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Hethwill, the Red Duke

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Everything posted by Hethwill, the Red Duke

  1. You misunderstand me. Also I can draw circles as well, and circles within circles while never intersecting each other and thus never making a point.
  2. You are assuming real life issues of other players to support the suggestion. Also, may I remember you that we had absolutely no teleports ( just the tow to capital ) for a long time and, if statistics are correct we had the most concurrent players and number of pvp servers at that time. Please, why do WE ALL need more tows ?
  3. Not enough for.... please complete the thought. thanks.
  4. Okay, let's try something. Use a external monitor plugged to the laptop. Make it your main monitor. Report back. - Also The Switchable graphics option is in the BIOS. To get to this, power off, and when everything is completely shut down, hit the On button and keep tapping F12 continuously whilst the laptop boots up. This will take you to a screen with some options on it, you want to do the following: 1. Go to BIOS SETUP 2. Expand the VIDEO category 3. Select Switchable Graphics 4. Make sure Enable switchable graphics is cleared (i.e. it is disabled). 5. Confirm this and you should find your laptop shuts down. Start it as normal. ------------------------
  5. Wait... you posted this image You locked framerate at 15 in the options. Just noticed. Turn both to OFF or 60, please.
  6. Also, Steam Shader is known to provoke issues with some games, including system lock due to gpu memory address locks. Turning it off will not affect negatively the games that use it without problems, so just turn it off as well.
  7. Same happens with schooners/sloops since forever - full manual practice will give the best results. All are specialized ships. Reckon newcomer ship should definitely be the brig, not a sloop. But to win with a schooner versus a frigate is way challenging. A xebec can win easy if the frigate doesn't deny the engagement. By the way, the Hercules rigging is fairly fragile
  8. The 20% above is actually on spot regarding acquisition - shipyard contractors share - not only the buiding cost. Does not cover maintenance and usage. While we can assess the lifetime of such ship ingame and try to speculate on value of repairs + crew it will fall short. Values of lifetime would probably be 100 times over the construction cost, involving all costs to put to sea (victuals, armament, etc ) and on top of that the wages for all the crew.
  9. It can run circles around most ships. It is actually one of the most manual agile ships in game You are right, the ship is a interesting challenge to master. Hercules is a "baby trinc" - "hulk snow".
  10. We could keep the Gameplay Q&A clean and relay the non-answer/discussion to a new thread ? That would be highly constructive and remove clutter. Thanks.
  11. No CaribbeanNews comments/logic, please. Correct board for that is not on Suggestions. Carry on.
  12. Correct. My office laptop has both Intel HD and a Nvidia. Latest Experience allows the selection of which GPU to use for that specific "game".
  13. Test the following - default CPU settings ( no OC, etc... ) - default settings for your GPU ( no OC, no fan manual controls, etc ) - clear cache before every game run ( AMD is on gaming/global settings/reset/clear shader cache - NVIDIA is disable ( OFF ) shader cache on the Nvidia control ) - run the game again at various graphics configurations - register the values
  14. Price is easy and common knowledge. £63,176 note: The caveat, of course, is that ship construction costs are not incurred at the time of launch, nor does construction represent the total cost of acquiring, maintaining, and using sea power. Detailed bill is the hardest but will try to get it. You have some nice starting points of prices here Ship-of-the-line Cost % GDP % Def. Spending HMS Royal James (1671) £24,000 .041 — HMS Royal William (1719) £30,800 .05 1.17 HMS Royal George (1756) £54,700 .07 .99 HMS Britannia (1762) £45,844 .06 .30 HMS Victory (1765) £63,176 .07 1.03 HMS St. Jean d’Acre2 (1853) £107,5613 .02 .67 http://www.smartwar.org/2013/10/the-cost-of-sea-power-then-and-now/ The replica L'Hermione cost something like 20 million Euro (?) @Surcouf
  15. Here you have another. This is all late 1700's bills, before Revolution war in the 13 colonies.
  16. Then I will rig the insurance, same as many captains did back then, in reality.
  17. Unless insurance is full 100%, which makes no sense given any player can insure himself by stashing enough cash to cover mishaps.
  18. Redeem DLC ship. Sail out and fight until it sinks. No retreat, no surrender. Win or die trying. Redeem the otherDLC ship. Sail out and fight until it sinks. No retreat, no surrender. Win or die trying. Finish gaming session pleased with the best age of sail combat in the market. Forget deep operational-strategic levels. win win GG We get what we ask for
  19. @Sunleader You are correct regarding the AI. 100% But you see, best AI behavior coding, and most "bang for the buck", is to replace the NPCs with Human Players. That way the NPCs become unpredictable, do have to work the wind, etc etc etc Oh wait...
  20. No worries. I find it confusing myself. When bots are challenging - it is too hard! - if they are too easy - it is boring! - what kind of pve indeed. And no, there's nothing beyond combat against bots and trading with "bot" markets. That's been established. PvE server -and- PvP server ( with pve option but always open to pvp). Make yer choice, sir.
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