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Everything posted by admin
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TESTBED - Port User Interface Feedback.
admin replied to admin's topic in Patch Feedback and General discussions
I feel your pain. but i would suggest first to post your screens and explain where it does not work for you with specifics. (Especially referring to your screen sizes. We might be able to improve or fix it. -
TESTBED - MISSIONS FEEDBACK
admin replied to admin's topic in Patch Feedback and General discussions
some day some day.. the problem with OW generated content is that other players can steal it from you (if it is not in the instance). So such messages can only happen as notices - not as missions that you take Like - rare capturable christian fleet with indiamans full of gold doubloons spotted in the gulf. Its a sighting but everyone can use it (you may never even see it - as there could be a large player fleet nearby). -
I am sorry but due to a huge amount of messages we no longer able to read them all in full. We offered you a donation ourselves when you contacted us. You have not provided any specifics (what prizes you wanted) when we did so so. After that we only received one letter which started as a question "when is the economy patch". It did not look like the request for prizes and did not have any other specifics. We did not have an answer on when the economy patch is. TLDR This is how it all looked Would you participate Yes - awesome - we will When is the economy patch? ….. So it feels very weird now. .. we always participated in large player driven events when we could. Thus we had to respond to this post to make sure everyone knows that if you have a big and interesting event a lot of people will participate in WE WILL provide interesting and awesome prizes (you may even propose new upgrades based on the event - like hurricane planking in this case". BUT we will only provide them if organizers are actually committed and are persistent to get the event done. Topic can be locked as it seems the regatta is cancelled due to drag and drop
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TESTBED - Port User Interface Feedback.
admin replied to admin's topic in Patch Feedback and General discussions
i am sorry but its just your opinion man. Buttons are somewhat explanatory and once you know for example that Red building from bricks that looks like a british warehouse is a warehouse. Weights symbol means the Store (weights were used in stores) Open journal means mission journal (captain used logs, which looked like a book) and the hammer means the auction (also happened) you wont need additional hotkeys because you click them couple of times and remember. (Will take some time maybe) They are forever confusing only if a player has short term or long term memory deficiency, but we elegantly handled this case with tooltips. We have a tooltip and a confused player, who for some reason cannot remember anything in a week, can always put mouse over it and instantly remember - "aha - hammer means auction, where i can "put or view ships on sale", how could i forget, Thank god developers thought of me!" -
TESTBED - Port User Interface Feedback.
admin replied to admin's topic in Patch Feedback and General discussions
This is not a priority and not going to be addressed in the foreseeable future. We know what needs to be done to get the game to release and get more players and building textures will the minimal impact on player numbers. Thus = spending time on capitals = less time for pve content for example. -
TESTBED - Port User Interface Feedback.
admin replied to admin's topic in Patch Feedback and General discussions
All buttons in all UIs feel new at first. And over time you will figure out which box to click. And it is a common incidence that interfaces updates cause a lot of pain. Nevertheless we know that majority of MMOs (if they are not on consoles) still rely on hotkeys and icons and windows system feels better once you get used to it. Its just changing pains. -
TESTBED - Port User Interface Feedback.
admin replied to admin's topic in Patch Feedback and General discussions
could be.. we just thought it would be more intuitive and declutter the right click options. -
TESTBED - Port User Interface Feedback.
admin replied to admin's topic in Patch Feedback and General discussions
i dont understand why you need to set as main you can repair all ships in the current port using the navy interface (CROSSED ANCHORS) click on ship click repair -
TESTBED - Port User Interface Feedback.
admin replied to admin's topic in Patch Feedback and General discussions
leadership parameter was in game for like 2 years -
TESTBED - Port User Interface Feedback.
admin replied to admin's topic in Patch Feedback and General discussions
No. Its not going to be the selling point of the game. And it is not going to be important. It is just one of the "good to have in theory things", like the ropes sometimes going through sails, that we will ignore and focus on whats really needed- localization and a great variety of pve and pvp content. If this variety will make money then we will consider graphical upgrades. But right now its good enough. Focusing on textures when there is lack of content is a waste. 3d boarding with real soldiers will have 100x effect on the selling points compared to what texture police thinks we should do with good enough port buildings.- 609 replies
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TESTBED - Port User Interface Feedback.
admin replied to admin's topic in Patch Feedback and General discussions
We will just move the ship further to the sea.. Majority of vessels were stationed in the harbor and were not close to land. We have no plans to overhaul the textures for ports at this stage as it is not the priority and is not going to be as majority of players care about other things. -
TESTBED - MISSIONS FEEDBACK
admin replied to admin's topic in Patch Feedback and General discussions
missions change - pattern remains for kill missions. if the port only allows kill missions for 6-7th rates of 1-3 stars difficulty - you will only see such missions in this port (they will change after update but will still be 6-7th rate missions of 1-3 star difficulty -
also thinking about adding the pumped BICEPS flag version what do you guys think
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test run
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polish flags question please can someone clarify the differences between the flags (some of them have swedish insignia (blue crowns and crosses)) and some dont
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TESTBED - MISSIONS FEEDBACK
admin replied to admin's topic in Patch Feedback and General discussions
We want the players to not be forced to stay in game and finish the missions at their convenience. Challenges though have a time limit (week or day), but limited kill count gives a chance to take a top position to players with limited time. -
TESTBED SERVER - PATCH 27 - Port UI testing - SERVERS LIVE
admin replied to admin's topic in Patch notes
Hotfixes this week (25-28 Sept) Ship is now better positioned near piers in most ports Fixed bug blocking creation of the consumables Fixed doubloon requirements for some ships Fixed bugs blocking purchase of some items in the admiralty Reward chest was renamed to Money Chest Outpost management added to main navigational panel Clan warehouse management added to main navigational panel (in port where clan warehouse is located) Prices for resources in buildings updated (lowered) Weekly challenges rewards updated Tow to port removed from open world - it now only appears if you are stuck in shallows and cannot sail at all Fixed the bug that did not apply knowledge to ships that were not set as main Multiple other minor fixes applied. -
TESTBED - Port User Interface Feedback.
admin replied to admin's topic in Patch Feedback and General discussions
Yes. They definitely can get smaller. (sorting is coming) -
TESTBED - Port User Interface Feedback.
admin replied to admin's topic in Patch Feedback and General discussions
Current problem of warehouse and hold is too much empty space. And moving resources back and forth requires scrolling . We are already fixing it. Resources will drop where you drop them (not the empty space like right now) and will reposition in alphabetical order only after you close or sort. Regarding the usability of grid vs list we will consider it after we localize and than will make it a lot more compact. Maybe we need to crowdsource icons ))) then we can add a grid (main reason for the lack of grid is lots of art work is required for good - readable - and recognizable icons). Thus the list. -
TESTBED - Port User Interface Feedback.
admin replied to admin's topic in Patch Feedback and General discussions
considering it.. -
TESTBED - MISSIONS FEEDBACK
admin replied to admin's topic in Patch Feedback and General discussions
You can learn to sink 4th rates in 5th rates with some practice. -
TESTBED - MISSIONS FEEDBACK
admin replied to admin's topic in Patch Feedback and General discussions
chests will be present in missions but not so often as now. (we need to test en masse) -
TESTBED - MISSIONS FEEDBACK
admin replied to admin's topic in Patch Feedback and General discussions
will be fixed -
TESTBED - MISSIONS FEEDBACK
admin replied to admin's topic in Patch Feedback and General discussions
Its a testbed . Chests are there for testing and rewards are increased