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Hethwill, the Red Duke

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Everything posted by Hethwill, the Red Duke

  1. Define better and I will disagree with all of them except the schooners and the brigs.
  2. er... i see no difference, in your example, from what it was many moons ago or even the day before yesterday. I firmly believe, as well, everyone will fight now. All to win, nothing to lose. Quoting a harmless NA captain - "naval officers are here to fight heroically, not to worry about shipyards and banana trading"
  3. I hear you but I refuse to talk about "frustrations" So I look to FUN as universal thing, not only my own fun as "Crush your enemies, see them driven before you, and hear the lamentation of the pvers!" If you would want PvP you'd want PvP everywhere, not only when you want. See the beauty of it ? Pure.
  4. You would see if Attack was enable or not. We could go whole day on this discussion. I rest my case. One wants PvP or one doesn't want PvP. Now we all PvP.
  5. Simple. Group has 1000BR and there's a group in the vicinity which is also 1000 BR. Battle is open for the players of those groups only. Group has 1500BR and the other has 1000 BR. Attack is not enabled. 1v1 or BR vs BR. Solomon's Law against loopholes.
  6. Maybe make battles 1v1 or equal BR vs equal BR.
  7. I really hope so Having made my peace soul and heart with it all I must say one thing - what is boring for a mmo/arena player is not at all for a player that searches for authenticity in a history based game NA is a very thick soup indeed.
  8. Hell yeah, let's just remove OW ? No sailing ? ... what about "targets of opportunity" while we sail ? Isn't that PvP ? I don't think the idea is to reduce it to nothingness... but to encourage everyone to PvP.
  9. I see no problem. Sail out, fight. Respawn, grab another, sail out, fight. Works perfectly as baseline to "rewatch 100x master and commander movie " / "infinite lives blackpearl sparrow" gameplay.
  10. I don't think it is induced by anything erroneous. Also don't think is on purpose. Just one of those "software" things, ghost in the machine. To a point I kind of like it and as I always "lived" with it, and know why it resets, I plan in advance - Don't attack unless you really mean to and not attack-click-cycle non stop. To a point I'd like to see Attack! disabled for a time after a fail
  11. I always found that the tag will reset itself after the first time you manually reset IF you change direction
  12. Yes, without a second thought. Nothing new for me. Still in EA and I plan to hardwipe again and again and again like I did 8 times already. Good for testing. On release, sure, I'll stick with a character for good. In any case will be acquiring the DLC myself in the hopes we see Portugal as a nation, not because of nation change. We do not share the same concerns over our virtual lives. Let's get back on track with the topic
  13. It is FREE to change nation as well. DLC is a comfort item that allows to change without having to recreate the character. You cannot FORBID any player from erasing the character and starting a new one.
  14. Please do read carefully everything before posting with such haste. The DLC item grants the player the opportunity to change nation every 30 days. There's no limit of uses, it is a one time buy, use as many times as needed/want. It is a comfort item, not a necessity. Any player that is certain of what their place is in the game sees no need to change nation will not consider it. @sveno comes to mind. Adamant eternal captain of the Swedish Krown. Hope it serves to clear some of your doubts.
  15. Texas, uniform world balance. Do we even want trade ? Do we even need trade ? Is it of national importance or is it only vital to the individual ? Let's be honest Anyone wanting to emulate trade wars will go for the prize cargo. As the line goes for any sea rover type in history - no prey, no pay. But by all means, keep the marks and everything. Actually I would remove the economy from the game at this stage. All for Marks. End of problems, everyone keeps rinsing and repeating aimlessly whatever the reason that makes them press sail Then there would be no traders and everyone sails warships. Everyone happy.
  16. @Never Surrender I am not ignorant. And everyone gets PvP marks if they fight. IF... they...FIGHT. You going to fight or not ?... - Plus I absolutely disregarded your post as soon as my eyes caught the "homeless" analogy. This is a hobby provided by a comfortable quality of life. Do not rise above your status, please.
  17. Big circle was, IMO and contested by many, as the best ROE. Further, it cleans away too many "powergaming" tags and counter-tags loopholes.
  18. Many play for the MMO competition sandbox arena. Others play for the age of sail experience rp. Traders giving marks is not correct. It should be about the prized goods. If captains wants marks they should prove themselves against warships. Place for all.
  19. For me it is simple but people won't like it. Remove smuggler from warships. Cannot join any nation that isn't yours. Solomon's law at its best.
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