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Sir Texas Sir

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Everything posted by Sir Texas Sir

  1. Every time I hear some one complain about raking, "STOP SHOWING YOUR REAR TO THEM." It's as simple as that. To many folks let it get exposed in fights. Work as a team and keep them of you. This is why mixed ship fleets come in handy. You got some frigates with those SOL's than use them to keep folks off the SOL's sterns.
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  2. You can use your own ship, the temp ship is only for those that don't have a ship of that type.
  3. This is why we should just get perm ports (Kidd's really should be the capital) and than a raid system where we get to take a port temp (not a region). Than let the Nations fight over the regions. I'm really hoping after they get most of the kinks out of the National system they do something with pirates so we aren't just another nation every one is at war with. Pirates where for the most part Privateer's for one nation, while the nation they attacked for that nation would call them Pirates. Now outlaws are the true Pirates that just didn't car and every one including privateers should be able to hunt them down. But I think you shouldn't be allowed to take regions from a Nation your not at war with. This will get nations to switch who they are at war with more instead of all ways fighting the same one over and over or as we have a problem on PvP2. Every one declares war with Spain and takes there ports (I think the last two are getting tooken this week) other than one or two spots by the capital and they don't have to vote war with any one else and keep there magical three alliance of the three biggest nations. The only one fighting them is the Pirates cause none of them will fight each other. Well Swedes seem to have pissed off most of the others, but that is cause it's the same guys that keep skipping nations and pissing folks off.
  4. Do them like ships. You can't trade a ship in a port that you don't own an out post in. Than lock them from being sold on the market. So you have to actually bring them finished to be able to drop them.
  5. While it would be cool, but I kinda understand why they do it. It's so you can tell who is all on your side for the most part. Some times you can't see a players name or it's showing the wrong ship in the top right corner and all you got to go off when you fire upon a ship is the flag on it. If you use multi flags it can get a bit more confusing. Easy for me I just fire at any flag that isn't Pirate lol When I switched from US to Pirate I think I did a few accidental green on green cause that was all we fought as US players. Takes a bit to get broken from so I can see if I was fighthing another nation that I was at war with and than next week we aren't and he's on my side and I see that flag I might accidentally fire upon him.
  6. The your fleet commander part was general not saying you. If you have a fleet with you you are it's commander and should stay with it till the end, not run like many players and the other player did in your case. We see it all the time when we hunt/fight. You sink a player they jump out of the battle fast and forget there AI fleets that just surrender. We send ships home and break them up. Free mats are all ways great when your a poor Pirate like myself lol I think they do the surrender thing is to keep folks from just escaping and leaving fleets to fight and tie up ships to prevent a counter gank/tag after the first one.
  7. PvE events – run daily Time challenge – destroy 2 enemy ships in shortest possible time. Kill challenge – destroy as many enemy ships in 30 mins. (Boarding does not count) - every kill grants +1 repair for the player. Events are provided for testing. Initial ship for all events is Cerberus. In the forthcoming hotfixes and patches we will add variety to ships, enemies and challenges (demasting, boarding, etc). The event had been out for a week when they did the patch and switched from the Cerb to the Rattler. So you had plenty of time to do it. The even list here that it will change and that the ships and type of objectives will change with coming hotfixes and patches. I'm not a big fan of the current combo and I sold off my Cerbs to new players to buy so it's no lost for me. You didn't have to make a top of a line exceptional ship for the Cerb one as it was fairly easy with the ships you fought. I really think folks don't check the patches and hotfix notes and just go off what others tell them or this would of been avoided from the start if you had read that last line on the notes. I'll will add the Devs plan to give a ship for those to use that don't have ships in future ones. I assume it won't be a top of a line version though.
  8. Your AI ships might of been taking on water or on fire. That and if they have been hit in a set time. I all ways at the end of a fight go to them and make them retreat. Cause other wise you risk a chance of leaving them. If they can't retreat they are prob taking on water and you prob would of lost that ship any way. Cause your there fleet commander and if you leave well they give up. You are ment to stay there and direct them. I actually won a fight like this cause I sunk, but my AI was still in good shape and he sunk the guy trying to get my trader. I'll admit I got my trader sunk on purpose so he couldn't get my good, but I gave him a fight until that happend (My traders are baord fit and he know that after I capped one of his ships). So in the end a 3 vs 2 turned into me wining even though my AI was the only ship left. I had boarded both his AI before he sunk me keep me from boarding him, but he was so damage by my AI pounding him he sunk before he could escape since my AI only had sail damage. Yet another fight lost cause folks shot only sails most of the fight...lol I do agree a warning would be good, we keep AI in fights on purpose so folks will just leave after they are sunk and loose the ship or after they escaped. That way they might still have Dura on those ships, but they take a crew hit. We done retags of ships that escaped to find them way under crewed cause they didn't have medkits and lost crew in the fight before. Remember the AI's can be just as much a crutch in a fight as they can be help. If you know how to use them against some one they become more of a crutch than help.
  9. Raids should be a pirate only mechanic and they shouldn't be part of the Conquest stuff since they can't have alliances and such and really shouldn't be doing big region ownerships. They need to finish up with he Nationals and get with the Pirate mechanics soon.
  10. If you are talking about the treasure fleet events that happend a few months back. Those weren't one time blueprints. He can make as many as he wants now that he knows the blue print. Unless this is some new event I haven't heard of than.
  11. We did get a clan mate who dropped the Heavy Rattler after doing PvP event yesterday even. I'm just wondering if any of the two new ones BP's have dropped too? With the P. Frigate I will hope they do too.
  12. About 30 mins ago at around 16:30 CST on 12/12/2016 I had left my battle screen after a battle in the PvE event. Since I was damage and didn't have crew med-kits and repair I was going to leave the zone and go get patched up. Some US players saw me and started a run. I was able to get out of the PvP event area and figured they pull off, but a few stayed with me. Knowing I won't make it back to a friendly port I hit a Epic Event. [NPG]JD Shot's in a Victory with a Pirate Frigate AI entered along with [ASP]Ian Ross Struan. (Ian left the fight shortly after it started.) I made a joke about joining together to fight the fleet since they had joined on our side and how the Pirate flag looked good on them. I was moving over toe JD Shot's to get a screen shot of him with a pirate flag. When he got next to me he gave me a full broad side into my sails. I have attached pictures the start to show that we where on the same team. Screen shots of him firing upon me. The screen shots of the damage he did with the sail shots in battle log. Than the last one is the battle end. I never fired upon him, but did stick around until he left the battle to make sure more wasn't done and that he got out safe.
  13. You can just not do them. I haven't done them since the first day I placed on both top 10. I tired once or twice the last few days but I don't spend time on them and I just move to other things. Some folks that that, others don't. I'm waiting to see some of the other combo's they come out with. Hell I been useing my rattler I built for it looking for ships for the team.
  14. Prob cause he's taking so much time complaining on here. I mean all I seen him every do is complain and complain. I'm going to bet most of ya'll prob never seen him much on the OW on PvP1 (since I'm sure he's not on PvP2). Man if you put as much energy into the game as you do bitching you might actually find it fun. Oh and many of us do find it fun, but I also understand this is an EA ALPHA TESTING not a full blown game release. I'm here to have fun and help test the game for the final product. You apparently don't seem to be here for that reason.
  15. Just do like after a port battle and a region is capture. How it switches color of the past owner and new one until server reset. Though pick a diffrent color. I would say something bright that isn't red cause brits are red.
  16. As much as I hate the mission grind thing I think Hostility is needed, but the problem is trying to find this fleet that is causeing the hostility and the grind. Blockaiding needs ot be added as much as I know it will hurt the small nations, but it tells you exactly where they are cause you can see them. Hostility missions need to stay open mroe then 5 mins. I didn't even know this got bumped down and now we know why we couldn't find most these missions half the time when they are grinding up a region is cause they close way to soon before you can get there and join them. Could fly right past the spot and never find them with how big the regions are. There should be a hot spot marker. If the missions is being donw around one said port over another that port should bink/turn red as a hot spot so you know about where they are at. The limit on War Supplies is a right direction as those are being abused by larger nations so they don't even have to grind. They just drop them off and half way there. It's still early on these new mechanics and they need a lot more tweeking.
  17. Global chat as in only PvP1 gets to know this. Thanks for sharing since the bastard childs never get info like this in there global chats. Would be nice if they posted something about this. Yah didn't see the post above. Oh that is cool if we can finally get some BP's too. I'm going to be praying for the H Rattler and P Frigate now lol
  18. You got the ship as a note that turns in or did you get the BP? Remember they are Notes for the ships not the actual BP's.
  19. Even better just stop voting for alliance with the other big nations. Nations should be fighting each other. Not every nation doing nothing but twiddlling there thumbs. You don't have to go to war with each other, but the alliance keeps all the big dogs from being able to fight no one but the small pop nations.
  20. Wait so the missions do close at 5 mins? No wonder we can never find these guys grinding up our regions. The battles prob are all ways closed when we go looking for them.
  21. Did you F11 it? Might try logging out and back in. Seems I think there was like a bug for some one else that this happend to also, but I have sleep many a moons since than I'm sure so my memory isn't that great.
  22. Well than welcome to the server I'm sure we will cross swords in the future. Being a dirty pirate and all.
  23. And to add to this if we bring them into BLACK than the US/Brits will jump the new players and brag about how they killed a bunch of BLACK clan members when in trueth all they did was baby seal club some lower ranked players. I done the Academy clan thing before on other games and it works for helping new players that want to learn and might not want to dedicate to a bigger full time clan. Like Koltes said we are on PvP2 and aren't planing to leave. If we did go to PvP1 cause of a force merge I would assume we would pick a new name and even nation and start up or own legacy there.
  24. Again there is PvP1 and there is PvP2. I mention PvE cause it tends to get forgotten along with PvP2. So if you would be nice if you mention which ones so folks know where to find ya'll.
  25. You do know there is more than one PvP servers. Just though I point out there is the redheaded step child (PvP2) and bastard child (that is the PvE server). I'm pretty sure either PvP servers would enjoy the increase in numbers, but prob more on the smaller nations.
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