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Everything posted by Hethwill, the Red Duke
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Looking for PVP in my trinco
Hethwill, the Red Duke replied to HachiRoku's topic in Patch Feedback and General discussions
Thing with circle is... ... what would make it different from a normal OW engagement then ?!... -
Looking for PVP in my trinco
Hethwill, the Red Duke replied to HachiRoku's topic in Patch Feedback and General discussions
No. Was helping out by focusing the thoughts into one single point. I mean, we can go through the whole thing of - ganks and forts and zones and everyone and their mother enters my battle the whole day, but without a pivotal point where to concentrate the entire debacle is moot. The specific Zone mechanics you mention, old La Navasse events, seem to achieve that. -
Looking for PVP in my trinco
Hethwill, the Red Duke replied to HachiRoku's topic in Patch Feedback and General discussions
There we go, that's perfect. -
Looking for PVP in my trinco
Hethwill, the Red Duke replied to HachiRoku's topic in Patch Feedback and General discussions
Sure was just an example, not a real suggestion. What is your suggestion exactly ? -
Looking for PVP in my trinco
Hethwill, the Red Duke replied to HachiRoku's topic in Patch Feedback and General discussions
Ok, my bad. 1v1 BR then, that's what I mean. What is your suggestion exactly ? How to make changes to mechanics to accommodate to that ? A simple, direct and honest line should suffice I guess. Lemme try - "I suggest OW RoE to be always 1:1 BR quota. Once achieved, battle is closed." Your turn... -
Looking for PVP in my trinco
Hethwill, the Red Duke replied to HachiRoku's topic in Patch Feedback and General discussions
That's a very uncompromising approach to a solution. Would a exclusive 1v1 roe for the zones be a good thing for everyone ? I think it might. Would the Zones be used more or less ? Would need to be tested. -
Looking for PVP in my trinco
Hethwill, the Red Duke replied to HachiRoku's topic in Patch Feedback and General discussions
Well... What do you suggest to change in the entire game mechanics to accommodate to your pretensions ? Patrol Zone being 1v1 exclusive ? -
Looking for PVP in my trinco
Hethwill, the Red Duke replied to HachiRoku's topic in Patch Feedback and General discussions
What is this about exactly ? Ganks ? RoE ? Reinforcement Zones ? Coastal Defence ? You asking for 1v1 RoE ? Duel Room ? What exactly ? What is the subject truly about ? Thanks. -
Fleet TP escape exploit
Hethwill, the Red Duke replied to Chug's topic in Tribunal - Трибунал
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Under 250m. Over that distance the spread comes into play. Obvisouly a 6 chaser guns ship has more chance at 500m than a 2 chaser guns vessel of course. In a fight against the odds there's no difference now to 2 years ago when opposition spammed chain from 1200m. So trying to justify a "running engagement" is a hard one. The closure speed / speed extending to distance is a factor now with Control if no chasers equipped. That is way more effective than having the chasers and blasting chain. OW tag if half battle won, always was, always will be.
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I'm not being an ass, I'm chatbanned.....
Hethwill, the Red Duke replied to HachiRoku's topic in Caribbean News
OP is not longer under restraint. Thread outdated. -
Somehow I had/have the impression everything is/was "accelerated" through the test EA to verify content and mechanics validity.
- 100 replies
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- first rates
- ship of the line
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A Re-take to Regional Bonuses
Hethwill, the Red Duke replied to Teutonic's topic in Current Feature Improvement Suggestions
Yeah , that's what I read as well But it is good to keep the heads up. -
I will be brief, struggling with the entire idea. Regarding Step 1 We have 2 zones - reinforcement and rest of the map. Oh yeah ... and the capital area ( no fishing, etc ) which is of no consequence. Regarding Step 2 I like the semaphores ( Signalling ), but dislike the GPS idea. Regarding Step 3 Missions are locked by rate already. But I get what you mean. A horde of pickles will make short work of a much bigger ship already doing a fleet mission. But missions on zone already close immediately. And missions outside close after 3 minutes. What is missing ? Regarding Step 4. We have two types of "mission" rewards in place already. Both Missions and OW AI combat yield different chances of loot. Combat missions give only basics. OW AI may give anything. Step 5. I like the idea of having everything outside the present Reinforcement zone to be enhanced. Actually no. It is the opposite ! ( rewards are very high already ) Reduce the outcome rewards inside the zone.
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- safe zones
- pvp
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Cetric, you are right. Plenty of players have different aims hence we must suggest and help design mechanics which give more choice to everyone, instead of funneling everyone to a choice playstyle. This discussion gave me a good idea for a suggestion. Will research and we will see. - everyone can command a 1st rate, but not everyone can command a 1st rate in Grand fleet in Trafalgar
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I get your point but I think 1 day is so short term... Just to clarify some details which have been asked in private: - Each port has a quantity for offer and demands a quantity, for several products. So it is visible to any player. A port that demands 100 Wine, will only count 100 Wine delivered towards the effect, any surplus can be sold but counts for naught. Quota has been met already. - Same with offer. Port NPC offer ( across the entire day ) is 1245 Cider, it will only count 1245 towards the effect. Even if a player brings 2000 units to sell there, the NPC produce is what counts. Players cannot spam. Note: Only products that cannot be produced by players via buildings count. P.S.- Opening post updated with clarifications.
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RvR fix - meaningful ports
Hethwill, the Red Duke replied to vazco's topic in Current Feature Improvement Suggestions
Correct. But they can be surpassed by higher bidder, individually. In this case the wholesale would be automatically paid by Treasury ( clan ) until quota is met. Idea is nice combined with what is written on the other thread.- 8 replies
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- meaningful ports
- meaningful rvr
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RvR fix - meaningful ports
Hethwill, the Red Duke replied to vazco's topic in Current Feature Improvement Suggestions
I take the "reserve" %% will need cash advance ? That's how wholesale priority was dealt with in the age of sail- 8 replies
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- meaningful ports
- meaningful rvr
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A Re-take to Regional Bonuses
Hethwill, the Red Duke replied to Teutonic's topic in Current Feature Improvement Suggestions
Should not be easily attainable, should be hard and really a showcase of powerhouse. Hence, control of entire province to enable the option. Else is just a catering service -
Remove names from combat news
Hethwill, the Red Duke replied to HachiRoku's topic in Current Feature Improvement Suggestions
"A Danish 5th rate sunk a British 7th rate near La Tortue"