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Everything posted by Hethwill, the Red Duke
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Everyone will stay respectful and use appropriate banter. Keep your insults in check. There are enough good examples of such and you will emulate those and engage your enemies with words without resorting to the vocabulary you used. That is why you got a token warning and not a full one. Thanks to all that keep a healthy competitive and good nature "insults".
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Stuck on land during battles
Hethwill, the Red Duke replied to Sea Archer's topic in Patch Feedback and General discussions
... a lot doesn't correlate to what happens in game . If a vessel is firmly beached, IRL, no way you going to move it out. She's gone Jim. Plus a lot of warnings are given about leeshore. Stay away from it at all costs. The more canvas you open the worse the leeway is. -
DLC ship flaw
Hethwill, the Red Duke replied to Thonys's topic in Patch Feedback and General discussions
Correct. -
DLC ship flaw
Hethwill, the Red Duke replied to Thonys's topic in Patch Feedback and General discussions
Of course. Me neither. -
DLC ship flaw
Hethwill, the Red Duke replied to Thonys's topic in Patch Feedback and General discussions
Careful what you wish for... ... it might hit you in the face, very very hard. In other words... look to what you suggest from both sides on average. -
And what makes it better or worse than the system we have - exactly the point, i'm not pro nor against - other than comfort of not having to anticipate a sinking and be on position to loot ? Or having your team loot an dshare afterwards ? ( assuming that in a team sharing is caring )
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DLC ship flaw
Hethwill, the Red Duke replied to Thonys's topic in Patch Feedback and General discussions
Yes, also that Maybe it gets changed, maybe not. In any case the DLC ships offer ample opportunity for both parties - easy casual ship and also can be looted and sunk for mission head count. -
DLC ship flaw
Hethwill, the Red Duke replied to Thonys's topic in Patch Feedback and General discussions
Ah ! Thanks for pointing this out. Definitely a major flaw 😮 ( I pay fines in Elite for failing or dropping missions, usually passengers as well - the mission and item disappears of course. And sometimes they are actually part of the lore and my ship gets hunted by opposing forces to murder the poor fellow ) -
If you didn't loot the sinking wrecks how do you get them during the battle ? ( I mean you need them during the battle, not after ). Imagine that you are short and still get attacked, you sink a enemy fast but desperately need repair cycles. You need them right now, in that battle, not after.
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DLC ship flaw
Hethwill, the Red Duke replied to Thonys's topic in Patch Feedback and General discussions
??? this is not correct. There's missions for all rates in many many many different ports. Fill up your Journal with hunt and pvp hunt missions as you sail along and visit ports. -
DLC ship flaw
Hethwill, the Red Duke replied to Thonys's topic in Patch Feedback and General discussions
DLC ships yield doubloons when sunk, same as any other ship. If they have modules, also a random one will be available to be looted. On top of that they also count towards PvP Hunt and rates Hunt missions. -
Except when in prolonged cruises inside enemy waters in the war server and continuous battle after battle.
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Fishing ships
Hethwill, the Red Duke replied to tomsk's topic in Current Feature Improvement Suggestions
No frigate would be a good fisher ship but a Lugger would make for good fishing vessels, as they indeed were (and still are). -
Then you wouldn't be able to loot any repairs and rum from the sunken enemies during a fight. Correct ?
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ALT clan capturing enemy port
Hethwill, the Red Duke replied to a topic in Tribunal - Трибунал
I have 2 nations indeed, 1 in War server and 1 in Peace server. Leave me out of your circus. I'm not a poodle tamer. -
ALT clan capturing enemy port
Hethwill, the Red Duke replied to a topic in Tribunal - Трибунал
Report any post you need to report.Actions will be taken. This is a tribunal thread so please follow the proper Rules regarding Tribunal. Last, and more of a call to attention to all, because it seems this is going a bit out of hand and may spread like wildfire - actions undertaken by players are logged, so if anything is irregular it will be easily spotted; and this includes "suicide" to undermine another clan hostility. Open case, present data, wait for Developers, prepare for punishment. -
Lets chill and keep the good ambiance here in the meme saloon. All of us, chill and enjoy.
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Paints DLC suggestions
Hethwill, the Red Duke replied to Stilgar's topic in Current Feature Improvement Suggestions
+10000 ( but have to feed the disney pirate in us all right ?) -
Clan Docks
Hethwill, the Red Duke replied to Simon Cadete's topic in Current Feature Improvement Suggestions
It is. I like the idea of clan members being able to donate slots of their own to the clan. Say I have 20 ship slots, i would donate 5 to the clan docks. I stay with 15, clan gets 5 more. -
Hall of courageous players - Share your xp!
Hethwill, the Red Duke replied to bourdonnais's topic in Tavern
There's a good place for this kind of good stuff: https://forum.game-labs.net/clubs/1-sealclubbingclub/ Clubs are a great feature. -
A few more flags on DLC and also obtainable via Admiralty. I think the first two would benefit a lot, community wise ( i'm biased for the 1st one ). Third is just special ( and been researching their theme a bit lately ). - Portugal ( included in GB ) - Texas Navy ( Included in US ) - Cossack Black Sea pirates ( served both Empire of Russia and Commonwealth so not sure ).