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admin

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Everything posted by admin

  1. In game HP is based on hull dimensions and quality of build. Constitution is almost equal in HP to Bellona.
  2. it is a priority to fix but it will take time so partial fix is better than none
  3. Joke Thats why you can change that status quo in 3 simple steps Raise hostility in that port Win the port battle Take the city [Optional] Hear the lamentations of their women in global chat. You probably dont even have to wait for so long. You can just take it right away when you find out they have it. On the serious note. If you know where resource are you can take it. The clan owners will decide what they do with it. We won't tell them what to do. It's theirs. Part of the game.
  4. Because it is easier to capture than to grow and nurture. Just look at the third world oil countries. You can theoretically create oil, but it is slow making it easier to declare war, or depose the government.
  5. They just grow. They are growing NOW, and will be discovered in some time in the future. You can grow things too You can try it yourself Woodpecker. You can grow tomatoes in your yard, and someone can discover them, given time
  6. US Super frigates were built so tough so they could be considered third rates - we finally came to peace to this (US players will remember heated discussions about it). Superfrigates = third rates Indefatigable has such high DPM and HP so it does not make ANY sense to be called a 5th rate. It's not a 5th rate.
  7. we have no confirmation to your statement. In fact more than half of group missions were completed solo. Group missions must provide challenge and require group coordination, which they will.
  8. The partial fix was applied - it will be easier to get in. Full fix this or next week.
  9. based on its hp and firepower its a 4th rate.
  10. main post updated all contracts will be wiped
  11. Main post updated, hotfix deployed
  12. Hotfix 5th March Captains - hotfix was deployed today on 5th March Optimization works were applied to shots and ship auctions (should not drop FPS as much as before) Daily patrol now grants combat medals Demasting through raking will be happening slightly more often than before New player - What to do - now lists mission and NPC locations United States and Constitution has been moved to 3rd rates Indefatigable has been moved to 4th rates Distance modifiers removed from repairs and some resources for upgrade crafting Rebalanced some prices in the admiralty Increased difficulty for group missions and tuned rewards (additional tunings will be done this and next week) Fixed bug of duplicate images for 2 flags in British DLC Fixed bug that was causing incorrect numbers of guns in ship decks (in equipment screen) Fixed bug that removed texts in challenges after rescaling Fixed bug that did not count the lack of crew on fleet ships Fixed bug that was counting kills in kill missions for hunt missions Fixed bug that was showing the clan resources to everyone Fixed bug for incorrect icons for doubloons in shop Multiple other localization issues fixed. Resource wipe will happen within 2 days on 6th or 7th march.
  13. not really because then you will be just attacked by light ships when you don't want it. solo class patrol means = you can only be attacked by the same class.
  14. it is in the game. you are probably using the custom file that is not updated (yet) by the community creator.
  15. Solo Patrols is the best thing that happened to solo pvp since launch But it also could be that SOLO patrol zones is THAT feature. That feature that everybody asks for, but then after its added, asks to add new things to it to use it, and then for something else - still not using it. If the feature is great is going to be used in the first day by many. Examples: New ROE: used by many - we see battles escalating over and over - giving exciting and even pvp opportunities for players New trading: used by many right from the start New group missions: used by many right from the start Delivery missions: used by many right from the start … Player @Gringo69rus waited in the solo patrol for the solo pvp for 2 hours. no solo pvper came. Everybody was in the patrol zones doing group things.
  16. how exactly clan forests will give an advantage to alts?
  17. whats up with trading? i have different stories
  18. In this case the you (not owning the resource) will be less compelled to capture them. If they change every week you just sit and wait instead of going for them. If resources change every week, you also will feel less compelled to defend them - because what's he point to defend if they are going to disappear and maybe be found in your other port.
  19. general feedback goes to another topic. This section is for combat only.
  20. please post in general feedback topic and provide screenshots
  21. Captains. If you have worked on the localization files creating awesome community translations - you need to update the custom file to the latest versions, as there were changes in the main file. For example The input message that was required to be typed into when closing outposts was replaced with the numbers (date of game launch) to simplify the localization works Previous message - type CLOSE or Type DELETE New message - type 190116 If a player uses the community custom file he still has the CLOSE message in other languages if he is using the custom file translation.
  22. Several addressable findings so far. Carronades are too strong due to pure weigh/area model and need to be adjusted. Long guns are good but we cannot find any logic (especially knowing that they are only crafteable by players). Demasting through raking starts too late and by the time you can demast through raking the target is already dead. As a result We will lower the carronade damage but keep their splinter damage high, to support the theory that smashers are good for creating splinters and not so good for destroying the hull completely. Long gun damage will be increased to support the theory that higher energy = more damage. Medium guns will receive slightly increased splinter damage. Structural support of masts will start being damaged earlier.
  23. Weekend hotfix Fixed the bug which caused structure to become invulnerable after repairing.
  24. NA is our first game. We never made massive multiplayer games before This promise stopped making sense, and everyone knows that It is better to launch in the clean slate. It is a great litmus test which shown everyone the landsmen who only care about their XP and do not really care about the game long term state. Quick reminder. The game is in alpha, is in early access and based on these two facts everything might change.
  25. Nope. the current storage of doubloons players have can provide for 1500 live oak/white oak first rates. (even if they stop doing any missions and looting). But as i said we will see, and change prices accordingly.
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