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Everything posted by z4ys
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Patrol missions, ganking, line-ships and rewards
z4ys replied to jodgi's topic in Current Feature Improvement Suggestions
do you would consider 6 * (100BR) vs 1 (600BR) fair? -
Patrol missions, ganking, line-ships and rewards
z4ys replied to jodgi's topic in Current Feature Improvement Suggestions
BR alone is a lie -
Patrol missions, ganking, line-ships and rewards
z4ys replied to jodgi's topic in Current Feature Improvement Suggestions
Always wanted to go away from the fix pot size we have for so long now. Sharing the full pot through all people reduces personal reward yes sure. But reward is although keeping your ship + having the taste of victory. Considering that makes ganking the way to go. In the one hand to make people fight outnumbered the profit has to exceed the personal pain threshold. In the other hand to make ganking not desirable the only gain should be personal victories. Therefore i like your suggestion. -
Conquest Patrol Missions
z4ys replied to Slim McSauce's topic in Current Feature Improvement Suggestions
first flaw - take a mission for a port far away from everything and win a VM -
i have the feeling a lot of shots with start and endpoint to close to each other result in unsync shots therefore dealing no dmg. At least that was one issue i had as shotlog was still ingame
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PVP missions. A huge Success?
z4ys replied to Slim McSauce's topic in Current Feature Improvement Suggestions
Due to the fact that these battles always stay open and all players are located at the same spot alt farming is hard. Furthermore you have all players at one spot and impatient players can get into action really fast. Sure as OW loving player i dont like them but when you look at player like @jodgi they seem to love the concept. But in the end I hope that they give us OW users a chance to interact with the moba crowd while in small and large battles they just would disapear in port. This way they show them "Hey there is something else then just clicking *to Battle* its called OW". Maybe they try it out. Like "We" OW users tried out the patrol even we dont like the concept. -
how should we know there is no info about that in your post.
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What ship did you try to tag and what ship you were sailing?
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PVP missions. A huge Success?
z4ys replied to Slim McSauce's topic in Current Feature Improvement Suggestions
On paper yes. But what you miss in event zones is the thrill of the unexpected. Thats what makes the game so good for me and what seems @Wraith likes as well. You miss one point. They give us OW users to chance to interact with the moba crowd while in small and large battles they just disapear in port. This way they show them "Hey there is something else then just clicking *to Battle" its called OW*. Maybe they try it out. Like "We" OW users tried out the patrol even we dont like moba. -
PVP missions. A huge Success?
z4ys replied to Slim McSauce's topic in Current Feature Improvement Suggestions
Actually you can press "mission" -> join fleet practice so you really dont need to leave port. -
PVP missions. A huge Success?
z4ys replied to Slim McSauce's topic in Current Feature Improvement Suggestions
Thats history. Current game goal is making pvp a valid way to make (your own) progress. What we can start asking is to make the game a 3 way to heaven game. Therefore pvp al a moba, rvr a la meaningful conquest in dynamic campaigns and pve a la crafting. That are 3 ways to progress yourself. 3 Ways that should be equal hard to achieve. (unequal we saw over the past years as pve was more rewarding as pvp) -
PVP missions. A huge Success?
z4ys replied to Slim McSauce's topic in Current Feature Improvement Suggestions
fear of loss or losing > everything -
PVP missions. A huge Success?
z4ys replied to Slim McSauce's topic in Current Feature Improvement Suggestions
Thats the meaning of it its for the moba crowd. NAL is no more. I agree. People will always join the stronger side or keep looking for an other battle only if they are in a grp that would fill the missing BR they may join. It may funny if you only could press join and you get randomly assigned (in a balanced way) to a side regardless of your nation. -
PVP missions. A huge Success?
z4ys replied to Slim McSauce's topic in Current Feature Improvement Suggestions
The difference to OW between patrol is the Yolo attitude in patrol battles. Thats why I dislike moba. They are like fleet pratice with reward. Both dont appeal to me. I dont fight for reward i fight for the thrill. -
PVP missions. A huge Success?
z4ys replied to Slim McSauce's topic in Current Feature Improvement Suggestions
pls no. The patrol is its own part of the game. -
PVP missions. A huge Success?
z4ys replied to Slim McSauce's topic in Current Feature Improvement Suggestions
maybe they calculated chances for zones to drop by player acivity and antilles has lowest player numbers therefore lowest chance to drop? -
PVP missions. A huge Success?
z4ys replied to Slim McSauce's topic in Current Feature Improvement Suggestions
For me the pvp event zones are nothing special. Hardcore moba like it is doesnt appeal to me so for me they are of no use. But like admin said people that are looking for instant action will love them while the others will still sail in ow for the thrill and the unknown. -
Why is that important? Does drop rate feel right? Yes or no? If "yes" no more questions its not important when it got reduced. If "no" then start to complain and change of drop rate matters.
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Make Naval Action more realistic
z4ys replied to AlonsoC's topic in Current Feature Improvement Suggestions
to 1 and 2: We had that in Patch 10.X minority liked it to 3: You want realistic features but you want arcade stuff like always open battles? There you lost me. The OW is more timecompressed then the battle ini. While in OW you can sail huge distances in no time you cant sail the same distance in instances. So why should the battle always stay open? That makes no sense. Battles close to protect the players for the difference in timecompression. But i understand that in pvp patrol area the battle stays always open - its for the moba crowd. to 4: Agree to 5: there is no difference in building over time or LH. LH take time to generate. Same time a building progress would need. LH system is more player friendly to 6: why not i am up to test it. to 7: i am up to test that only bottom sectioncan be repaired but i tell you nobody will love it and makes mastshooting the only meta. Stronger mast - no look at ship/battle paintings to 8: no fake feature nobody will use it because of loss to 9: yes pls bring back storm to battle to 10: no due to abuse to 11: hope we will gte back trade missions to 12: that makes no sense regarding more realism. ships were equiped with enough food the time we stay normally at sea with our ships would barely stratch the ships provisions. So you actually asking for an arcade feature. to 13: its already worked on. -
bottle drop rate is fine compared to the loot you get.
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I think battles will still look like this 1200BR vs 100BR. The change doesnt solve the issue that people want to join the "winning side" they will just look for an other battle. When entering the patrol zone without an active grp you have a 3on3 RoE means battles can have at max a 3on3 When entering in grp you can have up to 6on6 fights When entering with battle grp you can have at max 25v25. Regarding that you know what you will fight at max
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With the new patch 19 ideas!
z4ys replied to Tomasso il Fortunato's topic in Current Feature Improvement Suggestions
How does it suit me? I cant attack noobs only and avoid pros anymore But i still support it because we see what new players see. A world full of targets and friends within my nation.