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maybe those threads are about Naval Action?
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Mount and blade has instanced combat. Naval action as well. In general: Naval Action is an exciting, realistic naval combat game immersing players into the experience of the most beautiful period of naval history - when sailing ships ruled the seas.
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Parties involved have reached to an agreement. Please remember that such insults are not tolerated and all parties involved have been placed on the watch list If this happens again access to chat function could be withdrawn.
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Abandoned ship - Save the crew
admin replied to Sir_Wiener_Von_Snitzel's topic in Current Feature Improvement Suggestions
Crew management will be improved - we plan to add options to control your crew distribution better, which will allow control of bigger vessels with less crew if you know what you are doing. On crew as renewable resource or as a finite resource that you have to refill. The difference with real life is this - ships rarely did multiple battles and almost always returned to port after a battle. Implementing crew as a finite resource is easy. The major drawback is the travel time. Do a couple of boardings and you lost most of your crew. If you are far away from your national bases you are screwed. What do you guys think? -
there will be no map in the update
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This game is all about PvP?
admin replied to Totoche's topic in Patch Feedback and General discussions
7000 captains participated in the sea trials, many bought the game and never played, many sent us donations without buying a game. This is all without ANY marketing efforts on our part. Players did this because Naval Action is one of the best age of sail games, not because it is a pvp game. Thousands of players in the sea trials have not tried PVP Once. They are usually silent and read forums as guests (just like now - there are more guests than registered users). Someone will have to protect their interests. I am a hardcore pvp player and always was (current PVP OW vision is how I wanted it to be) but in this case I am representing PVE players. I have 2500 votes. PvP players have another half the rest are undecided and just want a good game verdict Different ruleset servers might happen and this was promised long time ago. Topic Locked -
This game is all about PvP?
admin replied to Totoche's topic in Patch Feedback and General discussions
Unfortunately for you we still are not going to please everyone even if that person is Bismark or whoever else. Deconstructing your posts we can see this 1) You accused us of breaking non-existent promises, while still failed to show where we have said that the game will only be PvP 2) You put your opinion above other users and forum members forgetting the fact that they also paid for the game and might have different opinion 3) In addition you basically suggest that we have to decline the game to at least 50% of users and send them away - limiting the amount of content we can produce in half to everyone (and that means ships, new features, new maps etc). Yes the number is that high. 4) You continue to push your accusations even when we asked you to look at facts, twice. You still trying to twist the facts by creating the fake story, of us changing the vision We would like to repeat what we have said last year and before. If we said something will never happen - it will never happen (slave trading, kraken) If we said something will happen - it will happen (rattlesnake, rolling broadside) If we said something might happen - it might happen (pve or hardcore ruleset servers) - we said it before. and we confirm that it might happen. Gabe Newell said: "One of the things we learned pretty early on is 'Don't ever, ever try to lie to the internet - because they will catch you. They will de-construct your spin. They will remember everything you ever say for eternity" We are extremely careful with what we promise to users - and again - we never promised it is going to be pvp only. You basically have turned the topic "No Pve servers please, here is why" into "Game-Labs lied to us and changed the vision" Taking all this into account we believe that you are not behaving constructively and if this continues you will join the Indian spammers that were mass banned recently. -
This game is all about PvP?
admin replied to Totoche's topic in Patch Feedback and General discussions
Hey Nornica. Don't twist the facts. You don't remember the difficulty options because there were none. But you definitely remember that you CAN play DS offline and it is still hard especially on naked runs. You could also avoid pvp completely by burning human effigies. We made the game because we want to share the great age of sail experience with age of sail fans and aspiting captains. Not only pvp experience. There are a lot of people who hate PvP, not because of ganks or something, just because they hate it in general. PvP only and PvE only audience is already split and are millions of miles apart. You believe that we will fragment something, but we know we wont. You cant fragment something that was not united and never will be. We heard your opinion and we respect and understand it. If you don't want to respect our opinion better leave the dev forums and come back when the game is done, and count the chickens after they hatched. Or if you don't trust or respect our opinion - why come back even? -
This game is all about PvP?
admin replied to Totoche's topic in Patch Feedback and General discussions
Apparently? No. We have kept almost every promise to players and will continue to do so (except for some dates) Potential to have several servers were mentioned in November and December and caused quite a stir - this is not new. Ramjb was furiously objecting then as well. We said we are going to make The Best Age of Sail PvP. But we never said it is going to be only PvP http://steamcommunity.com/sharedfiles/filedetails/?id=259130636 it is still valid. The fact that we talk a lot about PVP on forums is because you guys want to talk about it. Most devs are all pvp players from multiple games and know that we will make it right. But.. again. we never said PVE servers will not happen. Your comments about gamemodes and huge difficulty of changing 1 parameter, are probably based on other developers who have no idea how games should be made and have nothing to do with us and our processes. We are developing 3 games at the same time with just 20 people. Already launched one and received wargame of the year (pcgamesn) and top 20 strategy games of all times (pcgamer) and is one of the highest rated indie strategy games on Steam. And this was our first game as a studio. There will be no game-modes. If PVE server happens it will be exactly the same with one difference - you can't attack players. Developers who say it is hard to change settings to test something quickly are just lazy. Again we are going to please everybody. Apparently we have started from you . -
This game is all about PvP?
admin replied to Totoche's topic in Patch Feedback and General discussions
So what has changed suddenly? All above mentioned statements are true and pvp experience is exactly like that if not harder. . You want black car you get black car. Someone else will get a yellow car - why is it a concern? We never said it is going to be only pvp. We received a letter recently - an 77 year old player who served in the Navy, and whose ancestors participated in Napoleonic wars. And he thanked us for making a game of his dream, a game he always wanted, and nobody before made properly. He is just happy sailing and shooting bots in the sea trials.He will be as happy enjoying his long voyages across ocean on a PVE server without being called a bitch/pussy for running. He is just not into that thing. He read the same message on our website that you read (we suggest everyone to go check it out). You want to tell that guy exactly what? Anyways. We will make it right. We have not given a reason to doubt it. -
This game is all about PvP?
admin replied to Totoche's topic in Patch Feedback and General discussions
Why ganking is brought to this discussion? Attacking an enemy with overwhelming and/or organized force is working as in real life. Get a friend, join a clan build a fleet, buy an escort, move to Mexico: multiple options exist, as a last resort you can almost always run. The question discussed is different. There are players who have no interest whatsoever in pvp, but do want realistic age of sail experience - what we hear is that you guys want them to play windward, or ac4. That is not nice. They might upgrade or will want to try pvp some day. -
This game is all about PvP?
admin replied to Totoche's topic in Patch Feedback and General discussions
Yes it is like that on the Open world that is being tested. -
This game is all about PvP?
admin replied to Totoche's topic in Patch Feedback and General discussions
WT is a lobby based free to play shooter - which ultimate goal is to make you pay to suffer less. WT uses different physics on different game modes. Which does not happen in Naval Action. The game was set up with the vision to provide authentic Age of Sail experience. You are referring to non-existent issues. Lets clarify which things would need fixing or tuned etc. If PVE server happens it will be exactly the same as existing one with one difference. You can't attack other players. We don't see audience getting fragmented. There are players who don't play PVP games and there are players who only want to play PVP games. They don't mix and will never find compromise - searching for common ground between them or something is actually going against the vision. -
This game is all about PvP?
admin replied to Totoche's topic in Patch Feedback and General discussions
Open world server can only support 3000 concurrent players online (needs testing) and that means that there will be multiple servers anyway. There is a difference between dumbing down and providing options in the rules of engagement. All the points in that post are still valid. In fact the game became harder with new ballistics and dm. If you want PVP get to Cristiansted and sink those Swedes at last (in 1.5 weeks) -
we definitely need to add USA this patch.
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I already find it hard to sail in the Christiansted area due to a lot of player enemies of varied flags and ship sizes. Can you elaborate what do you mean by dynamic RvR? ps there is another big plus - no gate camps.
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Сегодня в 18-00 по киеву сервера открытого мира будут остановлены. Ориентировочное время остановки 1.5 недели.
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This topic further confirms our intention to limit the conversation abilities between nations. Ignore function will be working in the next patch. If you don't like the captain's language, report him (that will send the logs to us) Topic locked until further notice.
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Naval Action is an experience. Seeing a huge enemy fleet was a rare sight in the age of sail. Fighting will concentrate in areas important to Nations and guilds, some areas will be quiet.
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New members - cannot access content
admin replied to admin's topic in Forum and website problems and improvements
All new member posts must be approved this was done after a huge spam spike You see now you can post. -
Unfortunately deathmatch fans will have to wait. Or even better help us with the open world testing. Find the group and wreak havoc on the open seas. In the future organized battles will be organically integrated into the open world as missions, escorts, port and fleet battles.
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is it happening in the sea trials or open world? After every crash please report crash using the radio button that is available before launching the game. Double click on the game name in your library And instead of play naval action choose the radio button Report Crash
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there are 14 ports that will be fixed next patch
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This game is all about PvP?
admin replied to Totoche's topic in Patch Feedback and General discussions
they will be the same - trading crafting and conquest the only difference will be in the rules of engagement. again this is just a thought at this stage. Current prototype is full pvp for testing combat, distances and engagement. -
This game is all about PvP?
admin replied to Totoche's topic in Patch Feedback and General discussions
There are people who like unexpected things And there are people who don't like unexpected things and there is nothing we can do about it. PvP and PvE server will cater to both. Trying to find compromise will screw up freedom on the PVP server and will still not be acceptable to people who don't want to fight with players.