Liq
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Everything posted by Liq
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15th of March: 10% of the server pop. queueing up for a small battle
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What will happen to non-used paint chests?
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In today's small battle event, I noticed something strange. I scored 270 ish hull hits, spreaded on several enemy ships. When my armor was gone, I decided to try to board someone. I knew I probably wasn't going to win, because I had less crew, but still went for it in case my opponent got raked. After boarding (which I lost), I didn't see the killfeed anymore nor did I get any assists (even though im 99% sure I should have gotten some on ships that were sunk after I got captured). Is this intended to work like this, or did I discover a bug? Either way, I sent a bug report ingame aswell.
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Could do i guess, But honestly I dont expect the ship wipe in the promised 30 days But yeah, you got a point
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Why not level the ship skills IN the small battles too?
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New adjustments after today's battle: Indefatigable's penalty increased to 0.5 points Groups consisting of more than 3 players will receive a small penalty: 4 per group = 0.1; 5 per group = 0.2, 6 per group = 0.3 etc. Other than that, today's battle was a lot of fun Really enjoying it.
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'XP' is still 'experience' after all, getting experience takes its time
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i think you need to convert irl to learn that *gets banned*
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*cough* daily small battle challenge *cough*
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So all ships are gonna be 1 dura? even frigs? what about the 3 dura 1st rates on the testserver?
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No, Before the battle started, this rule didn't exist and players were just going by the rules and brought the indefatigable since it's still a 5th rate. If the discussion was brought up before the battle, then yeah, it would be discussable. I can't make rules regarding penalties after a battle, don't think that would be fair. But from now on, bringing an Indefatigable will result in a penalty of 0.3 points.
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Thanks everyone for coming! Scoreboard for the first battle updated. Regarding Indefatigables: I think we'll have to agree on a penalty when taking an indefatigable, it's 42 pdr carro broadside is quite the beast, especially when there are a lot of them versus none. New rule: Bringing an Indefatigable will result in a 0.3 points penalty Tomorrows battle will probably be a bit later, because the only port battle is one hour later than today, and the later the more players can participate Battle for Wednesday, 15th of March is set for 19:00 Servertime
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Post updated - Time set for 18.00 for today, due to a port battle, so players can take part in both events if they wish to. The time can be flexible. Tomorrow might be one hour later, because the only port battle tomorrow will be at 21ish servertime. Info will be posted depending on players response.
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Problem is, most players come online after that time you proposed, so we'll probably have to see what time is best for each day (maybe 18.00 for today, looking at salamanca's PB at 20.00) Will keep in mind. thanks!
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Correct. There is no way to stop bigger ships from joining (...custom battle room..please?!), so the only thing we can do is ban them from getting into the prize pool. That's great. Best would probably be to have 2 channels, red and blue, joinable for anyone without having any ts-perms. thank you! Edit: Jolly already set up channels, but still thanks for your offer .)
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Interesting. Shall we say 18.00 servertime for todays small battle? Given most of the participants are probably going to go online in the evening and Salamanca PB happening at 20.00 ish servertime
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It looks like the first battle will be held at either 18.00 or 19.00 server time - I am aware that most players are not online at this time and therefore cannot vote, but in the Small Battles organized by @Fellvred we used to have good battles at 19.00 ish servertime. Info will be posted early enough in global chat.
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I guess we could organize two channels on a nation TS, but since I dont own my own server, I'll have to ask for it first. Good point, though.
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Announcing rank 1-3 winners of each week. Check the Google Document for the whole leaderboard. https://docs.google.com/spreadsheets/d/1Pl07BnB4V5pV-sHMXjWnesP5IfSKq3kQdHB_o1BIX18/edit#gid=0 Week 1 - 14th to 18th of March: 1st place - dron441 - total score of 5.3 - Prize of 1'819'000 gold and an excpetional PB L'Ocean. 2nd place - Moscalb - total score of 5.1 - Prize of 1'819'000 gold and 5 paint chests. 3rd place - Sacrebleu - total score of 4.2 - Prize of 1'819'000 gold and 10 sealed bottles. Week 2 - 20th to 25th of March: 1st place - rediii - total score of 5.9 - Prize of 2'273'000 gold and ??? 2nd place - Croat - total score of 4.8 - Prize of 2'273'000 gold and ??? 3rd place - Potemkin - total score of 4.6 - Prize of 2'273'000 gold and ???
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================================================================================================================================= Until the Wipe: No official Leaderboard / Prize Pool, 5th rates max please - at 18:55 servertime ================================================================================================================================= After getting tired of sailing around and not fighting anything worth attacking for a good fight (barely see vets anywhere in the OW anymore), I decided to make an effort and try to revive the daily small battle challenge which was once created by @Fellvred. I'm going to simply copy most of his settings/rules, since I think he did a very good job on setting those up. What is the daily small battle challenge? Every day at a specific time, a small battle with rules on what ship max. allowed to join will be held. Depending on how well you do, you get points. After 7 days, the players will receive rewards, depending on their place in the weekly leaderboard. The main goal is to generate PvP for both vets and new players, encouraging them to participate in events and improve their skills by providing some loot. Point distribution (for the first week) Win - 0.3 points Kill - 0.3 points Assist - 0.1 points There will also be bonus points for players joining in not the biggest shiprate allowed. The idea is to encourage new players that had just recently bought the game to not feel locked out. Show them, how beautiful the game really is. That way they might also stay for a while. Players joining in a 6th rate will receive 0.5 points, Joining in a 7th rate will provide 0.8 points (Only for captains that are new, lowest 3 ranks (40, 60, 120 crew command)) Joining in an Indefatigable will result in a penalty of 0.5 points for the battle. (42pdr Carronade setup seems a little too good for those kinds of battles.) Groups consisting of more than 3 players will receive a small penalty: 4 per group = 0.1; 5 per group = 0.2, 6 per group = 0.3 etc. I will list all results in the following document, free for anyone to see. https://docs.google.com/spreadsheets/d/1Pl07BnB4V5pV-sHMXjWnesP5IfSKq3kQdHB_o1BIX18/edit?usp=sharing Rules For the first week (Starting on Tuesday, 14th of March), the biggest ships allowed to join will be 5th rates. I know there is no way of literally stopping any bigger ships from joining, but we can ban them from the prize pool. Griefing will not be tolerated. It will be made public in global chat what rank of ship max. is allowed to join. If you join in anything bigger, you will first be warned at and at the second offence be banned from the current's week prizepool. Offensive language towards other players will first result in a warning, second offence will make you unable to score points for the current battle; a third offence will ban you for the whole current week. Players will not have to participate in all of the small battles in a week if they want to be on the top of the scoreboard after a week. Each captains top 3 battles (points wise) will be added together, so in case you miss a few battles, you still have a chance of winning the main prize. Escaping early from a battle is a cowardlike behaviour that can ruin the whole battle for your team and denies point credits for the enemy team. Only bring a ship you're willing to let go a dura from. Escaping from a battle will result in losing any points gained in the current battle AND a 0.5 points penalty for your total weekscore. Surrendering is fine, but don't escape. Battles can and will most likely last for the whole 90 minutes. If, after the 90 minutes run out, there are still captains on both sides alive, the team that has 2x the BR will get the points for a victory (0.3 points). If this is not the case, the battle will be considered as a draw and captains will just get points for their kills/assists (and points for joining in a smaller ship). Prize Pool For the current week (Monday, 20th of March - Saturday, 25th of March), The prize pool will consist of the following: 50 million Gold 5x LH contracts 5x paint chests Set of 5 golden craftable upgrades (Extra Hammocks; Rum Rations; Copper Plating; Optimized Rudder; Improved Magazine access) 5000 coal (donated by @Kloothommel) 3000 silver - by Jon Snow lets go 10000 Live Oak frame parts - by Ravern Exceptional Reinforced Sail (donated by @sruPL) Renommee - Barra (donated by @Black Duchess) Renommee - Barra (donated by @JollyRoger1516) Cerberus - Carota - by JollyRoger1516 Renommee Barra, Niagara Classic White, Constitution Swiss Guard, Essex Sicily, Pavel Pink Royale - by ZuLu oNe5432 Endymion - by Przemo Indefatigable Note (donated by @Black Duchess) Santisima - Swiss Guard (donated by @Black Duchess) 3rd Rate Blueprint (donated by @Black Duchess) Bucentaure Blueprint (by Totalnoobness) Victory Blueprint (by Totalnoobness) Santisima Blueprint (by Totalnoobness) Mortar Brig Blueprint (donated by @Black Duchess) Exceptional Ship with Pirate Refit bonus (Any craftable ship except special BP ones) (Kindly donated by @Otto Kohl) Prize distribution The prizes will be distributed the following way: The gold will be split on the top 30% of the players. Example: If there is a total amount of 100 captains participating, Rank 1-10 (top 10%) will receive 50%, rank 11-20 30% and rank 21-30 20% of the prize pool. The other prizes will be given out according to the principle of "First come, First serve" principle, so that winners dont have to wait for the first guys to make their decision. Speeds up the prizedistribution by a lot and also encourages players to actively look up the prize pool. If you have any ideas regarding other items for the prize pool or want to donate to it, feel free to message me ingame on PvP 1 - Nickname Liquicity. Teamspeak @JollyRoger1516 kindly offered a teamspeak server for both sides to use - one channel per side. If you want to join your teammates on teamspeak in a battle, please use the following ts3 server ip: 51.254.143.198 Additional Information For now, there are no restrictions regarding upgrades like marines or fireship-fitting. In case they get out of control and battles turn into a boarding / fireship meta, we might have to agree on a ban on them (In a meaning of those that use them Won't get any points awarded; I am very well aware of the fact that there is no way to ban something). Grouping up can be fun, but it can also result in a big down-morale for the enemy side. My proposal: If you are in a big group, of say 10, please try to split your group into several smaller groups (e.g. two groups of 3 and a group of 2). Picking on the small ships / new players first while being in a bigger ship and there being bigger enemy ships to sink is seen as unsporting. The whole idea and goal of this is to have fun. Please keep that in mind. All battle results will be posted as screenshot here: Important: Please vote at what servertime you would like to have the small battle. The first battle will start today, 14th of March. http://www.strawpoll.me/12527587
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Make signal great again
Liq replied to PIerrick de Badas's topic in Current Feature Improvement Suggestions
-1 40 minutes is an awful long time, for example you can sail from mortimer to the british capital in a slow 1st rate (avg. speed of 15 knots in OW) or vice versa and call for reinforcements through nation / global chat Pleaes don't I like the current Signaling perk as it is, please don't let battles be open for that massive amount of time. Will ruin it imo.-
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How do you build labour contracts?
Liq replied to Sir Richard Bolitho's question in Feature proposals and Gameplay Help Q&A
In Kingstown, get an outpost and click 'buildings' in the main port tab, then build a labor office. Each labor office produces 1 LH contract per day, which will cost 50k gold and 500 LH to harvest (so you won't gain any LH; but you can trade them or save them up for later). The higher the building's lvl, the more LH contracts it can store (Lvl 3 can store up to 3; but will still only produce 1 per 24h) -
Exceptional Extra Staysail
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Formatting posts
Liq replied to Hagen v Martius's topic in Forum and website problems and improvements
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Formatting posts
Liq replied to Hagen v Martius's topic in Forum and website problems and improvements
I can see your problem now, it was possible to add several spoilers in one post, but when trying to edit, I cant see the spoiler marks anymore and would have to delete them.