1-2 days. Please continue reporting issues like that.
  21. This bug is going to be fixed next big patch. We replied on July 13. It does not really creates money from thin air (as you still have to buy goods), but it indeed allows you to get the gross margins faster and do it in ships everybody ignores. We are not worried about it because money and resources will be wiped on release of the game. So gains received right now have no long term influence on economy Economic patch is not 3 months late. We never promise any dates
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