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Suggestion on fleet ship exit timers
admin replied to Urchin's topic in Current Feature Improvement Suggestions
the rules are the same as for players so its easier to exit for them now than before (after the battle timer passed) They have to be damaged and if thresholds are not reached they can exit safely (if they dont fire) -
We need to wash out poor ports that are neglected by clans to give other nations a chance to take them for themselves from neutrals. Previous raider attack to richest ports was a fake feature because nobody would attack Nassau if Russia lost it because of potential consequences. But undeveloped (least developed) ports - nobody care about them, so smaller nations will have a chance to take them from neutrals if they are not defended.
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Hotfix 2nd July 2020 Raiders on War Server Raiders attack undeveloped ports again on the War Server. Raiders pick 2 poorest ports in 2 random regions and try to take them back from players Tutorial changes Due to a lot of requests, bug reports and misunderstandings with the one time rewards the Tutorial has been changed Tutorial now can be completed every time you delete your character and restart it again. Receiving rewards again Rewards were lowered and can now be received every time you complete the final exam. M&C rank will still be granted on the completion of the final exam Maximum crews have been changed for early ranks (lowest rank now gives 100 instead of 40 crew) Fixed several UI bugs Added a tooltip showing descriptions for buildings
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Good question This is a leaderboard for those who placed more than 40 conquest flags Silver Trail - The Admiralty - Clerk - Anolytic - Aquillas - These captains have received a unique reward as well.
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61 flag dropped since the patch. Perhaps players cant decide if RVR is better than peace and strong ships.
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Britain research
- 427 replies
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You will still need to rank up (or do a final exam for example) to sail the leopard fully crewed. 50k reals is easy money - you will get them very fast (just rob several NPC traders) or do a couple of missions.
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there are no plans to change loki or work on it in any form (the only plan is to add a quest to kill players while using loki). Please avoid spamming this question in the future. The answer to you have been given already before.
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Timber Feedback Thread - PINNED
admin replied to Henry Long Castle's topic in Patch Feedback and General discussions
to rolando's point as well Locust could suit better for heavy frigates, (when you need all extra hp and all extra mast thickness) live oak is for heavy lineships -
Timber Feedback Thread - PINNED
admin replied to Henry Long Castle's topic in Patch Feedback and General discussions
Repair time is a function of hardness. Seasoned woods are harder -
will post soon
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Timber Feedback Thread - PINNED
admin replied to Henry Long Castle's topic in Patch Feedback and General discussions
Highly doubtful here is from the post on thursday - in this topic. A day before the locust tune These changes were reviewed thoroughly and deployed. -
Timber Feedback Thread - PINNED
admin replied to Henry Long Castle's topic in Patch Feedback and General discussions
I dont see that looking at numbers. Live oak has less HP and less mast thickness. Live oak is better in hull thickness only and worse in hp and mast thickness. -
Timber Feedback Thread - PINNED
admin replied to Henry Long Castle's topic in Patch Feedback and General discussions
we all know the uses of lignum I asked that question to pinpoint the problem in your comment Here is why it matters Because of wood gravity (density) if weight is equal THEN size will be different. Example Of course people used varied woods but for the purity of the example lets say you can only use one If you only have 2 types of timber - light fir (30 per cubic f) and heavy timber (59 per cubic f), equal tons of logs of each type You want to build a keel for a 50 meter ship Because of weight difference (density) you will be able to build a 50 keel from light fir But you will only make a 25 meter keel from heavy timber, as due to density (gravity factor) you will actually have almost 2x less logs This difference is not minor -
Timber Feedback Thread - PINNED
admin replied to Henry Long Castle's topic in Patch Feedback and General discussions
Exotic rare timbers will not be in notes or in DLC. They are crafting only. They are more expensive better versions of their seasoned more common timbers. -
Timber Feedback Thread - PINNED
admin replied to Henry Long Castle's topic in Patch Feedback and General discussions
If find your metaphor/comparison really not related. its NOT going to be JUST little more volume What would you say about 65m by 1m by 1m square block. Volume same - what would be the weight difference. Lets say Silver Fir vs Lignum vitae? -
2 players fulfilled the request z4ys- Sank most flag carriers njordhir - Sank most flag carriers All other participants had less kills than these 2 players. Fort commanders also participated Cabo Rojo Tower 1 - 3 kills Battlezone also helped to test Battle zone - 2 kills Rewards will be sent into redeems for these players tomorrow. Fort commander and battle zone declined the request to contact them.
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Timber Feedback Thread - PINNED
admin replied to Henry Long Castle's topic in Patch Feedback and General discussions
We are working in timber changes and plan to deploy them soon. Here are the principles again that will help you provide feedback and criticism on achieving the goals We want to bring somewhat realistic wood types to the game that bring variety and dont cast the players into 2 types of woods We want players to feel the difference - real difference when sailing the ship made from particular timber. We want players to have clear choice when picking wood for a particular combat role Current test shown that there is too much thickness across the board and overall thickness will be lowered. Heavy ship battles are really slower now and its not good. All planking and frame thickness will be lowered Three types of woods that were not used will fill the certain roles Locust - will similar to live oak but with more HP but less thickness for hull, but slightly more for masts Sabicu - will be similar to white oak but more HP and less thickness for hull, but slightly more for masts Mahogany - will be similar to Teak but with less thickness but more splinter damage resistance Rare woods will be better than seasoned balanced wood alternatives but will be extremely rare and expensive. Overall all woods will be able to separate into 3 categories Hardwoods - HP Hardwoods - Resistance Softwoods - Speed with variety of other factors To avoid the back and forth the patch will only deploy after full review - The final stat proposal will be posted when ready. -
With 13 ships in a fleet and 10% drop rate on average there will be one flag from fleet. Worst case scenario is 2 fleets probably.
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We totally understand that. But thats the only way to get the proof that the person placing the flag is not an alt and REALLY worked and risked something in a group. We do not believe in magical ethical unicorns and prefer pragmatic working solutions. Attacking and sinking hard non-negotiating NPCs in risky zones is the only way to 100% guarantee effort (and not using alts)
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added info on proposed change to distance of attack (from 2 ports to 2 port + 1 nearest from every top nation)
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main post updated
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Is giving out playable product keys not a possible option?
admin replied to TsAGI's topic in General Discussions
we cannot unfortunately. This would require significant changes in distribution system in XSOLLa and can cause a lot more problems in distribution. -
if the group is 25 ships then the price is not really high as its 2000 per ship to avoid screening we are not fully settled on the transport and price might go higher as in the process of making the transport to battle we have changed the tag mechanic
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Were you able to exit and at what min did you exit? As on your screen i see a battle timer and battle timer does not allow ANYONE to exit even without being under fire.