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Everything posted by Hethwill, the Red Duke
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Patrol zone rotation
Hethwill, the Red Duke replied to Old Crusty's question in Feature proposals and Gameplay Help Q&A
Is it 7 days cycle ? 14 days ? 30 ? 90 ? guess we will have to figure out ourselves. -
What is the patrol zone rotation?
Hethwill, the Red Duke replied to Old Crusty's question in Feature proposals and Gameplay Help Q&A
Take note of everyday Patrol location. After a few days you should have the rotation cycle. Maybe someone knows and has actually already done this. -
Sure. Make a suggestion about it. About BR, not map layout and conquest objectives. Thank you
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Le Req is changing the game!
Hethwill, the Red Duke replied to John Hood's topic in Patch Feedback and General discussions
Even better Thanks for tracing it. -
Le Req is changing the game!
Hethwill, the Red Duke replied to John Hood's topic in Patch Feedback and General discussions
With 9 pounder she would be quite a menace in game. I'm not sure on this one... Same as the Surprise in Sea Trials with the 12's. Freaking demons. -
Le Req is changing the game!
Hethwill, the Red Duke replied to John Hood's topic in Patch Feedback and General discussions
Brits documented the entire hassle with the Prince to the ultimate detail. -
Le Req is changing the game!
Hethwill, the Red Duke replied to John Hood's topic in Patch Feedback and General discussions
Copy, Henry Hotham, Rear Admiral His Majesty's Ship Endymion Off Nantucket, 11th October, 1814. Sir, (...) A schooner of the largest dimensions, the Prince de Neufchatel, three hundred and twenty tons, eighteen guns, long nine and twelve pounders, with a complement of one hundred and forty men of all nations, commanded by Mons. Jean Ordsonaux (...) -
PVP MARKS and PLAYER RETENTION
Hethwill, the Red Duke replied to Bluetooth's topic in Current Feature Improvement Suggestions
Correct. I answered specifically about how the mechanic is now: 1. The Kill 2. Percentage of damage to ship. The non-winning side only gets XP. ( actually in another game, Escape From Tarkov, is the same. Lose all gear (forget insurance), get only half XP. ) -
Le Req is changing the game!
Hethwill, the Red Duke replied to John Hood's topic in Patch Feedback and General discussions
A good "army builder" never failed me all this years. What to take, what to drop... Should I take this or that ? Should i equip them with that ? Damn...too high... -
PVP MARKS and PLAYER RETENTION
Hethwill, the Red Duke replied to Bluetooth's topic in Current Feature Improvement Suggestions
That's how it works. All ships are fixed marks. Example, a Indiaman is 9 marks. PvP marks ( 9 ) are shared between all that did damage, minimum 10% iirc. So it can happen a player gets 5, and the other two get 2 each. For a total of 9. I hope it clears some doubts. -
To WASA or not to WASA
Hethwill, the Red Duke replied to Old Crusty's topic in Patch Feedback and General discussions
Okay. -
To WASA or not to WASA
Hethwill, the Red Duke replied to Old Crusty's topic in Patch Feedback and General discussions
What mods and books and woods and guns ? -
Wonder how they crossed the north atlantic and raided iceland, how they nailed and held a fortress for 5 years in british waters, how they even went north sea... Right'oh... Stick to the BR, please.
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You mean all ships, right ?... seriously... stop making the xebec rig something she isn't.
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A shallow draft ship can navigate the deep waters... 😎
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PVP MARKS and PLAYER RETENTION
Hethwill, the Red Duke replied to Bluetooth's topic in Current Feature Improvement Suggestions
perfect. anything that makes the pro-zone-farmers nonsense stop... by other means. o7 -
Le Req is changing the game!
Hethwill, the Red Duke replied to John Hood's topic in Patch Feedback and General discussions
She is anything but average, but you will see why if you test her right o7 She is already in game as a special prize. -
PVP MARKS and PLAYER RETENTION
Hethwill, the Red Duke replied to Bluetooth's topic in Current Feature Improvement Suggestions
hope it plummets to dust -
Le Req is changing the game!
Hethwill, the Red Duke replied to John Hood's topic in Patch Feedback and General discussions
Divert the specific BR discussion - not xebec exclusive - to here -
I hereby suggest the following: - that the 80BR limit that separates the shallow PB from the deep water PB to be raised to 160BR - that the most powerful ship able to enter shallow PB to be 160BR and all others to be addressed accordingly, mainly Heavy Rattlesnake and Prince, not to share the exact same BR as the Xebec. Traders to be accommodated under their warlike counterparts. - that the deep water ships increase in BR equivalent to 1/3 of their present value. So a 200 BR ship becomes a 266BR ship. And so on, such as a 600BR ships becomes 798BR. - that no port PB BR to be touched. Any suggestions for the BRs up to 160 value more than welcome.
- 41 replies
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- port battles
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Le Req is changing the game!
Hethwill, the Red Duke replied to John Hood's topic in Patch Feedback and General discussions
Now we talking. Dynamic BR. Base value and rises with as much stuff and %% you stack on top. On some cases the Xebec would be 240BR if that would be the case. -
Le Req is changing the game!
Hethwill, the Red Duke replied to John Hood's topic in Patch Feedback and General discussions
A Xebec chose to suicide under the Carlisle fort guns rather than go down, was a certainty as all escape vectors were shutdown easy, by Privateer and Princes guns. Was testified by several GB captains which we chose to help purposely to show they can do it no problem. The GB captains all being in square rigs had their fair share with Tsar corsair ships in the same battle. ( snappy salute to the Xebec captain o7 ) Hachi pulls a fairer point that the - that thing can kill everything - which is wrong. ( still waiting for twitch support to recover my vod which i deleted by mistake, the entire cruise was only non dlc 6th rates attacking everything that they could. Aggy with indef fleet under montego fort guns, the Xebec and company, being attacked by bait and friends, and ending in a explosion again by bait, was epic fun evening, all in highly dispensable ships - privateers and princes )