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Everything posted by Sir Texas Sir
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would be a good thing to add to the store after release, but not something important for now. If you have a list of bells and whistles to add at that time should add this to the list.
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1) I AI ships are easy to destroy, I could easly destroy one with any player built 4th rate. Though I do think the BR needs to be raised closer to the 4th rates level. Make it a none port battle 3rd rate hunter. 2) Lets see how it plays out, port maintance isn't cheap, but than you add in the upgrade of better production and lower labor cost I bet it gets even more expensive. Than toss in your clan owns 10 ports. That is a million a day cost not counting any upgrades. So we will see how it plays out and Devs can tweek it. Though I would love to see what the PvP rewards look like right now. 3) See above, mines and other production was decreased specially in safe regions (capital) so that if you want better production you need to capture a port and control the resources there. Kinda smart way for devs to get most of us away from the capital regions. Folks asked today why we where flipping San Iago other than many us had coal production set up, but we now have coal at Ocean Brite. The production rate is way lower at OB and we can't adjust it or make money off others using the port. 4) It's alpha and it happens, hopefully they fix it quick. 5) Yah we did 4 missions against 1st rates and than I did another against 4 th rates and the pay out was nice. I did all my production (4 chars) and wasn't felling completely broke afterwards. It was nice to actually have money, but do think it flips to fast. Though remember if this is a clan owned port you have a window set when it can be flipped. If you see folks out side trying to agro it you counter it. If enough ships roll in to flip multi missions at one time and you didn't see it than you prob wasn't going to get out there in time to stop them any way. 6) This would be nice, to see who else has you added or not before port battle. So maybe at a last minute you can add them so they can join. The clan tags need to be in Alpha order it's a pain trying to find one clan tag through that list too. The easy way to fix this is what they did with the Wappen when it first came out. Made it's BR high enough it can't be in 4th rate port battles. That will turn the Wasa into the OW SOL killer for sure and will have no effect on 4th rate port battles. The other thing folks forget is with all them guns it has one major flaw...crew size. You start to loose crew on that ship you effect the guns reload and the way the ship handles. Your short on crew to main the sails and guns your ship is heavily effective. So other than the BR change I wouldn't change anything else on the ship. It kinda gives folks a 3rd rate without paying the price for a Bellona. I also though 3rd rate should be lower in BR cost to give it more the poor mans 3rd rate feel.
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And the Reinforcement zone is only around the capital regions. Wait out side and than get your target. There was a bunch of cry babies on GLOBAL today complaining about getting there easy target reforced cause it's a known player that hunts traders and lower level guys around Mort. Sorry no more easy targets mid day. Thanks, but if this keeps happening than there is a problem. Along with the 3 port battle limit that locked two nations out of doing more. Hope fully the bug is fixed for the bad timers, but to be honest if your game is buggy you should be fixing it /EVERY TIME/ Yah I think a few of the high end tier ships they reduced to much, maybe something in the middle would of been better. I did hostility missions to flip San Iago and after four missions I had 200+ CM and over a million gold.
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I have three papers on almost all my chars (did move one around). Would be nice if I can trade these forge papers for a name change. I might roll one back to Nationals here in the near future if it seems Pirate play might die off. If I do that I would want a name change to his old Spanish name. Maybe in the future they will give the name change option for us, but it's prob no where on a top of any list for things to be done.
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Yep we just flipped San Iago and it's set for 1000 in the morning server time too. Well this going to screw up every one as most these where all flipped for that clans prime time and now they are going ot be way off. 1000 server time is 5am in the morning for me instead of 9pm at night when we set the port battle for......just great more bugs.
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I changed mine to I cause I keep hitting it every time I tried to board something and locked me out of the board action. That and I found I is annoying when your playing a mortar brig and use K for morter sight....so yah might want to move it to something that might work for you as it's an easy key to hit.
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Do we know how many port battles we can have at the same time for one nation? Is it still limit to 3 per nations? Cause if it is having these clan based is going to make it hard for ever one to wait on others to have there port battles. We just kinda ran into that on GLOBAL. One of the Brazilian clans was running up two ports and we plan to flip some tonight. So we where wondering if it's still limited to 3 per nation at a time. Told them to do there two and we will finish up Kidd's tonight, but if we can do more than 3 we had other ports planed to flip too.
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Yah that what i get for not waking up and speaking before I had my morning shower/coffee. I all ready made one for my baby pirate (alt I bought when it was last on sail). Figure what the hell I'll send him off to hunt some traders later today...lol Yep mine just popped up to, not like I plan to use them, but hay it's nice to have three of them just in case all hell happens and I decide to leave Pirates or something.
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Bring back xp for damage so folks won't farm for credits and CM and put them in the shop like we been telling you so that we can buy them just cost a lot more than depending on the random loot drops. Though I would still keep some of the rare like the book sets or make them even more expensive. That and why is copper plating still not craftable? I found the BP on the char. It's like the other permit ships you learn from leveling up crafting, but need permit for them. So I was a bit hasty on that one. Yah I want my dang gunboat back. Being one of the few on PvP2 that had the BP I was sink in them like crazy. Had no problem making them for other nations too just for fun ships to take out and blow some steam off. I normally end up rolling mine over myself or sinking.
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PVP Global server technical issues
Sir Texas Sir replied to Ink's topic in News Announcements & Important discussions
Way to far south, the GLOBAL server is in NJ, not Florida. Cool thing is the reporters called the cop and all 9 of those looters got arrested...lol -
First thing I noticed is Pirates get no BLUE PRINT for the Prince, but we can buy the permits (one 1 victory mark for 5 of them.) Aggy still not BP able to gain in shop, but can get permit. Guess these are 7 nation only ships still even though every one and there mother uses the Pirate frigates? Just unlock all ships for all nations if you want to be that way Devs or lock them so they can only be gained by caputred. Stop half assing it. Ok noticed the Prince is a BP you get auto when you level up. Now I'm not so pissy about it, but still might as well give us the rest of the BP's too if your never going to make us anything other than a Bastard Nation.
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Patch monday - urgent.
Sir Texas Sir replied to admin's topic in News Announcements & Important discussions
It doesn't matter the active players. If you look at the example I posted (the PvP1 wasn't as detailed) that shows the total number of all players in the first listing and than it shows the total that logged on each of those days. A lot of folks don't understand that you might only see 50 players in your nation, but with the total folks that log in and out all day that number could be actually 500. Not to mention many folks log in and just do there own thing and some of us never see them, but they are still members of that nation. The problem with the spring wipe is they didn't give us the info we needed. They gave us numbers in March. Than when patch came in May and they gave out forged papers they should of gave us numbers again. Than when they handed out the second forged papers they should of gave us numbers once more. Believe me they are tracking the numbers, but if they want us to do the balance and adjustments our selves they need to give us the data we need to do it. As for the forged papers I think after release Devs plan to prob sale them in the steam for real money so you can change nations that way. I still think they should turn pirates into privateers with outlaws (the true pirates) and use a reputation system to change nations in game, but hay that is another topic for a later time. -
Harbour Desktop improvement
Sir Texas Sir replied to Donjuan Dimarco's topic in Current Feature Improvement Suggestions
You need to finish all the game mechanics first before working on a god UI cuase oither wise they be updating all the time and wasting time that could be used on other things. I honestly don't mind it cause I did't by the game for pretty pictures and stuff. Now I do wish the ports screen gave you more info on the port so like you don't have to look at the map to tell you what the nation is, the owner (clan or AI), current tax rate in that port and such and such. -
Harbour Desktop improvement
Sir Texas Sir replied to Donjuan Dimarco's topic in Current Feature Improvement Suggestions
You need to finish all the game mechanics first before working on a god UI cuase oither wise they be updating all the time and wasting time that could be used on other things. I honestly don't mind it cause I did't by the game for pretty pictures and stuff. Now I do wish the ports screen gave you more info on the port so like you don't have to look at the map to tell you what the nation is, the owner (clan or AI), current tax rate in that port and such and such. -
Patch monday - urgent.
Sir Texas Sir replied to admin's topic in News Announcements & Important discussions
@admin or @Ink If new forge papers are going to be given out is there any way to get tally of the nations on each of the servers for every one like you did back in March? I know myself and others have asked for this info. If your going to allow us to move around in nations again please give us the resources we need to help better balance the servers and there nations. -
New weights system!
Sir Texas Sir replied to admin's topic in News Announcements & Important discussions
They prob secretly doing this to get the PvP up on game by getting every on to wait until after the patch lol -
Patch monday - urgent.
Sir Texas Sir replied to admin's topic in News Announcements & Important discussions
On other games clans do this, they tax there players to pay for what is needed to get done and than they pay out what is needed from the rewards back. Though in those other games they have clan warehouse logs. We have zero logs even though they seem to have the mans to do it (we have logs of battle results and what you buy/sale). It's one thing many players have asked for is an actual clan warehouse log. Yah we will test it out and see. I still think they should of stuck with regions cause there is so many ports over the number of regions that many are never used or visited. -
Patch monday - urgent.
Sir Texas Sir replied to admin's topic in News Announcements & Important discussions
I think Admin posted they will be national ships when it goes live or something. -
New weights system!
Sir Texas Sir replied to admin's topic in News Announcements & Important discussions
Lets blame it on Harvey, I'm still dealing with that mess. Well not me personally luckily myself and family didn't get effective but I got tons of friends in Houston right now that are homeless or still flooded out. Either way would be nice to get them refunded so folks can pick new resources according to new map. Cause by what I understand resources are going to be moved around too in this patch. -
Patch monday - urgent.
Sir Texas Sir replied to admin's topic in News Announcements & Important discussions
and this is prob why we will see very little RvR and the map is going to stay mostly white dots on both servers.