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Everything posted by jodgi
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I've saved this for the right occasion, today is that day. Nah... I'm just scared. Will somebody please hold my hand?
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With the new patch 19 ideas!
jodgi replied to Tomasso il Fortunato's topic in Current Feature Improvement Suggestions
You have added your own definition to MMO. -
Will there be an OW model quality pass?
jodgi replied to Ahoy H.R. Matey's topic in Current Feature Improvement Suggestions
It's made to look proper good in battle instances. There will always be some level of jarring visuals with the OW time acceleration, it has to be like that in order to have a playable game. -
Notorious flag for people on a kill streak
jodgi replied to Fletch's topic in Current Feature Improvement Suggestions
Believe me, people would club seals to grind for that flag. Stuff like this is very iffy or meaningless in a sandbox. -
Compare tool.. for ships compare pop-up view
jodgi replied to Thonys's topic in Current Feature Improvement Suggestions
While you wait: -
Information on the open world patrol missions
jodgi replied to admin's topic in News Announcements & Important discussions
Any "meaning" always translates to timidness, running and general pvp aversion, we've done this for a long time now. People who don't like this aren't forced to do it. -
Information on the open world patrol missions
jodgi replied to admin's topic in News Announcements & Important discussions
I doubt anyone will bring a prized ship, and those that do will quickly correct their ways. Traders will simply avoid the active zone, or should. -
Take a breath @Donjuan Dimarco, your enemy is speedmods. I'm hostile to speedmods too. My enemy's enemy is my friend. Hi buddy! Wasa useless?! What did I miss?
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Information on the open world patrol missions
jodgi replied to admin's topic in News Announcements & Important discussions
9 out of 10 players in PvP OW likes to fight. It didn't take long after eco, loss and tiresome crafting was introduced before 8 out of those 9 were conditioned to avoid loss, and by extension: PvP itself. I don't know and definitely don't care about "the meaning" of it or how eco will be affected by this. If you're the tenth that don't like PvP you simply ignore this feature. It is extremely likely this will work to get the PvP ball rolling. PvE farming will hopefully no longer be the most efficient way to get shiny things and people pick up on those things really fast. Even if only half the active player base crawl out of their timid shell and start having fun fighting others it will be a thundering success. -
Hmm... So the 400k diff from current to new timer cost is where the line between meaningful and meaningless RvR lies? Just know I never cared about RvR. I don't need a reason to fight, fighting is my reason. I just want to shoot at ships. Maybe PvP missions, anonymous enemies and possibly some escape from eco/crafting with premium ships (!?) will make people want to go out fighting more than now? So what if you sink? You can get ten marks out of it at least
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Information on the open world patrol missions
jodgi replied to admin's topic in News Announcements & Important discussions
This is great! -
Indeed. This is one of the many caveats of full loot loss. I'll eat my dirty knickers if you manage to convince them to merge while keeping loss.
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Lol, ya, that adds up.
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Leave the sail force mods out unless you know how to calculate them properly (I don't).
- 1,340 replies
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You should aim at replacing me 😁. I try to hack it as best I can but you know your shit. Map, ship stats and profiles in one place would be great. The community is divided on the profile type. Some like the circle and some prefer the more readable but less pretty "normal" graph.
- 1,340 replies
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I do like it, it also looks great on mobile.
- 1,340 replies
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You could consider degree "rays" in the diagrams. I seldom want to compare just two ships, maybe have the option to do 4-5 ships? Have a look at at tanks.gg for inspiration...
- 1,340 replies
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Ah, this is fantastic!
- 1,340 replies
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You evaded to answer because you're only hot air?