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Everything posted by jodgi
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What's the story with the Constitution?
jodgi replied to Ahoy H.R. Matey's topic in Patch Feedback and General discussions
Admin hinted that he has plans to make the connie great again. Wasa too unless my mind plays tricks on me... -
Trim Redundant Woods
jodgi replied to Slim McSauce's topic in Current Feature Improvement Suggestions
I actually use oak but then only to make disposable ships I know I'm going to lose. Oak has a HP bonus, dunno if we could call it niche. Anyway, I'm onboard with any idea that narrows the spread and dampens the fir/fir tackler with LO/WO tank in tow syndrome. I never liked that the rich, the powergamers and even the large clans have "easy" access to the best stuff while the poorfags suffer. It does not promote fighting and it does not help with retaining players. Let the dragons and orcs MMOs boil in that particular fat while we make a proper fighting game. -
Can we see the statistical data?
jodgi replied to angriff's topic in Patch Feedback and General discussions
Straight, no control used. The point was that very few players die to bots in spite of your experience. Some people think that bots are content so they have to be somewhat challenging. Unless bots are OP and cheating they aren't a challenge at all. -
He says he will
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Doubt it, would it help if they sent one now, after the fact?
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There was a tagging incident 20 minutes ago in OW. A req + niag tried to tag a herc. 240 BR trying to tag 170 BR and they got a "BR too high" error message. If this isn't a bug then what are we missing or what could have caused it?
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What's higher risk than PZ fights?
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But people already use the zones. What if people go there to actually get a fight within reasonable time? PvP for the sake of PvP?
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What ever do you mean? Admin did explain in the topic you linked. Would you change a working feature just because some dudes have played a cartoon game?
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No, no, no... A few of you, maybe, ATLAS water would be a step back for me.
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in-game days. This topic was a self-deprecating piece I posted because I'm a dirty PvE cheater. I know some guys have done this challenge properly in the past; Some dude I can't remember but maybe also @Chevalier du Ethuville? Go ahead and see how far you can go without docking up and don't mind idiots like me!
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Hm, not sure a linguist could help as the firing modes relate so heavily to something very specific and even unique we do in game, I'm open to be pleasantly surprised, tho. BTW, it says "locked" or "unlocked" during countown and then changes to new terms after. I assumed "locked" referred to locking to a specific point on the water (assuming a certain constant speed) and "unlocked" meant that the aiming point would follow your ships. So, very simplified you would use locked on a target that wasn't moving (Imagine a target raft or raking a ship stuck in irons). You would use unlocked to fire at a target sailing with similar speed parallel to your own ship. The last sentence above is why it's so weird old locked mode is now called parallel. It does make sense since the cannons would be aimed closer to parallel of eachother than unlocked or "water", but we can see from the aiming overlay it isn't even close to the very specific geometry term parallel. Maybe it isn't important if we use partially descriptive terms like locked/unlocked or parallel/water? I could suggest the terms "raking fire" (locked/parallel) and "converging fire" (unlocked/water) as they are closely tied to what we see and do and sound more age of sail-y (?) You know what, Apl, it's ever so slightly annoying when you go passive aggressive instead of reporting and asking about possible bugs and changes on testbed. Save it to after the unwanted change is confirmed and they really want to "kill" prepared perk. Besides, it's not like it's completely useless to have every single gun loaded up with cannonballs with a close tag.
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Battle system core ruleset discussion
jodgi replied to admin's topic in Patch Feedback and General discussions
I SO look forward to duel zone!- 615 replies
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But, but, but... That means there's an empty PB scheduled...
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Testbed - battle user interface feedback.
jodgi replied to admin's topic in News Announcements & Important discussions
This week. Maybe today? -
Battle system core ruleset discussion
jodgi replied to admin's topic in Patch Feedback and General discussions
You won't be stuck when someone else attacks.- 615 replies
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Battle system core ruleset discussion
jodgi replied to admin's topic in Patch Feedback and General discussions
Oh, my! That's harsh!- 615 replies
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Inb4 someone starts complaining about you taking the "skill" out of trading.
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Battle system core ruleset discussion
jodgi replied to admin's topic in Patch Feedback and General discussions
?!??!- 615 replies
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Battle system core ruleset discussion
jodgi replied to admin's topic in Patch Feedback and General discussions
Fears? You and me have lived through this already, it's not theorycrafting.- 615 replies
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Battle system core ruleset discussion
jodgi replied to admin's topic in Patch Feedback and General discussions
Didn't you quote Sun Tsu further up?- 615 replies
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Battle system core ruleset discussion
jodgi replied to admin's topic in Patch Feedback and General discussions
Gloves off, huh? Dude, I've said I'm shit for a long time. I haven't been ok since duel room went away, I get almost no training and I never got "good" at mod or repair meta. No, I'm easy prey in current NA, just like you experienced. I still love to fight you, nethros, Ram, Reverse, Cecil or any other of the good players I've been up against, I prefer taking a beating over bullying the weak. You've been annoyed at me before, but that is the most aggressive post I've seen you make. Hmmm...- 615 replies
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