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Everything posted by Hethwill, the Red Duke
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Beat to quarters: Port battles return to War Server
Hethwill, the Red Duke replied to admin's topic in Patch notes
That's the limit. 30 minutes, max 2 ports away as per Admin post the other day. During flag tests it was increased to 10 (?) or something like that. -
Beat to quarters: Port battles return to War Server
Hethwill, the Red Duke replied to admin's topic in Patch notes
Think Clan first. Nation second. My 2 cents. -
Beat to quarters: Port battles return to War Server
Hethwill, the Red Duke replied to admin's topic in Patch notes
Can be done. Didn't say it is a cakewalk. I advise you to do it how you can. And a nation with 8 players CAN do flags and PBs. Clan of 8 plans for Conquest with 8. With so many argumentation against an obvious acceptable system ( not saying perfect by all means! ) and you guys using a crowbar to open a precision clock. I don't get it... i wonder if there's more to your words...that you'd like to share ? Like being cold and bloody honest about what you really want to say instead of just quoting others. -
Port battle transport testing on Peace Server
Hethwill, the Red Duke replied to admin's topic in Patch notes
Seriously better play Peace server now and then. Is very cool and totally different, very relaxing "single player". HDF don't aggro anyone. -
Beat to quarters: Port battles return to War Server
Hethwill, the Red Duke replied to admin's topic in Patch notes
Takes 4 players for a HDF. Most clans do with 6. All nations with 5 players can HDF for flags and try plant it in a 3k port battle. When small, think small. -
Beat to quarters: Port battles return to War Server
Hethwill, the Red Duke replied to admin's topic in Patch notes
@DonH -
That's the beauty of memes
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Beat to quarters: Port battles return to War Server
Hethwill, the Red Duke replied to admin's topic in Patch notes
They can. PvP Hunt Missions do have wooden chests in addition to other chests as reward. Not all do but you will find PvP Hunt missions that do. So... you go for chests if you want AND now you WILL go for the flags. -
Beat to quarters: Port battles return to War Server
Hethwill, the Red Duke replied to admin's topic in Patch notes
Thank you @admin I wish the new system is a blast. Stick true to your vision, make it happen. It will take a bit of time to get used to but it might actually work. Question: weight of flag item ? Question: 1 flag per HDF ? Question: what if player leaves clan, do flags bonded to him/her disappear ? further... Anything that promotes difficulty and extreme discomfort in meta gaming with alts cross nations is welcome. Very welcome. Honest players ( with 1 account, or with 2 or more BUT in same nation same clan ) do not see any problem with it. Obviously the usual suspects will cry and whine, but that's already a given. Nothing your team hasn't seen for years. -
Port battle transport testing on Peace Server
Hethwill, the Red Duke replied to admin's topic in Patch notes
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Fireproof sails?
Hethwill, the Red Duke replied to Magnus Baldur's topic in Patch Feedback and General discussions
Stable gunnery platform. Heeling is not a friend of the gunners. They like it steady and without roll. -
Shipbuilding Timbers Overhaul
Hethwill, the Red Duke replied to admin's topic in News Announcements & Important discussions
Please refrain from argumentation of War Server versus Peace Server. We all Naval Action captains in our own right. -
Maybe i'm wrong but i interpret the new woods as not being "ease of access" or "increased supply". Plain woods being extremely easy and abundant, seasoned being fairly difficult albeit abundant, new woods being rare and hard to come by. While it is true about the port camping, how can you camp a port where in the next maintenance there might be no drop ? This coming from suggestions pointing to no fixed ports dropping them but different random ports every day. Granted, more sailing for all accounts, alts or not. More risk to all accounts, alts or not, given the ships might get intercepted. But being intercepted means no loss, just that the woods been acquired by the enemy by different means.
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Shipbuilding Timbers Overhaul
Hethwill, the Red Duke replied to admin's topic in News Announcements & Important discussions
Many players do not use fir for that reason, because they want to fight. hint...hint... -
Patch: Timber. Shipbuilding, Conquest flag testing.
Hethwill, the Red Duke replied to admin's topic in Patch notes
Is working as per today's maintenance. -
Entered a Kill mission. Ship model still visible for a bit.
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Patch: Timber. Shipbuilding, Conquest flag testing.
Hethwill, the Red Duke replied to admin's topic in Patch notes
@admin Pass the stress test I am presuming and with high hopes that all the non used Conquest chests to be wiped and all unused test flags to be wiped as well. Just to avoid situation of Conquest chest hoarding, for example. And even Flag hoarding. Before new system even starts. And then render it all a mess because some fellows just amassed them to "loophole" the necessity to go hunt for flags when system is up. -
New Feature Proposals - RVR
Hethwill, the Red Duke replied to admin's question in Feature proposals and Gameplay Help Q&A
Port Battle order of battle in relation to Port Owner clan and friendly clans & Port Attacker and friendly clans right now an owner/attacker clan is just a entity. It may or not send ships to battle and rely entirely on friendly clans while retaining the power over the port. --------------------------------- Proposal is about having a order of battle for both Port Battle sides, whether the clan is defending a port it owns or being the attacker clan in a Conquest. Port Owner MUST participate with at least 50% of ships/BR for the Port Battle. Friendly clans may participate with the rest. Port Attacking clan MUST participate with at least 50% of ships/BR for the Port Battle. Friendly clans may participate with the rest. example: some clan attacks a port. for each 1 ship/BR they add to the battle, the friend clans can add 1. Same with defense, allies will add 1 ship/BR to the battle for each one that the port owner adds to the battle. So for a battle with 10 ships/BR there will be 5 of the main Clan and 5 of friendly clans. --------------------------------- This provokes intention of action and protects genuine clans from false ones ( false in the sense of being just a name with little force and simply wanting to control/deny a port to its own nation aka. meta alt clan )