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Everything posted by Hethwill, the Red Duke
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Can we please get some answers (Ship Building/Trims)
Hethwill, the Red Duke replied to InversoSk3lo's topic in Support
That answers quite well why some of us favour Teak over Oak and Planking over Strength. You nail it perfectly on your assessment. You can run tests versus the 24 pounders using Constitutions in the duel room. You will get more answers than a simple post, honest. -
I see Marines as a "request" to the Naval Board. Marines should start at the minimum of 48, which was the norm for the RN. Marines and then Royal Marines were deployed in exact numbers. Being the basic 48 ( or 45 if you dismiss the officer and liaisons ) the increased requests can be made at 2x, 4x, 6x, aproximately the maximum in a ship of the line without being setup for specific disembark of troops operations.
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No Tribunal: Cheaters/Exploiters players
Hethwill, the Red Duke replied to CeltiberoCaesar's topic in National news
I remember long ago of a thread, which many have signed, of a Code of Gentlemanly Conduct. Maybe now it is the time for it to return. Rank, gold, ships... all of that means nothing. Reputation is all.- 137 replies
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It is an arena game, no comparison. I support this for PvE server. For the PvP the AI hauling the goods need to be present in the OW and be open to whatever befalls it or arrive safe, one of the two. As it is all nations have free ports quite close to capitals for good hauling. Deliveries already travel the entire map almost, from Cano Macareo to Sunbury. The only thing left to do is haul those last 10 minutes from the free port to the capital or port of choice.
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Fleet Improvement Ideas
Hethwill, the Red Duke replied to Jean LaPointe's topic in Current Feature Improvement Suggestions
What if the sum of crew of the fleet cannot exceed the Player ship crew ? Say a Captain sailing a LGV, 240 crew, could have a single ship escort up to 240 or two escorts with combined crew of 240 maximum. It would tie to the rank and commanding ship better IMO. -
True Michael Frost. Flag Captain would send out the cruisers and not hug them but sure. Also promotion to Post Captain required a feat of gallantry against the odds. It is a compromise, fine with that We the #nofleet folk surely love the game too much not to learn to live with the fleets once more.
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That is not entirely correct. Players who only PvP are not punished. Many many players only pvp in both pvp servers. Granted, and in here lies a trap, it is not fair for the just arrived. Many of the mainstay players have ships and cash funds, but in the end they still finish their session with a positive result after all has been paid. You do not need to hire crew all the time by the way. Pay attention to your free crew number and juggle with that. Use ships you can afford, limit losses by running from fights you cannot win without too much bloodshed. Challenging game sometimes, it really is.
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Pressed men into service were a minority and subject to menial tasks aboard. Most were not specialists in any field. They can hardly be accounted for. ( game is from 1640 to 1820. Pressing height was 1801 onwards ). Merchantmen "gently" asked to join service were offered a pay up in advance and shared the same prizes as the rest of the crew.
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Write all players that only hunts newbes here.
Hethwill, the Red Duke replied to Kronans's topic in National news
What is the opposite of ganking ? -
Noob Pirate - Questions
Hethwill, the Red Duke replied to Shydn Crumph's topic in Patch Feedback and General discussions
Piracy is a state of "mind", a playstyle. Do not get drawn into the notion of nation but also be a companion if a brother or sister is in need. Live off the land.. I mean raids on trade... and keep infrastructure to a minimum. Rely on amount of loot to keep your chest full and do not sail what you cannot sustain - in the case of NA ships that are expensive to repair and that have too much crew. Other than that... Explore the map, sail far and wide, open your piracy havens in the the free ports, one per nation territory and then... then... start the good life. Take what you can and leave the rest for the fish. -
135 crew amount to 67,500 gold. That's a specially rigged Snake with a Exceptional set of Hammocks. A new player can effectively support the entirety of the crew while learning the game. There is no RUSH to the top. A new player won't be more powerful just because he reaches Admiral. Actually if he learns nothing and only grinds he becomes stuff of legend in gank banter and how many Santissimas and Vic are captured everyday.
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Some of them are indeed. Others not so much. But I only remember the ones that are.
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Fleets
Hethwill, the Red Duke replied to Pagan Pete's topic in Current Feature Improvement Suggestions
Getting a LGV with a sloop or a brig is another subject entirely, yes it is. -
Shipwrecks loot issue
Hethwill, the Red Duke replied to Fastidius's topic in Patch Feedback and General discussions
A automated White Fleet tag is needed maybe if the cargo hold has only fish ( anything else will break the flag). I hate to interrupt a fisherman thinking it is a traditional trade haul. -
out of gold = game over ?
Hethwill, the Red Duke replied to elvismolotov's topic in Patch Feedback and General discussions
I think I did not explain correctly before. The only tweak I see is needed and that can be controlled to an extent by the player, by maximizing or reducing focus amount is the amount of crew that will fight. For example, a ship of 240 men has a specific Boarding focus number. That's the amount of sailors that will go into Boarding action already including any specific outfit like marines or other. As we have all 240 participate in the fight. Is not correct This simple thing would make for a more credible Boarding simulation, despite the mini game which I find okay'ish, and funnel the crew losses due to boarding.