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Everything posted by z4ys
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no its not about the ships but if i would have known in detail i would have redeemed everything. There was no warning pls redeem everything because only assets get transfered.
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were only assets transfered or redeemables on global server as well? because i am missing 2 aggies of my global char
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Patch 14: Part 2 experimental patch increasing realism in ship behavior
z4ys replied to admin's topic in Patch notes
its done by restricting the ammount. make them always accessible. You get them when you sail. And dont hide it behind a wall of contracts. -
Patch 14: Part 2 experimental patch increasing realism in ship behavior
z4ys replied to admin's topic in Patch notes
Still why fire with fire and not water vs fire ;-) to cure the game we need less mods and crazy books. So better press delete as wasting time on coding useless stuff. -
Patch 14: Part 2 experimental patch increasing realism in ship behavior
z4ys replied to admin's topic in Patch notes
Ah thats why you ask for more pve the right question would be: Can we get rid of this books and upgardes. -
Patch 14: Part 2 experimental patch increasing realism in ship behavior
z4ys replied to admin's topic in Patch notes
Can we get all books + items + ships + whatever as redeemable pls. I said pls. -
Forthcoming patch 14 Part 3
z4ys replied to admin's topic in News Announcements & Important discussions
played on global with 120-150ping felt no difference to my 9-15ms on EU even in boarding. You are not playing CS -
Forthcoming patch 14 Part 3
z4ys replied to admin's topic in News Announcements & Important discussions
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Forthcoming patch 14 Part 3
z4ys replied to admin's topic in News Announcements & Important discussions
Lets try it the other way. What do you think about ships doing 6kn - 7kn + and more backwards? That means they are sailing faster backwards than forward? Why no real captain did that? Should there be a penalty for doing so in the game? Like rudder decay etc? -
Forthcoming patch 14 Part 3
z4ys replied to admin's topic in News Announcements & Important discussions
Whats the purpose of the chain again? A right it should keep the rudder towed to the ship when it got out of the holder ;-) surprise isnt even a good downwind sailer try that with a good downwind sailer -
Forthcoming patch 14 Part 3
z4ys replied to admin's topic in News Announcements & Important discussions
Tell me what do you create on bow/stern pointing in movement direction? A wave that is going upwards on the ship hull On the oder side you have a wake. What will the wave do when doing 7kn backwards? pushing the rudder out of its holder? I agree that with the 1kn normal speed in clam weather nothing will happen but we have no clam weather in NA nor are we doing only 1kn backwards. When I watch real square riggers tacking they do it in clam sea and not with 7kn backwards and I bet its not without a reason. -
Forthcoming patch 14 Part 3
z4ys replied to admin's topic in News Announcements & Important discussions
there is only realism where its suits best -
Forthcoming patch 14 Part 3
z4ys replied to admin's topic in News Announcements & Important discussions
Notes -
Forthcoming patch 14 Part 3
z4ys replied to admin's topic in News Announcements & Important discussions
I see one tack -
Bitte Um Hilfe, Warum hören die spieler auf ????
z4ys replied to Schorty Der Henker's topic in Naval Action - German language
Das Problem ist deren Daten zeigen: Die leute machen viel PvE sie jagen nach books und upgrades PvP ist nur ne Randerscheinung. Warum kommt wohl mit dem Patch heute noch mehr upgrades in Spiel. Und dazu kommt noch das deutsche Sub Forum wird nicht gelesen. Höchstes von Mods weiter an die Devs gegeben. Aber wer weiß was bei der Stillenpost am Schluss für Zucker ankommt. Besser man schreibt auf russisch oder englisch. Story of NA -
Bitte Um Hilfe, Warum hören die spieler auf ????
z4ys replied to Schorty Der Henker's topic in Naval Action - German language
Jap wie beim Rennspiel aber nö dafür bräuchte man wahrscheinlich skill oder mehr als 2 Leute als coder darum ist auch alles so einfach wie möglich und öberflächlich. -
Forthcoming patch 14 Part 3
z4ys replied to admin's topic in News Announcements & Important discussions
The waves would raise the rudder out of its holder. -
Forthcoming patch 14 Part 3
z4ys replied to admin's topic in News Announcements & Important discussions
We have these square rigged ships doing more speed backwards close tho the wind than forward. (Just a matter of time till people figure out to run away while sailing backwards lol) But why can we do so? -
Bitte Um Hilfe, Warum hören die spieler auf ????
z4ys replied to Schorty Der Henker's topic in Naval Action - German language
Aber Aber das ist was Gamelabs versteht wenn wir nach customization fragen -
Bitte Um Hilfe, Warum hören die spieler auf ????
z4ys replied to Schorty Der Henker's topic in Naval Action - German language
Du kannst so viele Missionen machen wie du willst. Missionen NPCs dropen nur basic upgrades. Für Bücher oder bessere upgrades musst du OW NPCs killen. Aber ja das Game ist ultra langweilig geworden. Zuviele Upgrades und Spielmechaniken die es einfach unmöglich machen in vernünftiger Zeit mal auf was anderes als NPCs zu ballern. Aber hey upgrades ist der Stoff der Spieler im Spiel hält (siehe selbst 200+500 npcs versenkt) Und Leute lieben es zu sammeln. Darum kein wunder das mit dem nächsten Update noch mehr Upgrades ins Spiel kommen. Insgesamt finde ich das Spiel kratzt an der Oberfläche macht aber nix richtig. 500 Spieler online davon 95% in carezones und somit praktisch nicht vorhanden als content. Bei einem Spiel bei dem Admin selbst sagt Spieler sind der Hauptcontent. lol Und das tolle ist das Argument man braucht die pve Spieler weil die die ECO schmeißen ist ein Witz. Wer crafted denn noch wenn man sich mit den pve (zu dem man gezwungen wird) in nu ein Schiff (das besser als Durchschnitt ist) mit allen Hölzern von denen man träumen kann und mit nur ein paar klicks online bei der jeweiligen Admiralität bestellen kann? Das Spiel ist ein Witz geworden. Da sind Brettspiele mit Frau und Kind unterhaltsamer geworden -
[Suggestion] A slightly different hostility mechanic
z4ys replied to Sella's topic in Current Feature Improvement Suggestions
Just an idea. I like the player choice how to garrisson a port. That's customization I would like to see more instead of adding more stupid upgrades and books. Back to topic: what if it would be possible to station ships there at any time (Ofc only before the port is contested). Maybe even scratch the idea of 4 missions for hostility. By a battlgroup permit to found a bg sail to the port. Open an instance similar to the pb one. Give 10mins prepair time. Defender can join and take over their AI ship or take an slot. Defenders can join till 30mins of battle or till their AI ship is sunk. What about port br is defined by ships stationed and tax? -
Forthcoming patch 14 Part 3
z4ys replied to admin's topic in News Announcements & Important discussions
Will we be able to set different rudder angles besides no rudder and 100%? Otherwise it will be a rudder tabbing nightmare. -
Forthcoming patch 14 Part 3
z4ys replied to admin's topic in News Announcements & Important discussions
What are the thoughts behind that step? i am curious grinding is so much fun in a game with players vs players as main content your right..... -
Forthcoming patch 14 Part 3
z4ys replied to admin's topic in News Announcements & Important discussions
yeah less will be better -
http://forum.game-labs.net/topic/23594-server-merge-proposal/