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admin

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  1. Well unfortunately fleet ships have their own post captain or lieutenant (you are the flag officer) and unfortunately they are not as smart as you are in cargo tetris placement thus cannot read your mind (fleet perks). Even if you tell them what to do they might screw it up.
  2. move goods to your hold split there.. and move not needed stuff back or just switch to snow and keep what you want dropping things you dont need.
  3. oh.. thats definitely low.. dont worry It will be adjusted to perfection soon
  4. Captains Low level missions of 6th - 7th rank are not showing in capitals and shallow water ports -Its a bug and will be fixed in the next minor patch tomorrow. Apologies for the inconvenience. Captains who wish to level up can find 6-7th rate targets in the bahamas region. Cause - Weekly admiralty difficulty system adjustment moved all those missions to 3 star - because of higher than expected failure rates. But because capitals only show low difficulty missions they do not show anymore.
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  5. it depends on the npc/player trader you caught. Previously pvp players or pve players would just dump them as they were only interested in combat marks or pvp marks (granted in port without risk)… Now if you caught something valuable you will actually think of taking the brig with its cargo as the cost could cover 1-2 first rates. Same for pvp Previously if you boarded a teak/teak trader in a great ship you sank it for pvp marks. Now you might choose a ship instead (because teak is rare). What changed basically.. Every ship matters and can set you for a week or two of great riches. We just need to fine tune it to remove imbalances.
  6. you dont know it yet, because prices for shipbuilding woods is not yet completely stable. But once it stabilizes you might choose to take white oak instead of your ship. Because that white oak could be extremely valuable for you or your heavy ship builders.
  7. profit is on average higher now. It is just you now have to search for ports that have those resources. Which is kind of delivers on what you described in your post "seeking high profit routes". It just works differently compared to old system. Now you can stumble upon a port that has 100,000-200,000 real profit potential (5mln old gold)
  8. if the cost of the goods is higher than the price of your ship maybe would you risk taking a trader sailing it to the nearest neutral or friendly port?
  9. unlike ships of the line frigates do not really require much time to get.. You can just capture any frigate you see at sea. NPC frigates are capturable for free. If you crafted the ship you get insurance (which is slightly above the basic cost) so you can immediately build it back Can you explain in detail what does grinding back to another frigate means to you?
  10. if ships are not lost no system will remove the reals. These are only real daily money sinks. 1) repairs 2) crew 3) ship and upgrade recovery 4) potentially doubloon purchases to buy things from the admiralty or finance cost of high end ships 5) port costs It is impossible to remove the reals without making the system money neutral on average. but in this case a lot of players will suffer.
  11. Insurance covers cost + (including time). Insurance allows us to limit of losses instead of constantly increasing rewards to cover losses.
  12. Trading resources delivery system has changed. Previously if traders were supposed to bring 40 resources to 40 ports they brought 1 to every port (1 per 40 ports) Now trader brings full hold of indiaman (40 items 100 tons each) to 1 of the destinations.
  13. It works great for short names but will have troubles with longer names for items (especially for longer words in german for example)
  14. Thats really weird. Should not be this way. The amounts of doubloons carried is higher.
  15. can you rephrase? what is happening with the leaderboard making game unplayable? Can you describe clicks and where to click to create this problem?
  16. admin

    Port Battle bug?

    rewards were applied to participants of all failed port battles (5 battles) check your redeemables.
  17. any screens? we recently updated ssl certificates so forum shows as secure in the http bar (not not secure)
  18. reals went into wallets doubloons into redeemables shipyard were not compensated with doubloons - shipyards were compensated with reals AND doubloons.
  19. Please provide screens with such reports and /or f11 number (which contains screen of the mission journal)
  20. What about other loot? Or you are only interested in doubloons? Other loot can be 10x more valuable than any amount of doubloons ps
  21. thanks man - looking for the problem - found the issue but looking for a fix this happens only in regions that has shallow ports in it. (at least one)
  22. no-one is forced to pvp in fact many active pvp players say that rewards are now better in PVE and tell us that no-one should be forced to pve
  23. bot distribution total number of bots is 1536 on average 4 per port
  24. the capture rules can be applied to hold rules i think unlock for friends and capture and looting (not only capture like right now)
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