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Everything posted by Sir Texas Sir
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Open world UI feedback (2018)
Sir Texas Sir replied to admin's topic in Patch Feedback and General discussions
You mean the whole 25 or something of them left...lol Sorry I don't think I ever seen more than 100 on that server. The game never promised them a server from the start so having there own zone on one server allows Devs to better work on Content for all players on one server. As been said by many above make the box's scaleable. You can all ready turn the FPS/PING/Online on or off, but I would like to be able to move it or put it on the top left side instead of the bottom where the chat window is at. Compass needs more ticks on it so I'm with everyone on it being changed, it just seems so bland compared to the old one and other things on the screen. Bring back grinds on map please. I would even go as far and say screw the hardcore guys and bring back cords too. Make it a genareal area not exact pin point.....folks still use F11 to do that so it really didn't change anything remvoing them. I haven't been paying attention to the ship icons, but would be nice if they had the info without having to click on them as when your in a fight or about to be your not wanting to scroll over icons to get info. -
And I just DC in game again....grrrrrr
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These crash ping issues are making the game unplayable or where you don't want to leave port. Not even on 30 mins this morning and I all ready crashed while in port twice. As stated above last night a lot of the guys trying to stop the Hostility got dropped a lot last night where they just pretty much was unable to do anything to stop them. I know it's been mostly US players that been dropping, but I heard EU players reporting high pings too.
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Another problem last night and not sure if this effected the French or any of there US player based players but I was told the guys that went out to try to stop the hostility where getting DC left and right all night long. I know this has been a problem since the patch dropped with folks ping going thrugh the roof and drops as I have experienced it too while playing. Not saying they could of stopped them if they weren't having such high pings and drops, but it for sure wasn't helping one bit. And yes we need a port hand off feature, this will be pretty much the third port we lost on the coast cause of not having these features in game.
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There is a solution to that....come to the dark side, there was never a promise from day one that they would have a PvE only server. They also said they won't work on any content for the PvE only server until game is released. Every thing now is for the PvE/PvP Server
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I really hope they put a counter on the new in port UI....cause that way you know you have say 11/17 ships or soemthing like that.
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That would be steam side, I'm sure they have that stuff all ready in the game ready to go once STEAM OK it.
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maybe something to help with the lag and drops every one was having yesterday.
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They really need to tie in repairs to battle sales too, this will slow down fights so folks don't go full sales all fights long. Than again I used Battle Sails all the time in fights in the past so I got a feeling I'll notice the difference more than most. Cause I tended to had run the faster ships out of the group so keep to battle sails to keep same pace of all the tanks.
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You never served have you? I kinda enjoy the grey-bluish tones. While they aren't exactly Battle Ship Grey (or more Navy Grey) or Naval Blue they give me a more warm feeling from back when I was in the Navy and still a lowly Sailor that had to paint stuff all the time. Than again I don't want a gay arse Disney bright game either.....If I wanted that I would go play Sea of Thieves or something.
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I think it's all US based players got DC and I hear the EU are having extremly high ping for those still in game.
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Most of the US players I know in clan can't log in as we got dropped and stuck in QUEUE.
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Open world UI feedback (2018)
Sir Texas Sir replied to admin's topic in Patch Feedback and General discussions
First thing that bothers me is the FPS, Ping, Players is under the chat box, can we move it to the right between the tabs and the compass like it was before or put it on the top left of the screen where nothing is. -
Cause some times it changes your settings like turning on vsync
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In other wise I’ll get nothing but blue no perk ships lol
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They shot out of time or real slow so even though only a few cannons most the time you would miss half your shots if you didn't time it very carefully. Or something like that if I"m correct.
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Ok so kinda like the bug I had where i had more than one sail refit on an Aggy and L'ocean that got pacthed fixed....I had two sail mods on those ships until they got sunk.
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Clan warehouse is great place to store them but as you said it takes up space, wonder if we could maybe get a gun locker/armory that can hold crafted cannons on a player or even clan level. I would like to see something more like this than just an auto craft cannons for a ship. Also 2lbrs need to be added to the craftable list for players. Even though cheaper than dirt but why would I buy them from the shop when I should be able to just craft them. Workshop should also be used for only doing other things like Mods and such than just cannons, give it more a reason to own one than just cannons. This will also limit folks jumping into a port, buying rare mats and making the mod and than just teleporting out in the captain chest. They have to actually have a workshop in that port to convert them to Mods. Than later rare/special cannos mods can be crafted also in the workshop if we over can craft Poods or Bronze cannons.
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Open world UI feedback (2018)
Sir Texas Sir replied to admin's topic in Patch Feedback and General discussions
proper fullscreen support, the game runs in windows borderless I believe so you don't get the full effects of fullscreen. -
@admin @Ink With the Hercules being reclassed to 5th rate what would happen to mods you have on that where 6-7th rate, mainly I have Light Hammocks on mine. Will this be dropped back into your port storage or will it be lost or worse some odd bug where it remains on the ship any way? I can give you feed back on this but won't be until I get home from work. I actually think both being 5th rates is good, this limits stats you get from shipknowledge and mods. Though I'll test the Le Rquin as 6th rate, but with 6-7th rate mods/ship knowledge that thing is going to be insanely OP as a boarder. Prob should of keep it as 5th rate and give both ships respective BR"s close to the Cerberus, but keep them shallow water ships. I have nothing plan this weekend so good thing is testing testing testing. Oh can the Le Requin get into PB's now and with the Hercules 5th rate now is it limited from shallows?
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Thanks gives me something to read as I eat breakfast and get ready for work. Every one have fun testing out the new things today. New job has me on days so I'll be about 10 hours behind ya'll....lol
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Open world UI feedback (2018)
Sir Texas Sir replied to admin's topic in Patch Feedback and General discussions
Just from the teaser one thing I was thinking, maybe have a color change option? I kinda like the light blue in port compared to the tan/off white color I seen in the resent teaser. Maybe it's the old Navy in my but battle ship grey or navy blue is a bit more comforting on the eyes for me...lol Other wise I'll give better feed back after 3pm my time when I get home from work. All you bastards get to test it before me.... @admin can we maybe get the actually official patch notes posted before the servers are back up. So I can at least get to read something before I leave for work in a little over an hour from now? Please Please Please? -
Well looks like a patch drop this morning. I'll be off to work before servers get back up, but hope this is the big one. I stated my view on RvR and those are easy changes of numbers not a bunch of code changes. Just increase some of the BR's for ports or maybe later give us an option to increase BR's of ports we own (this would go great with the Trade Clan option for contracts and such later). Maybe look at the hit you take for player kills while doing hostility.
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suggestion Gun Packages
Sir Texas Sir replied to Wind's topic in Current Feature Improvement Suggestions
I assume he's expecting to magically be able to push a button all the time and craft one. Even the DLC ones will have cool downs and I expect it to be a lot longer than some of these folks are thinking they will be. We will only see once it's released. -
suggestion Gun Packages
Sir Texas Sir replied to Wind's topic in Current Feature Improvement Suggestions
Bring better supplies if your going to fight forward deployed. Just like anything else if you don't bring enough repairs you will run out.