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Everything posted by z4ys
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Make Diana accessible
z4ys replied to Reorx Redbeard's topic in Current Feature Improvement Suggestions
so you say everything is just related to permits? No permits = more players = more pvp/rvr = no complains = 42? -
Cumulative hotfixes for Seasonal Update: Treacherous waters
z4ys replied to admin's topic in Patch notes
Maybe not miles. But its a game its exaggerates for our convince. Picture below shows gusts on the ocean surface. -
Leopard Release Date
z4ys replied to USS Ambassador's topic in Patch Feedback and General discussions
could be the player raid indiaman. But cannot confirm -
Leopard Release Date
z4ys replied to USS Ambassador's topic in Patch Feedback and General discussions
Still hoping for the Bonhomme Richard as well -
Leopard Release Date
z4ys replied to USS Ambassador's topic in Patch Feedback and General discussions
Waiting for the HMS Leopard release after she was announced is like waiting the whole year for Christmas She always had my votes during the ship polls. -
318 On-Line....Time to worry?
z4ys replied to Ed Rose's topic in Patch Feedback and General discussions
One of the few who streams NA regular. There are not many to pick from. Furthermore most NA streamers seem to be russians. The only bias I can see is that in russia streaming games with tall ships is more popular than in other nations. -
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Fliege immer wieder auf den Anmeldeserver zurück
z4ys replied to Makrian's topic in Naval Action - German language
Würde ihn dennoch mal einen connection report machen lassen und @Ink eine forum pm schreiben. Klingt nämlich sehr nach Verbindingsproblemen. -
Flags, Flags, Flags - 2 - Flag proposals only
z4ys replied to admin's topic in News Announcements & Important discussions
Friedrich I. Preussen - Yacht 'Liburnica' Friedrich III. von Brandenburg)*11.07.1657-25.02.1713+König in Preussen 1701-1713Kurfürst von Brandenburg ab 1688Luxusyacht "Liburnica" von König Friedrich I. in einem Hafen. Der schwimmende Palast hat 100.000 Taler gekostet und hatte 22 Kanonen.zeitgenössischer Stich von Johann Georg Wolffgang (Kupferstichkabinett Dresden) -
You have been LOKI RUNE!
z4ys replied to kapteinsnabeltann's topic in Current Feature Improvement Suggestions
ships that have no chasers get area control when a loki joins -
Cumulative hotfixes for Seasonal Update: Treacherous waters
z4ys replied to admin's topic in Patch notes
Do not forget that cargo mission give no minus when captured or sunk. They always win. -
A lot of what you will read are my opinions, my conclusions. My opinions are based on my observations, my experiences. Different people have different experiences so have different opinions. Roughly summarised there are 3 groups of RVR player types within the NA community. The group of "Everyone else" is not taken into account for this proposal but those player might join the casual RvR'ler circle when this part of the game is more appealing to them. What kind of player is a semi (casual) and dedicated RvRler? Semi dedicated / Casual RvR‘ler Dedicated RvR‘ler he /she sometimes RvRs RvR isnt main focus of his/her gameplay RvR is main focus „small“ clan & solo player Part of a dedicated RvR clan puts small effort into RvR activity Invests huge amount of time into it Currently the semi dedicated and the dedicated players share one playground. But because those players are so different especially in their mindset it leads to situations like this... So in my opinon instead of trying to get both grps into the same sandpit and trying to make the casual RvR player play like a dedicated or a dedicated RvR play like a casual why not create 2 sandpits? In the following i will focus on the semi dedicated /casual RvR side, because thats the grp I count myself to it. Maybe @rediii (when he has space and time) or someone else can contribute to the dedicated part. So before I start the actual suggestion lets define the reasons why I RvR only sometimes. More specifically what I dislike/like. What I like What I dislike · The battle · Having a good time with a bunch of firends · The grp size · That a screening fleet of 25+ player is mandatory for the attacking side · That dedicated RvR clans can dictate RvR goals because (see points above) · Requirment of diplomacy (related to screening) So what need to change to offer a more pleasant experience? Player number requirement has to change The way to enter the portbattle. Hostility missions (bonus change) Before I talked about 2 sandpits. So its important to understand that not all ports will be like the proposed changes (offer semi screening protection, hostility, reduced player numbers). During the conquest week ports cant change their status of being semi dedicated or dedicated Semi dedicated ports obey proposal above Dedicated ports have the Hardcore rule set (see this link) What makes a port semi or dedicated? This could be achieved by port investments, revenue over the last week. Furthermore I think that ports should get "micro investments". Micro investments are investments that can be fulfilled by a small player number in a short amount of time (within a week) that offer the player unique chances for mods / books etc. Those investments are a onetime thing. So that there will always be pressure to conquer new ports. And it would create a resource sink hole beside ship building. A micro investment mission could look like this: Deliever 2000 coal + 1000 Iron + 3000 oak logs and recieve a Gold chest ( It have to resources that are not produced by the port) A 4 star mission could look like: Deliever 10 Bull sharks + 20 Parrotfish + 2000 coal + 1000 Iron + 3000 oak logs and recieve 2 gold chests.
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I got mine instant. It is sent by the author xsolla. Maybe check your spam? Otherwise try to get in touch with xsolla custom service.
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Questins about damage model
z4ys replied to Mr Pellew's topic in Patch Feedback and General discussions
before shotlogger was removed I always had desync in those situations (counted as hit) but did no dmg Carros shouldnt overpen here -
I dont understand all the frustration about the new added smart time multiplier. Personally I used the 5x to close in (still possible) and during the engagement 1x or 2x (still possible as well). Playing at 5x or even more during the battles just feels wrong. And I really hope that with added difficult lvl (for the campaign) that hardcore mode includes no pause function (except when opening the menu). Nonetheless should an "Auto solve" option for the campaign be added. In my opinion its a game about fighting (especially the Naval Academy) What is the purpose of rushing through the missions and even demand a 50x multiplier? What will be left? I do understand that the missions with low targeting tec are ultra annoying but asking for a multiplier is the wrong approach in my opinion.
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Seasonal Update: Treacherous Waters - Preliminary information
z4ys replied to admin's topic in Patch notes
True but nonetheless those gusts are so close together that even the short ones with 72% speed boosts overlap so that you get a new one before the old effect is used to 3/4 of their duration. -
Seasonal Update: Treacherous Waters - Preliminary information
z4ys replied to admin's topic in Patch notes
The thing about gusts is that they are to predictable which they shouldn't. Or shouldt they act as currents? -
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Seasonal Update: Treacherous Waters - Preliminary information
z4ys replied to admin's topic in Patch notes
Players cannot attack satellite ports but [Raiders] can. As long [Raiders] cant take ports (for 2 weeks) that aint a big issue but when they can conquer ports it means that every port needs a timer. While satellite ports are most of the time non profit ports does it lead to odd situations. I dont mind [Raiders] attacking satellite ports but their attack time should be linkt to the regional capital timer except the satellite port has its own timer. -
Every mission that has more than 4 units will crash at some point for me
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output log sent via email
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Development plans update - Second Half of 2019
z4ys replied to admin's topic in News Announcements & Important discussions
Finally the xebec haters that said she looks a Chinese junk can be partial right I really dont mind even that it means we could see junks in the west Indies. -
Es funktionieren keine HD Screenshot von Steam ingame. Benutz die ingame Screenshot funktion ich glaub das ist default F9. Check aber lieber nochmal in Optionen -> control