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Everything posted by admin
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They have not been touched of course. You should get everything that is in hold. It is something else. Issue is being investigated
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Chain shot limitations - advanced warning
admin replied to admin's topic in News Announcements & Important discussions
Simple guide on what is feedback and what is not as you seem to be missing the point This is Feedback I don't like this feature AT ALL it really sucks for my playstyle because a)..... b)...... c)..... it would be much better if you did this x) y) z) This is Not feedback Idiots, this is a final nail in the coffin of a dead game We are all members of same community and are here to have a good time playing and making the game. People who will interfere with building a nice friendly community will get removed first from forum then from game chat. As they just scare the new players away. Here is the reminder on the rules. Now lets get back to chain. -
Chain shot limitations - advanced warning
admin replied to admin's topic in News Announcements & Important discussions
Yes it should be reworked But it will be done after localization. Which is more important for online new players (just like a nice friendly community that random players who stumble onto the forum want to stay in) -
Chain shot limitations - advanced warning
admin replied to admin's topic in News Announcements & Important discussions
We did not say it will be always easier, skilled opponents will still stop you and sink you. But If your enemy is Not agressive (you can outrepair damage) Cannot pick the right time for shooting and cannot aim (miss a lot or shoot into already damaged sails) Wastes shot They dont deserve you as a target just because they can shoot unlimited chain -
Chain shot limitations - advanced warning
admin replied to admin's topic in News Announcements & Important discussions
Wind changes happened. Due to in game time scale they happen a bit less than once a day (which is normal). Wind change makes speed less relevant - as we want you to not run but fight. If you don't plan to run - wind change brings variety. Constitution ran away because of the wind change For chain there is no tactical depth becuase you just click fire by KD. Tactical depth in shooting Limited chain is a win win feature. There are no losers If you plan to fight and you fit for strong rig it will be harder to chain you non stop If you plan to run, if you really really want to run limited chain will actually make running easier. -
Chain shot limitations - advanced warning
admin replied to admin's topic in News Announcements & Important discussions
When replying to Christendom i think - i mentioned that of course limitations of chain will come with changes in their damage and tuning of repairs The main goal is simple Remove mindless chaining from any distance Force the player to think when to shoot and at what angle. Look at the difference Hull damage has some tactical depth Raking and grape has a lot of tactical depth Chain DOES NOT not have ANY tactical depth. It is just ololol clicker heroes currently. CS FN P90 has more tactical depth than chain in Naval Action.- 272 replies
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Chain shot limitations - advanced warning
admin replied to admin's topic in News Announcements & Important discussions
Nope On average it was 5-10 chains and 100 cannon balls -
Chain shot limitations - advanced warning
admin replied to admin's topic in News Announcements & Important discussions
I guess you are not familiar with you tube engagement algorithms. They rotate engaging videos and show to users that could be interested in the subject, which can show ads even if the budget is minimal. But those who click on those viral ads - will then come to the forum and see your posts. Where you talk about the dead game - which has not been yet released. -
Chain shot limitations - advanced warning
admin replied to admin's topic in News Announcements & Important discussions
I decide how the game will look on release. We all then test and provide feedback. Right now you are providing feedback BEFORE testing - which makes your feedback useless. -
Chain shot limitations - advanced warning
admin replied to admin's topic in News Announcements & Important discussions
You are making a flawed statement. Think about it You say limited chain will increase online drop. There are two states of the game One with limited chain Another with unlimited chain Something must be preferred by players and one is definitely better than another. We have not tested with limited chain and the only time to test is before release. You post online numbers and say they are falling. But chain shot is not limited currently. Inferring from your argument (using 1st year logic) this means Unlimited chain shot is the reason of online fall? Using your logic further - limited chain will cause online to go up? Because it falls currently with unlimited chain Lesson of all this. I want more tactical depth in chain use and will add it to the game despite if some casual players want to keep brainless clicker heroes chaining with no thinking required. Online will fluctuate and has no correlation with chainshot number. (+ it always fell in april may before) Online is not growing because there is no advertising and random players who stumble to forums see hating posts from you and decide to wait. -
Chain shot limitations - advanced warning
admin replied to admin's topic in News Announcements & Important discussions
Can you elaborate in detail how does green zones relate to limited chain? -
Chain shot limitations - advanced warning
admin replied to admin's topic in News Announcements & Important discussions
We doubt that chain shot has such huge correlation with online . I am sure you are just exaggerating because of passion But In fact online numbers are completely irrelevant for me during early access. They are going to continue going up and down between 200-700 during early access every patch -
Chain shot limitations - advanced warning
admin replied to admin's topic in News Announcements & Important discussions
I am sure you can guess... maybe our servers could hold this answer?? -
Chain shot limitations - advanced warning
admin replied to admin's topic in News Announcements & Important discussions
Casual PVP? Naval action is not a casual game. In fact we always said IT IS NOT CASUAL. Naval Action is a hardcore, realistic, and beautifully detailed naval combat sandbox immersing players into the experience of the most beautiful period of naval history - when sailing ships ruled the seas. -
Chain shot limitations - advanced warning
admin replied to admin's topic in News Announcements & Important discussions
Video of at least one of them? Maybe i am wrong and video will prove me wrong. But data shows that majority of battles end pretty fast there only reason for a long battle is when both sides are extremely passive, or extremely accurate and skilled. Being passive is and was discouraged historically as it always led to indecisive battles . I will gladly check the video. You are KOTO right? Whenever i see your battles on the streams they always end up with full or partial annihilation of one of the sides. PS. Patrol battles always end with death. -
Chain shot limitations - advanced warning
admin replied to admin's topic in News Announcements & Important discussions
can you please post a video of a neverending battle. -
Chain shot limitations - advanced warning
admin replied to admin's topic in News Announcements & Important discussions
sorry but this this sandbox argument does not really work. We have many things that are not sandboxey.. For example there is no death, or there is a magic wallet for your gold (real captains carried gold in a chest that could be lost) so limiting chain to historical numbers by design is totally fine. -
Chain shot limitations - advanced warning
admin replied to admin's topic in News Announcements & Important discussions
Limited chain and maybe even limited grape is the final icing on the cake perfecting our amazing combat model. Of course it will be paired with damage changes and repair tuning. Captains asking the question "why do you keep tuning numbers in database instead of working on other things" should remember that changing numbers do not require programmers. Our huge team of 2 programmers is super busy with tutorial and ui.- 272 replies
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Captains Amount of chain shot carried by a ship will be limited next patch (so called tutorial patch) No perk will be required for use of chain (at least for now). Reasons Historically ships carried A LOT less chain and grape compared to normal cannon balls. Gameplay wise we want to bring more skill into chaining and limitation of chain will force players to conserve it, pick proper angles to destroy more sail and in general think about its use instead of current chainshot clicker heroes This also means that outnumbered players will have easier time fighting against bigger groups who rely on active chaining as the ONLY tactic. Please start thinking about new tactics and of course.... discuss.
- 272 replies
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DLC - Outposts and Buildings
admin replied to Zorg the Merciless's topic in Current Feature Improvement Suggestions
We will say it as it is. There will be DLC that you can buy to support the further development that will give players option to expand the number of outposts and potentially warehouse space. (75% chance of this happening) Building permits are different, if we allow expansion on the number of buildings it will be done for in game currency or admiralty permits. The main reason is that buildings do not affect database size and thus will not affect our cost if we allow players to have more buildings. The only reason for the building limit is the design goal to promote cooperation and trading between players. -
More hot keys and depowering options.
admin replied to HachiRoku's topic in Current Feature Improvement Suggestions
after tutorial patch we can review this i think you are all right. depower of staysails should be independent from all other sail groups- 9 replies
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PvP Leaderboard
admin replied to Gregory Rainsborough's topic in Current Feature Improvement Suggestions
I agree that there should be some exclusivity, but maybe a better implementation is to expand PvP rewards store in admiralty? I think it is better to just give an option to buy content in the admiralty instead of giving them out only for the first place. (first place winner will still be able to buy it)- 61 replies
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see .. good thing we stopped making assumptions immediately, and pause before replying (more than before). I have read your original post as very sarcastic and did not get it at all. Good that i asked to explain Same with our posts. Please do not make assumptions and just ask if you did not get it. 80% of times it is just language problems
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f11 coords will get removed but closer to release
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??? please be less vague Imagine that you are cicero and say that again but like him