Ah pve ships have the ROE of the basic cutter. But still didnt solve the issue that pve ships can be used to transport valuable resoruces by denying the attacker any reward other then the loot they might have. But while you dont know if they are hauling something you dont know if you waste your time while attacking one. Other than the basic cutter you cant tell by rank if he might have something.
Why cant pve ships have an reduced hold? I mean they even could have the basic cutter rep system. That would even solve the mod farming issue by still forcing mod farming in pvp ships
Any answer to my other question?