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admin

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  1. great song for privateering in a xebec or prince
  2. admin

    Cant redeem DLC

    @ink will reply as soon as possible. hold on captain.
  3. this will be a separate announcement - youtube of course will count. Regular content creators will be invited to join the program. Websites like speed trials or na netify map and other tools Youtube Twitch etc.. National news journalists and historians (like qw) This post is for live streamers who like to livestream and want to check out steam TV streaming/broadcasting (we dot not know if Steam TV will survive long term - but in the short term is a great opportunity to get more users).
  4. Hello Captains New section will be created on this forum for web, video, streaming and community content creators who focus on NA and other GL games. In this section you will be able to connect with developers and individual games teams directly, get access to games earlier and talk to other creators about your business or hobby (if it is a hobby). The announcement with details will come soon. Meanwhile we have an offer to our happy fans/positive streamers who are interested in getting access to new audience. Deal offered. If you stream Naval Action game regularly we offer you to list your channel on Steam preferred streamers. This will allow your channel to be featured from time to time on the Naval Action game Store page - which generates a lot of traffic (and will generate a lot more when marketing starts). Condition of course will apply but this could be a great opportunity to get more viewers. Please if want to be considered for steam store front page visibility - send me a short private message with the short description of your channel, your schedule, and link to your favorite broadcast from youtube or twitch history for review.
  5. 385 is caused by unbalanced upgrades remember that new upgrade system will remove upgrade stacking completely. Captain wont be able to fit his ship with Upgrades from the same group
  6. thats an upgrade problem not a LQR problem. Upgrades for crew should be capped by reasonable numbers. Like +100% but not more than 15 sailors.
  7. Many pvp players will give us credit that we indeed spend 100% of time in 2016 and in 2017 on conquest and pvp ignoring pve and ai completely. We learnt a lot during that period. Many times work was spent on ideas interesting in the short term, that actually reduced pvp long term (like alliances). Currently we focus on the base foundational features first (UI and Localization). PVE variety and staged pvp events (like duel tournament)is a first step in the right direction.
  8. I dont see the paradox (yet). Those are two separate issues that are related but can be addressed independently step by step. Players should not get dragged and should actually want to leave the safe zone themselves if they want something (that shiny thing). If it is called a safe zone it should give adequate protection (not fake protection that only causes frustration).
  9. First step would be changing the composition of reinforcement fleets slightly to give a real protection and/or escape chance (not a joke chance in case of sending a brig against a LRQ attack). All other chances to ROE or Reinforcement safe zones would be addressed after localization. Localization will bring more players than spending time on tweaking the roe. New mission system will encourage a lot of captains to get out of the safe zones. This will be the last attempt (maybe it is not possible and some players prefer to safely pve on a pvp server - and it is better to keep them instead of forcing them out of the game).
  10. safe zones should be safe indeed.
  11. I totally understand what you mean. Fun for everyone is our mantra (in 2018) and we will see what we can do. I reset my character very often and try to always look at the game with the fresh eye. before the release we will try to give alternative options to get rare books and upgrades (giving a clear path - not a pure random chance).
  12. There are no plans to remove sister ships from the game. In fact more sister ships could appear in the future in form of refits remakes etc. This should conclude the discussion
  13. yacht will be buffed. It will be a travel boat just like lynx (lynx will be buffed too).
  14. Hello mate. Here are the rules on any ship owned by a captain. Player can do whatever he wants: including Send it to another outpost Show it to his wife Sail 10 circles around shroud Cay Destroy it Add to fleet
  15. Comparative cost of the vessel will be one of the decisions points as well. This will be addressed in the economy rebalance. Current costs are unbalanced and all over the place.
  16. @Ink i think this is for you
  17. Yes its fully manual now Maybe its also a time for wind power finally that will change speeds of vessels every day by 1-2 knots depending on wind strength - with weather predictions for next week in API (giving rise to community weathermen). on the other hand - it lacks stability because you learn the ship and if ship speed changes every day - it might be too dynamic and could upset a lot of players.
  18. There are opinions and there is data. We read opinions very carefully but rely on data. In the past vocal feedback turned dozens of ships to shit boring barges because players liked different ships, did not want to adapt tactics or just wanted everyone to sail what they liked or could counter. Players who liked line ships were asking to nerf stern camping, players who liked stern camping were asking to nerf rates. Players who died to surprise asked to nerf surprise, people who did not have santa cecilia asked to nerf santa cecilia. So we will repeat. We only rely on data. Data does tell that those are strong ships but there is no evidence they are overpowered. Data shows that the overpowered state of LR and Herc is just one of the opinion. We will continue monitoring the situation. All changes will be slight and gradual. No more nerfing ships to useless states.
  19. If basic 74s and other diverse ships fill the port battles (reducing number of first rates) - i would say the br redesign is a success.
  20. We shall see if meta changes and how it changes. If people switch ships then for PB the meta is Guns per BR and we should reduce the performance influence. if people keep sailing top performers as they win battles no matter what - then it will be time for stat balancing. Overall gap between 7th rates and 1st rates could be even bigger.
  21. BR mostly affects the port battles and has very minor influence in the open world (unless you have a large battle group). We expect that diversity will increase in port battles and if it will it means such new direction for BR will become a permanent feature.
  22. You should not get discouraged about it. We focus on priorities. Once we get to ROE it will be reviewed. But now we are more interested in other things.
  23. the gun composition is under review. But we incline to reduce it to howitzers (edinorogs). So enjoy while it lasts.
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