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Everything posted by PrezesOi
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Psssst, Titanic was faked. http://www.titanicuniverse.com/the-titanic-conspiracy-investigating-the-titanic-conspiracy-theory/124
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One of the best space games is just finishing (25.02) long-term process of rejuvenating surgery. After over 700 battles during NA Sea Trials I guess I can (thanks to my old friend from early PotBS days-El Diablo) make a small side jump ;-)
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Royal Navy Articles of War - 1757 http://forum.game-labs.net/index.php?/topic/2214-royal-navy-articles-of-war-1757/ 2. All flag officers, and all persons in or belonging to His Majesty's ships or vessels of war, being guilty of profane oaths, cursings, execrations, drunkenness, uncleanness, or other scandalous actions, in derogation of God's honour, and corruption of good manners, shall incur such punishment as a court martial shall think fit to impose, and as the nature and degree of their offence shall deserve.
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Naval Action on Youtube
PrezesOi replied to Thomas Blackwell's topic in Patch Feedback and General discussions
You can never be sure who is sitting on the other side of the monitor, but one thing is certain - "Klava Pupkina" is a female name. Klava = Claudia I guess...(?) So .. "lady Klava" not "sir Klava" ;-)- 829 replies
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Merci PIerrick As for the clock - in my opinion the most important is quick access to information "what the hell developer had in mind when he announced about Kiev XX:XX time ?!". ;-) To reduce the unnecessary stuff, I decided to post clocks (without analog dials) only for major (largest NA players populations) time zones. Of course, I'll add more if one so wishes. Paris, unfortunately, must be satisfied with CET mentioned by Galileus ;-) http://www.timeanddate.com/time/map/
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When servers were off today, I got the idea to create a page with a clock and a quick link to the server status. Later I thought to extend it for a web catalog. Does it make sense, depends on whether the authors would like to provide me links to their sites. http://navalaction.pl/
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Naval Action on Youtube
PrezesOi replied to Thomas Blackwell's topic in Patch Feedback and General discussions
OlavDeng2: what is the plan? Me: kill them all Brits: VDD-Rafael (Santisima), Bolitho (Bellona), Bop Shady (Constitution), deltajet2k (Trincomale), Kalisti (Trincomale), Phooge (Surprise), Capttain Office (Cerberus) Frogs: OlavDeng2 (Victory), PrezesOi (Bellona), Davy Jones115 (Constitution), Captain MiniMe (Trincomale), Xander Tyrann (Trincomale), Manne (Surprise), Trucky21 (Cerberus)- 829 replies
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Long Range versus Close Range encounters
PrezesOi replied to Barubary's topic in Current Feature Improvement Suggestions
Fighting on extreme distance attracts specific type of players - those who ignore the fact that they are playing a multiplayer game. In extreme cases, griefer-like behavior is almost always connected with kiting. Increasing long range dispersion is an excellent idea, also in terms of the Open World, mentioned by Henry d'Esterre Darby. -
If owned ships will be managed in a manner similar to that of PotBS, I will go the same method as in there - Yacht? "Yacht". Constitution? "Consti" ... etc. Not much role-playing in this, I know. Just ergonomics and comfort.
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"Not_Admiral_of_the_Fleet".
PrezesOi replied to Admiral_Of_The_Fleet's topic in Patch Feedback and General discussions
Players choose a leader based on a few simple parameters. The size of the ship and the name. If player is widely known (for example Ramjb or Mr Doran) then he is natural candidate for admiral. But if there is no one like this around, but by accident, there is guy in big ship, and his name says clearly "I am a born leader!!!", then... what do you expect? Just say "No, i'm not leading", and problem is solved instead of taking some dramatic steps like quitting the game ... -
Ramming - why so serious?
PrezesOi replied to MATANZA's topic in Patch Feedback and General discussions
This is a hidden game mode - "Single player: Sniper Challenge". -
Ramming - why so serious?
PrezesOi replied to MATANZA's topic in Patch Feedback and General discussions
Ramming is evolving, just like whole Naval Action. We are testing, and I guess that G-L is analyzing after battle data. No matter how playable (or not) it is - we are testing. Some situations that happened three months ago, now not happen at all. Other scenarios have been partially neutralized. I have a modest satisfaction, because many times I sent recordings of ramming events as my contribution to the testing, and I hope this helped in developing of the game. An example of this evolution can be Cerberus - kissing Victory bowsprit with Cerberus is impossible. -
How to deal with farming?
PrezesOi replied to StandingCow's topic in Current Feature Improvement Suggestions
That's simple. Every ship without captain on bridge should start to leak. How to do this? Crew focus or sails should be changed at least once for every 4 OR 5 minutes. If the crew is idle, the ship sinks. Slowly at first, then faster and faster. That would solve the problem with the players who left the game. -
infamous "nvidia display driver stopped responding and has recovered."
PrezesOi replied to darthclide's topic in Support
Asus Strix GTX 970 is factory overclocked - 1253MHz (reference is base/boost 1050/1178). Worth a try. You can use http://support.asus.com/download.aspx?SLanguage=en&p=9&m=ASUS+GPU+Tweak+for+Graphics+cards -
Based on historical events. No stunts. No computer-generated effects. Image quality as far from 4KUltraHQHD as possible. No sound. And comedian who never smiled. https://www.youtube.com/watch?v=ncapCvkPgVw
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Gun layout interface suggestion
PrezesOi replied to -KM-'s topic in Current Feature Improvement Suggestions
Current interface is a prototype, or rather makeshift. G-L mentioned that it will be completely changed in future. -
Naval Action on Youtube
PrezesOi replied to Thomas Blackwell's topic in Patch Feedback and General discussions
A short history of the Yacht which wanted to be a forklift. Cool music (in my opinion). Hear it until damn YouTube does not remove it :-)- 829 replies
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infamous "nvidia display driver stopped responding and has recovered."
PrezesOi replied to darthclide's topic in Support
So the common point is I7. HT? -
Naval Action on Youtube
PrezesOi replied to Thomas Blackwell's topic in Patch Feedback and General discussions
Links to Steel video tutorials should be added to Inigo Balboa tutorial there - http://forum.game-labs.net/index.php?/topic/2533-a-short-guide-for-novices/ to make them easier to find. I hope Inigo does not mind? /tiphat Steel, gj- 829 replies
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Naval Action on Youtube
PrezesOi replied to Thomas Blackwell's topic in Patch Feedback and General discussions
Starring: New Storm scenery 3x Yacht troll commando "Game-Labs" aka "admin" Shame there is no replay feature, to watch what other two Yachts were doing, because there was lot of comments about them on chat :-) Yacht FTW- 829 replies
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USER ID and REGISTRATION KEY? There is no such thing in Naval Action registration process. 1. preorder using paypal http://www.navalaction.com/preorder/ 2. wait for confirmation email form service@paypal. . Subject : Receipt for Your Payment to Test Idea Please Ignore JLT. Note-That's just confirmation, there is no KEY inside this message. 3. wait untill next batch of keys will be sent - usually every Friday ~18:00 http://www.timeanddate.com/worldclock/ukraine/kyiv and check your mailbox (email account) connected with your paypal account. 4. Message you are waiting for is from shipyard [at] navalaction.com , Subject: Greetings from Naval Action, and it contains Your Steam Key: XXXXxxXxXXXx 5. Install your game - http://forum.game-labs.net/index.php?/topic/2036-how-to-activate-download-the-game-on-steam/ Problems? DOUBLE CHECK your spam folder. Make sure you are checking correct email mailbox. If everything fails, contact Game-Labs.
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When does a game in development lose its way?
PrezesOi replied to Destraex's topic in Patch Feedback and General discussions
Bolivia was founded in 1825 and Argentina in 1816... -
Where did you 'discover' naval action?
PrezesOi replied to Monfet's topic in Patch Feedback and General discussions
Symptomatic is lack of stories from potbs veterans. The reason is simple - they have patiently sat in the crow's nest for years and waited for a decent game. And when it came, they inform each other about discovering that miracle. Fortunately for all of us, veterans inside Game - Labs were not patient, and began to make the game, instead of waiting for it (at least that's how I imagine this is how it all started). I envy a little those colleagues who were lucky and jumped in the early tests a year ago. Since I've never been too social type, I learned about the NA quiet late - from my Estonian colleague (Arts, ex PotBS) ~ July 2014, and I had to wait for Sea Trials opening. -
Universal Language Chat
PrezesOi replied to William the Drake's topic in Current Feature Improvement Suggestions
My cents. After lobby, when teams are already choosen, but still before before battle starts, 1) add numbers for every player (random! not based on ship) for example - brits team : B01, B02... frogs - F01, F02.... 2) add 30 second voting for commander for each side (of course -not visible for opposite side) Since now, commander can use set of icons, like proposed by Wind. I'm not big fan of flag (semaphore) system. Simple reason - it will be too exotic for casual players, and in effect - it will not help at all.