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z4ys

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Everything posted by z4ys

  1. 1on1 area and 3on3 area at different locations like the rookie zone once ;-) + Finally a reward system that scales and highly discourage ganking
  2. Goal= pvp mark + to show NAL will be the better arena game
  3. You will get farmed by Grps regardless like the good old pvp zone time.
  4. What will be the difference between NAL and NA in the future?
  5. Tbh all the restrictions sound like NAL stuff and are arena like
  6. ECO perk: tender boat - increases looting range by xy meters Increase dispersion of stern chaser because laser guided systems werent invented yet
  7. Decrease tag timer + decrease tag circle because of ow speed and it makes tagging more enjoyable
  8. i fear we will only see an asset wipe
  9. If you wait you will have to buy the forge paper dlc
  10. I was told that many people on the pve server enjoy it to sail around and not only be bound to the carezone.
  11. I would say trinc because of most possible poods mounted as 5th. 4th might be coni.
  12. I prefer this in case the war would take place during a time both paties can be on and if its not like hostility bomb (sail once and get 100%). Otherwise it would just bring back boring night flip and ways to prevent pvp. if this is to complex i prefer
  13. Rename "Fleet Control 1" to "Prize Crew 1". No Prize crew no capture no stupid demands to make fleet control a default perk.
  14. make Block A block B and C and let everyone choose flags like in NAL. So any block can be any Nation and you can always sail with your fav flag and even add more flags.
  15. in this case i didnt blame the game mechanic And true even with repair mods the other side should have won. But why didnt they? Are they such bad players?
  16. we have a name for liq "retard magnet" looks like we really need the tutorials and exams. stuff like that should never happen something looks really broken.
  17. how can he have almost full health?
  18. I am talking about the war supplies bombs. Gather, sail once change timer. At best do that when your enemy is sleeping. If you would have to do that during defender window and it can't be done sneaky it might actually be fun and lead to pvp. Just don't make it a mechanic to avoid pvp. That's all.
  19. When the timer can be changed within hours aka offtime then it is a bad idea. If the timer can be changed for an effort over days it might be fun when attacker and defender effort overlap. Otherwise why timer at all.
  20. Sometimes the mission is located out of the carezone. But the players are able to join from inside the zone. That let them think the mission was in the carezone but what counts is the location of the battle. So always check if mission is located in the zone by sailing into the mission symbol.
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