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jodgi

Naval Action Tester
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Everything posted by jodgi

  1. #assymetricalwarfareisgreatwaitnoterrible #fearoflossperverts #playingitsmart
  2. Shit, admin... I do not understand who is made fun of. Makes me feel... insecure. 😳
  3. Man, what kind of weak ass keyboard warrior do you take me for?! Me too, but it won't be soon. So you're stuck with me, I'm afraid.
  4. Don't let me distract you from your self serving and myopic crusade.
  5. I'm almost always open for that possibility. I don't think they are. (opinion) Yes, but more importantly it puts other warm bodies out into OW (admin submitted statistical fact). I tried to last night But you're right, last time was before EA, I think. True and I never hide that fact. I'm not against it, tho. I hope you guys can enjoy all that work, waiting, grinding and diplomacy. I just came from a WoT clanwars burnout back in 2015. I could very well get into it again but I'm wary of things that smell of far more work than fun. Personal issue, it means nothing outside my own head. I don't want to stop anyone from defending what they like. I support that. I'm not convinced DLC's have that destructive power over NA RvR (to put it mildly). Maybe I'm more selfish than you? I actually believe I have an above average capacity for grinding. I used to worry about other people's inability to submit to the grind and made a ton of posts to "make NA great again for normal players" (whatever that means). I wanted an OW filled with carefree pvp'ers and I still think DLC's can help a little in that regard. LOL, people used to tell me: "No! We can't have carefree pvp!? If it doesn't mean anything pvp has negative value! It would be terrible! The economy needs it!!!" I may be able to grind, but the endless eco grind is a concept that drains my motivation. Those ship-slot spurts, crafting xp and rank are finite grinds I have no trouble with. But the demand that everyone needs to put time in an endless and repeating cycle of grind-like activities is repulsive to me and I will continue to push against it.
  6. So simple that even fools understand, got it!
  7. That's how it looks when sense leaves the building and principle takes over. Pop-quiz; What does the "W" stand for? Easy peasy and fairly quick since I use my alts to bypass the limitations your sense of "meaning" has imposed. Clicked out two surps yesterday in anticipation of The Settlement PB I couldn't get into anyway (Yay, clanwars!). I ended up screening out and killing an ally, sorry again [PRIV] and [DNP]! I can pay in cash or dubs if that eases your diplomacy. I started asking for premium ships in 2015 I think. I still do that in own crafted ships. The difference is only in your emotions and you can choose to use your cognitive capacity to adjust and correct involuntary emotions. (optional) This is why I don't hold back in poking at and challenging stuff. Many people I like and respect love the sandbox/MMO ideal and it's sometimes a questionable guilty pleasure to agitate. Ah, the emotional cost of being as nice as I am!
  8. Only if you doggedly insist on labeling convenience as p2w. (optional)
  9. I like the intent, it's commendable. Refer to the fallout after austerity patch and adjust if you want to have realistic expectations. (optional)
  10. So, you wrote all that text just to bang your head against the wall? Or maybe it was the best "pls, no more dlc ships!" wall of text so far? I believe that only works in your (collective) imagination. It has never really worked so far in my view. People do the darndest things to subvert that role-play; alts, backroom deals and so on... Every time we've tried features and mechanics that make things matter we've had a backlash and those features were changed or rolled back. We could do it again and we would suffer the same consequences. For things to matter the losing side has to suffer and that does not a fun game make. People give up and log off. The original Axis and Allies boardgame had this feature or weakness, depending on your perspective. War of attrition kinda worked in A&A and the last half of the rather long gameplay was boring as everyone could see where things were going. Everyone who says it makes sense is ofcourse right, I simply challenge the idea that it is an attractive feature in a game. But that's the entire selling point of prem ships or vehicles! You say it like it's a revelation!? Some people like to grind; By their own admission or by observing admin's statistics. Some people like eco, hauling, trading and crafting in and by itself. Some people don't and may choose to part with some cash to skip things they don't enjoy. I know some view this as evil, but I will say unto you what is evil: People who would force others to endure boredom for their own pleasure. This is a frikkin' storm in a glass of water, but I guess this is our life now... Some salty dude may have put up that definition of p2w on the internet, but I disagree and disregard. I still support dlc ships even though I used my herc in pvp for the first time yesterday. It is proven to make people go out and fight and that is a thing that trumps everything else in my view. Just to be very clear: I make no attempt at being objective or know some higher truth that transcends emotions. This is my subjective opinion.
  11. Didn't mean to, I like you, babe!
  12. Not really important but meta-gaming if very much a thing in proper sims. Takes on a different quality than here, tho.
  13. So, you never played Aces High, Warbirds or Air Warrior?
  14. just tested three bottles. Two of em were ok with teak, carta, grietje and carpenters. The third one was 5 greenhearts and 3 jutland amber, that must be the shittiest wreck I've ever looted.
  15. Didn't admin say that the books for elite upgrades are back in bottle circulation (RNG willing)? They were in bottles before and were the most valuable thing you could find.
  16. Do you mean you consulted the loot table and saw no changes?
  17. Well, isn't this wholesome!
  18. Could you please explain? Just like @Poryv I don't get it.
  19. This is fantastic! Now the guys will get what they want but they have to pay for it in perks. So dragging fleet ships and sextant leaves little room for fighting perks. Meanwhile I completely ignore fleet perks and sextant for full-on fighting perks.
  20. I know you're not stupid. It surprised me to see you write a stupid thing, I just want you to snap out of it
  21. Dunno if it's controversial. I just think you wrote a stupid thing
  22. Nah, I'm not going to pretend there is an adult conversation to be had about what I quoted in my previous post.
  23. I need to smack you over the head until the stupid falls out.
  24. I fit that description No, I haven't seen any of "us" campaign for first rate austerity. I wonder what posters you have in mind? There are posters of the history, eco and wargamer variety that have publicly asked for 1st rate limitation and exclusivity.
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