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z4ys

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Everything posted by z4ys

  1. Yes like the old alliance system. One clan ruled it all. We have to be really careful. "CR/Team must ever have any personal interest in any game situation." Is in my opinion one crucial point.
  2. Requirements: - never was banned in chat or in-game or in forum or punished for exploiting - is active in forum and game ----------------------- What I think what's most important is that the CR are part of a wide community spectrum. Let's say we would take the biggest clans only it will be biased very soon.
  3. How will crates magical leave the hold? They are even tied together.... If you care about cargo then board. If you care more about pvp marks then sink it.
  4. there is no risk to hunt ow ships on pve server so why is that an issue? missions restrict pve players of the ow feeling
  5. Please remove pve missions. Combat is tested no need for missions anymore. Focus has to be pvp.
  6. You are aware that refered to the overall mentality in this game? That people say i want that feature but actuall its just a feature to show that they are the biggest and the best?
  7. get a friend that sells a trader ship in that port. put your own ship for sale 10000000000000 gold for example buy the trader cancle your ship contract put your warship into fleet sail out of port
  8. I'm against a mast health bar. There should be some random factor not by game Rng. It should be the captain himself. But I understand that sound might be not the best solution because some people might not be able to hear it.
  9. A crackling sound when mast health is low would be enough in my opinion.
  10. I would try 34%
  11. admin said that he is not sure if missions will survive till release. Better expect them not to be around.
  12. Its not the issue of the 960M i have the same card and with those settings i can run the game fine. Check what banished wrote. Kind of true is that recently the gpu performance of the game got worse. Had to lower the performance a bit but not to the amount you describe.
  13. we have towers in batlle why there cant be some scripted troopships on top of the 25 ships. (in my opinion those ship dont have to shoot just sail from A to B). Those ships generate a moving capture circle. They can be sunk (they have more hp than normal ships) demasting and chaining only works limited because they have sail repair over time xx% per min or captured (by capping the circle) when reaching the target location the attacker gets a winning point boost.
  14. my hope with currency rework in mind and other OW rework (trading/Clan) that it leads to a spread of population over the hole map. Then it might be a really good feature. Alone its bs like you said.
  15. i doubt the currency will be heavy. I bet you can load millions into a cutter hold.
  16. - Dont allow basic cutters to transport currency. My only concern so far.
  17. Change RoE and make it more complex... If a player belonging to that greenzone nation gets attacked or attacks the battle stays always open. If 2 players of different nation regarding the greenzone attack each other the battle has normal ow RoE
  18. Final exam with no comments
  19. Demasting exam commented: Demasting exam with no comments:
  20. Naval Action combat is dynamic. There's no fixed solutions. Each Captain has its own style and Exam can be passed in several ways. A sample of 5 veterans groups shown that Final Exam was passed using 5 different methods. By shooting hull and sinking both ships, by boarding both ships, by capturing NPC and sinking the second, another using demasting to cripple and then sink both ships. Everything works. What works for one Captain might not be the best for another. Plus wind, waves, positioning, flow of battle, is different everytime we try. Improvise, adapt and overcome The following videos just give a brief overview how the exams can be completed successfully.
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