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Everything posted by admin
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the limbo state will be very short. There will be 1-2 more patches before the release; one will finalize the localization, another one will be focused on overdue maintenance things like fixing bots sailing through land.
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There is no dishonesty. We truly believed in 2015 that XP should be safe and getting to high level ships should require up to 60 days. The leveling was sped up for EA and testing. That statement was repeated over and over because it was true. The XP was not affected for the last 3! years and we tried as hard as we can to not reset progress on anything - only one economy wipe was done over 3 years of early access testing. But times change the decision was made yesterday that the 2015 promise is bad for the game, and as soon as this decision was made - we made an upfront announcement. We are honest and clear. XP was safe for 3 years - but it is absolutely necessary that on launch the game starts fresh FOR EVERYONE.
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Mistakes yes. The promise to keep XP was a mistake - as when it was made the game was clean and fresh and not even launched (end of 2015), and we were young and unprofessional then. So when the developer makes a mistake he corrects it - so we corrected it. Stupid promise to give veterans an unfair advantage over new players retracted: Everyone starts at the same position on release (with the exception of skillbooks)
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if you expected the worst you would not be upset. It is also in that post. There was no "few short months" - you are making up things. This promise was made in 2015. And repeated because we believed it was true and good. But based on what we know on how valve promotes and features games on steam - it wont be good any more. Now we think that giving veterans advantage over new players on launch is a horrible idea .
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First of all calm down. This is a developer announcement and toxic language and forum rule breaking is looked upon more negatively here. Second. What happens to the new players after 1 month depends on what happens to new players on day 1. Happy players on day 1 = more players for longer. Veterans should not have better ships and crafting ranks on day 1. Giving veterans advantage over new players at launch was a bad idea.
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HMS Pandora is the reimbursement. Its an amazing DLC that will be given for free to all accounts, and then will be maid paid and very expensive. And lets get things straight. We did want to keep xp and crafting xp safe until we did not. We first wanted to give veterans and advantage against new players, but now we dont. we cant, keeping that promise is bad for the game, because all players must be equal on launch.
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There is no lie here, wake up. We wanted to keep XP (upfront), then we spend time and saw where it will lead you we changed that decision (also telling you upfront). Both decisions were true. But if new players buy a new shiny game they dont want to see first rates commandeered by vets against them. I know you understand this
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People also thought asbestos was good for your house. Yes we said it, but the previous proposal was thought to be great (and we defended it to the end) but we now realised that it will make things worse. Thus = Full wipe People on release are buying a new game. They dont give a **** about early access. The game will receive 1000x more impressions from steam on release (because they don't even rotate EA games on main page unless it is is featured). And we cannot send those new users to have non-consensual sex with veterans. Everyone will sail a cutter on day one (to get to pandora or dlc ships players will have to level up)
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DLC is yours until the music stops! Tutorial ranks will not remain - full xp reset will be applied on release. This decision was hard but it is best for the game. Only books/skill books will be recovered, as they were very hard to get. XP is easy to get if you pvp.
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