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Sir Texas Sir

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Everything posted by Sir Texas Sir

  1. That and or do mulit resources spawn one time all over the place. Gives folks reason to check out other Ports they haven't been to or never traveled to cause you never know what goodies you might find int hem.
  2. Didn't notice that, but we where talking in another post that a list like this would be good for PvE and even EU to have. I always wonder how many clans/make up the PvE server.
  3. Back on PvP2 I got them to pin these type of post easly and unpin the out dated ones. So it's not an issue. Is it me or has some of the mods (none staff) kinda disappeared lately? Hell speaking of that has any one seen any mods on GLOBAL any more? We prob needs some new ones if they are going to run off to EU every time it gets slow. Uh this is GLOBAL NEWS not EU newas sectiong, but good format on info to post.
  4. Just remember there is no alliance system to force you into these alliance. If you don't care for the care bear alliance than don't follow it. Attack who ever you want, take what ever port you want. Fight the clans that are doing these things and the other side do the same. This was something in the past those in US and GB couldn't do, now since it's more clan base you can attack those other nations clans since they can't force you into an alliance
  5. We talked about doing this some time. Show up and join both sides of the fight. Help that side kill each other and than kill the remaining Brits and US in the battle....than do like the Irish and Scotts did in Braveheart and meet in the middle and get drunk.
  6. HOLLY CRAP YOU NOW KNOW HOW IT FEELS TO BE IN BLACK.....lol I swear some of my clan members are ADD or something if there isn't players or SOL to fight they are like...."OH look shineys." and of doing other things. Though with that i got asked a lot yesterday, "Are we going to let the Danes take Bimini? My answer was, "Well would you prefer a nation we get along with or DD and the US next to us?" Ya'll are more than welcome to take it. Would be nice to see more Danes in those waters and part of the action. That is an easy port to flip, the problem is getting folks over there and to the port battle once you do.
  7. Cart Tar don't protect your mast and also doesn't make you a better player. Last SOL port battle I was in I took a L'Ocean with my Vict after the port battle. Funny thing exact same builds and what he didn't know "I WAS OUT OF REPAIRS." If he just engaged me instead of trying to run he would of had me beat, but no I strip his sails down enough I could get next to him and boarded him. No marines no board mods just prep and beat him. So yah Tar doesn't make you a better player if you still suck at the game. I do feel some items really need more than one place to get them or more drops of them in those ports. That are just limit those contracts to only 10 at a time so others can get contracts filled too. While I'm on GLOBAL, that one port still makes a killing compared to any other port on the map. There really should be more than one MAJOR income port and thought they where going to move all those to the middle not the outskirts of the map.
  8. Danes need some more US prime time players. Hell just about every nation except ya'll and Brtis need SEA/AU players. Every one needs EU players. I'll be honest with folks when the wipe came pirates didn't get any clans from EU like we expected. The numbers we did get was a few returning players and a few new players and two of those clans went Spain. We prob have less numbers than we had in the past. This is why I really wish the devs would do a cenus of the nations and log ins to shut folks up that keep thinking we are the largest nation. Right now my guess is this it the break down of the sever. GB - Stronger all around. Only nation that has fielded full in both time zones and more than one teams at once. If carebears showed up. US - Was number one but recent lost of some clans and GB gaining them dropped down. Same problem above with carebears. They have the numbers, just getting them out of the ports to fight. Pirate/Danes have pretty much always been third and close in numbers. One has a very strong RvR clan the other has a very strong SEA/AUS presence. Spain/French/Dutch - once more to about the same handful dozen or two players. Now how good they are on RvR that is a different story. I'm pretty sure the top three (well 4) are going to be the main ones, but we can be gentalmen about it and during off times and smaller nations maybe bring in a lower number in arranged fights. Your main defence attacks you bring every thing, but the arranged fights we can set up say 12 vs 12 if one side can't fill a full 25. Since those ports aren't important and prob will trade hands a lot.
  9. They are not that expensive. Idiots just charge way to much for them is all. Get some one in your clan to make them or hell make them your self and if you supply your own iron and coal you will make profit off them. It's the same with repairs,every thing you need is in capital regions, find out how much it actualy cost and sale them for a decent price and they will sale like hot cake. The problem is the idiots that buy them and than repost them higher priced or go sale them some where else, but either way you still made money off them.
  10. Yah it was laggy as hell and that was me comparing my US ping to some one in Germany in a fight and we both had same issues. Maybe they will fix those by next weekend when they open it again. I know we will prob loose some guys to it, but they are the guys that never really show up expect just for the SOL fights. They are going to be upset when they find out they actually have to grind out ships to get to those big ships in that game too. If you want to update pirates it's pretty much the same as always. The unwritten allaince with Danes (think most clans on both sides agree with it). The OW PvP with all nations other wise. While we might be attacking US right now we aren't actually at war with them. Next week it might be Brits who know so just put OW PvP for all other nations. For most I think this is a great patch but I fear many got burned out or just wants something more to bring them back. I don't see us being big in RvR this time around other than defense and a few fun arranged fights. Though that all depends on the other clans in our nation and how well they get numbers up. Maybe it's time to let some one else step in to the spot light for the pirates. Now OW PvP that a different story...lol When we where runing around the 200-300 mark I think we where doing really good and it was staying pretty solid at those numbers most of the day. I hearing a lot of complaints on the EU side of folks that prob should be over on the GLOBAL server so maybe we will get some increase of players that aren't happy over there, we can only wish.
  11. The thing is you stated several times MARS will not be involved in that first fight. I didn't talk to you after your attack on Spains port cause I wanted to see if ya'll keep your word. The thing is if you found out some guys showed up you could of simply dropped a line and stated, "Hay sorry they where told but showed up any way." I mean it was only two guys and one was a former NPG player, but still it's not a good start on trust of things. We are not jumping on the band wagon of crushing US/MARS as you can see we haven't attacked ya'll. We have a plan and going to stick to it. Remember last patch how we where pretty much the last to get into RvR? Well we do things in a organized planned out manor for a reason. If you rush things this stuff that happen this week is exactly what you get in return. Oh we plan to take a US port for sure, something along the coast line for hunting grounds, but with that we plan to do the same around the Brits, but they have neutral AI ports still open. You didn't leave anything open for any one to trade or use for such so we will make something. Set it for use for all and defend it if needed. I'm actually glad we have a US clan that wants to talk even if it's just to arrange better play. In the past certain clans that made all the commands of action for US wouldn't talk. I give @Blackjack McGee credits for that and the other clans in GB and other nations for doing that. We need to do something diffrent than what has happend in the past. Hell any one notice EU is already complaining RvR Is dead? Well it doesn't help when you have a small window to do it and not to mention it's only been what 2 weeks? We want to keep the server alive and populated we need to give folks things to do. So lets do that folks. Danes maybe could take St Louis and they fight over Les Cayes that way. I think Les Cayes is a good spot cause of the location isn't a boring port battle set up. That is why I mention PaP and Leogane are good ones too. Not to mention even though it says 1st rates we can actually make agreements to show up in other ships or for the hell of it try a mix fleet for once. I would love to see a 3-2nd rate battle that leaves the 1st rates out of it. Are come in with all 5th rates and have a fun brawl that is more like a big boys shallow water fight of a bunch of fast agile ships ducking it out in one circle and no one actually cares about if they win the port or not, but more the bragging rights or winning the fight. The only problem is what I brought up about Leogane, it's 4th rate so more easy to flip with your first rates, 1st rate port battle ports take more to flip for such. At least your not calling them Piss Cunts like that store clerk guy. We still need to get the Spain's over in that area and maybe if there is any french still alive that want to get involved. Maybe small clans can fight the small nations over that area too. Have you tried Legends yet? I put the code in discords if you want to. Don't get your hopes up to much......
  12. You mean like the closed beta one?
  13. First I want to make something very clear here and many of you guys have heard me say this. Your only been fighting 15-20 guys. There was no 25+ could not take a port from 15 guys with a few extras. Even when we had 25 in a port battle it wasn't 25 guys. Most of use left Savanna alone an only showed up to defend it. We picked that spot to make it so the other clans will keep you busy and off our back as we dealed with French and Brits. It worked great. In face I think it helped the US get off there arse and get into more fights than ever. Gave the other clans something to do (GS6 believe was the main one) and some where for our guys to hunt when they where bored during off times. The reason ya'll couldn't take that port is cause you constantly will show up to a SOL port with trash ships. 25 5/4th rates is never going to beat 15-20 1st rates in proper hands. Second a mans word means a lot to our clan. We could of prob turned the other check over the taking Spain's port. The problem we have is the reason you did it. The other thing is you can't even control your own guys. What did we talk about Nassau? MARS won't get involved, that is NPG"s problem until after we take and than we have fun fighting over it, but MARS was not suppose to be in that first fight. GUESS WHAT? Two MARS players whee in that battle. Just happens one is former NPG, but hay if you can't control your guys and your not going to be able to keep your word than we are going to expect this from your clan from now on. Don't become another Cordova or Loinshaft. You really don't want to know how much Pirates want to go paint a dot next to your lands again. They are hungry for the hunt. Maybe we should just put another dot right in the middle again? I'm not even sure where they are getting ya'll have 20 players, couldn't even fill half a port battle with your US prime time numbers. I was more guess ya'll where around 10-12 in numbers with a few others I haven't seen. I know not all DEA and RAT went over to spain and figure ya'll got a few others from other nations. Until I see you make a proper port battle fleet and attack some one folks should let you grow and leave your ports alone around your starting regions. We didn't even talk about taking a port in the Keys cause we wanted ya'll to have fun over there. Seems it might be time we push that way and join in. And PIrates will allow spain to have all North Cuba up to what we currently hold if they want. Also one port in the old french middle region can be taken and held as some of us are talking about fighting over PnP area for fun and PvP. NPG did the same thing when we where grinding up Morgans Bluff. That is fine and we didn't really get upset cause we knew we where going to flip Nassau the next day if we didn't that night. That is part of the game, but we are talking about two nations that can fight in PB"s US and Pirates. Just means we aren't going to play it easy on NPG if they think they can back taking ports in OUR WATERS (remember Bahamas where all pirates pre-patch). I figure we are being nice letting them get a foot hold in the north parts, when in the past every time they did that they couldn't keep there grubby little fingers out of the south. There is no reason for them to take Keys, they should have escorts for any ships out of home waters (you get reinforcements in those areas). This game is about PvP in the OW mainly. In our view taking a small nations only port is exactly what you stated, baby seal clubbing. They got cocky and figure they go for the one fight they can win. They could of just skipped over the Keys and keep going to the gulf. Hell we where even thinking about taking one port in that area and leave there coast alone, now I think a BLACK dot on the coast line is going to be deserved. We just won't tell them when we plan it, but it will come. Can't give up on prime hunting grounds after all.
  14. How about we fix Pirates and make them actually something interesting in game instead of adding more nations. Let folks be outlaws if the want but change the pirates to a Privateer Faction that can work for other nations (under Letter of Marques). This will help fill out other nations port battles and give them something special since they won't be a nation, but a faction. If a player wants to get into RvR they need to get a LoM for that nation (this should be a clan base thing). If your not in a clan or don't want to do RvR than your treated as a pirate/outlaw. Since Privateers/Pirates have FFA we can still police the naughty pirates and other nations. All you have to do is higher a clan to be privateers and fight for your clan against another clan even if it's your same nation. Now I bet something like that would bring more interest into the game and will make the nations actually feel like nations and pirates/privateers be something like they should be. Cause what is a Pirate in all honesty? A privateer without a job. So yah before we talk about any other nations being added we have one nation that needs some love since you seem to constantly skirt around this topic if Pirates will ever be more than just some bastard child nation. Though back on topic loving the new patch and changes. Haven't seen so many fights on OW in a while and actually nations that use to not fight each other are actually fighting.
  15. I would say the second biggest/strongest clan in Pirates on GLOBAL is AIB a Brazilian clan. Before this patch cause of their off times they kinda was left out of a lot of things. They had the first AI port battle out of any pirates. hey got so excited that first port battle they started a pirate FFA before it lol. They been showing up for the guys that can stay on later for our port battles. This patch has gotten a lot of small clans motivated that use to only just sit around saying, BLACK will take care of it. Now they have a piece of there own of the nation and can feel part of every thing. I think this patch has let a lot of small clans step up to the plate and show they are important and can do things. It's also let folks know just how weak/unorganized some of the large clans are too. As I mention above we had prob the most OW PvP last night on our server and it wasn't even involving pirates for once. It's been like that the last two nights as we are having our first none AI Port Battles. IF it keeps up than that means something was done right with this patch.
  16. Did you not see the combat news the last two nights? I'm going to be honest with you I kinda feel like us pirates are missing out on the fun. For once US and GB are fighting on GLOBAL. If you can't figure out the current hot spots and where the PvP is than that is your own problem. I'll give you a hint: Get an empty port slot and take your ships (or ships so you have spares) down to the southern tip of Florida, I wouldn't pick a US base in the Keys (yall are going to loose those). There was a lot of fighting between Spain/GB and US. Rumor has it even the Danes are moving over to get into the action. I heard the pirates might be hitting some ares too, but you know them pirates can never trust a thing they say. I mean it is your clan that ucked up and hit a small nation with only two ports (and about less than dozen players) over getting some traders ganked in OW PvP....you know on a PvP server. Well guess what I'm going to bet that PvP ends up right on your capital waters door step soon. Than again some of ya'll are known only for running and hiding. We give it a week before that starts up. Though there is no excuse for saying that you have to go a long distance when your own nation is the hotspot for active GLOBAL PvP right now. If you want to tangle with the Pirates we will meet you in shallows right now. As long as you stay in North Bahamas we will not take it to RvR, but if you want to hunt and have PvP come across that line. Honestly Alliance was a very bad thing being nation vs nation when on PvP2 the two biggest nations had an alliance and never fought for over a year. Not one port battle. Having it more clan based is better. I actually wouldn't mind seeing some nations being able to have clan alliances with another nation and can fight side by side, but the easiest way to do this is turn pirates into privateers and have them options to work for other nations or remain outlaws. Though I don't think the devs every plan to do anything with Pirates, they always seam to skirt this topic around the corners, but it would help fill port battles and such if folks can contract out (Letters or Marque's) pirates into Privateers to help fight for there side. The other thing is some less key ports that smaller clans can capture and keep could be limited to 12 vs 12 port battles instead of 25 vs 25 to give them a better chance to defend them against large nations zerge.
  17. We found out the first day St Mary's is in the US safe zone as one of our guys lost a Connie tagging a trader there. There should be no special resources in a safe zone (Spainish has one of the gunpowedrs in one.) You should get the basic crafting stuff only. If you want anything else you need to venture out and it's nice now you can boost production of ports owned so they produce more than safe zones ports. I don't know why they put so much resources in those zones. When you bring up coal I hear folks say, "Why should I got to Sant Iago when Ocean Brite produces it." They would prefer to pay the tax's to the port than get it basically free from the clan (cause tax's goes back into clan coffer). Even with the boosted production and labor cost reduction folks are not wanting to move cause it's safer to just produce them slowly in the safe zone.
  18. I hear even the Danes are moving over to get a piece of the pie. I know one thing the server has never stood for is picking on small nations ports. I mean OW sink the crap out of the pisky guys, but you don't take the only port they have (Cayo really doesn't count as they set it neutral). This going to be interested. I think BLACKS stance is right now we won't attack Brits in US waters as along as they don't attack us as we have a common goal. I'm pretty sure we will be keeping DD and NPG busy on the side and prob poke a few shots at MARS too. PS: I set Nassau open for all like we set La Navasse. That way Nassau can be a good trade hub when we aren't fighting over it. I would ask that any one that wins that port to keep it it open for all too. Still planing to have Nassau as a shallow port we can all fight over if we feel like it. I think the talks are to have Leogane (4th rates) and Port-au-Prince (lineshis) set pretty much the same way. Ports that we all just fight over but no one really owns. Other nations are encourage to set up a port in the old french area around those two ports for staging to fight over them and PvP. Making the area around whale island the in game PvP hot zone for all nations.
  19. Thanks for thanks for the hotfix update and looks good so far, added some thoughts on changes.
  20. What we found is if another port battle starts it does that so if there are two port battles at once the forts and towers get really really big. and it's not counting any combat you done, I got one char that has used the LGV to hunt other traders and it's not listed any xp on it. We always make bad french jokes when we are fighting the white flag neutral ships. When my pirate crafter was French many moons ago I use to always carry muskets on my ships. Though on that topic it seems there is now reason to do the normal as the elite doens't take any skill books or anything.
  21. Dangit making new threads on me and such, but here is the port battle results. Nassau shallow water port battle: 24 US vs 25 Pirates Cause of the wend we entered from the NW side and had one lone person that cam in late enter by the east circle (c). We moved to capture B and than as the Mortar Brig moved up the main fleet moved to fight between B and A. A few of the pirates where let loose to chase two lone Mercs. Most of the fighting ended up spilling into A circle until the US was pushed out of it and the Pirates had control of two circles and had sunk a good number of ships on the US side. I give the US credit near the end they charged back into A and give us one last brawl. The call was to repair up for hunting and we did that after the battle. Any one that ran we chased. Not sure how many where killed out side but it was around 5-7. US lost 11 ships plus a bunch more out side after the battle. Pirates lost 3 ships. Good fight US was nice to see full numbers PS that was the first port battle I ever called solo as commander....I want to go back to being the silent guy in the corner. Doing it with a mixed clan fleet that many of us never sailed with was a bit of a pain, but every one did good. Way better than I expected. Until the next fight US, will see ya'll in the open seas.
  22. Nassau shallow water port battle: 24 US vs 25 Pirates Cause of the wend we entered from the NW side and had one lone person that cam in late enter by the east circle (c). We moved to capture B and than as the Mortar Brig moved up the main fleet moved to fight between B and A. A few of the pirates where let loose to chase two lone Mercs. Most of the fighting ended up spilling into A circle until the US was pushed out of it and the Pirates had control of two circles and had sunk a good number of ships on the US side. I give the US credit near the end they charged back into A and give us one last brawl. The call was to repair up for hunting and we did that after the battle. Any one that ran we chased. Not sure how many where killed out side but it was around 5-7. US lost 11 ships plus a bunch more out side after the battle. Pirates lost 3 ships. Good fight US was nice to see full numbers PS that was the first port battle I ever called solo as commander....I want to go back to being the silent guy in the corner. Doing it with a mixed clan fleet that many of us never sailed with was a bit of a pain, but every one did good. Way better than I expected. Until the next fight US, will see ya'll in the open seas.
  23. I actually liked it cause it did two things. Made fights more equal and keep the annoying fleet ships out of the fights. US who we fought mostly in the shallows would constally always have two ships in fleet in the shallow so when you try to fight 3 vs 5 which we had no problem doing it normally turned more into a 3 vs 15 with alll the AI. What I loved even more was the AI counted against the BR to join. So you tag some one with fleet ships it locked others out from joining.....lol The problem was before patch you made prettty much only the big profits from doing trade and very little from PvE or PvP. Now you can make money for both, but the higher risk gives you the better pay out in the long run. Cause you can still get sunk by AI and well if your doing Hostility missions some one can join you. While trade runs tend to be low risk (depends where you make them they can be high risk). If your loosing 20% profits off the tax's than you where doing them wrong in the fist place. Now there is more than one way to profit in game. If some one hates combat they can still go do trade runs to make money. I did one the other day on the way back from dropping off resources at a port and made a good chunk of money on the return trip instead of being empty so folks saying you can't profit from trade runs isn't doing it right. Maybe you just can't get as rich as you use to. That was the problem folks would run around buying all trade goods with 4 trade ships and than they out bid the guys struggling to PvP/PvE and buy mods and such cause they have all the money.
  24. Maybe have a turn in function for those that have stayed loyal to there nations. I'll turn in all mine for exchange of paint chest.
  25. Well that is prob your problem right there....lol But yah it list 17.7.1 as your most updated. I would try the other one and if it doesn't work roll it back to the 17.7.1 driver. That an older chip set right (sorry I'm haven't had AMD cards in ages. It always a chance you can take that might work.
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