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Everything posted by admin
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Brig should be the starting ship
admin replied to Slim McSauce's topic in Current Feature Improvement Suggestions
after new tutorial exams are added surprise/renomme/cerberus will be starting ships (if you pass the exam of course).- 47 replies
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Странно вообще то Сначала в одной теме линкуете книгу в которой написано что корабль спокойно мог идти на staysails Потом вам когда эту же книгу используют как пример -- она становится не актуальна и появляется какой то другой источник Тот ваш референс можно использовать или нет?
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Patch 17: Finalization of the sailing and combat models
admin replied to admin's topic in Patch notes
From your post players could think that there was a mistake in SC THIS patch Please discuss THIS patch in THESE patch notes. Please avoid confusing players There were no mistakes in SC or Hermione this patch. regarding posting numbers. numbers are in game - they don't have to be in patch notes. They are not hidden and players are not really blind. They can see updated speeds in game. Please avoid derailing the patch discussion going forward. -
Patch 17: Finalization of the sailing and combat models
admin replied to admin's topic in Patch notes
You should look at PUBG percentage Majority of of those 35% are unhappy with the way we talk on the forums. It can be fixed easily, by stopping talking on the forums? -
Patch 17: Finalization of the sailing and combat models
admin replied to admin's topic in Patch notes
Who the hell told you that this was an accident. And who told you that SC and LH were mixed up? Please stop making up things out of thin air. -
Patch 17: Finalization of the sailing and combat models
admin replied to admin's topic in Patch notes
The idea is that clans will be able build and rebuild changing positions those ports and towers. That you can scout by attacking NPCs or players and investigating the surrounding areas. But hey. Seems like you don't want developers to share their ideas to the community. -
Patch 17: Finalization of the sailing and combat models
admin replied to admin's topic in Patch notes
In general only 35% of players do not recommend the game, there of course will be players who hate somethings or everything. In terms of patch notes we know that some like our approach to patch notes. some dont. We are not accepting the general industry trend of treating players like they are toddlers and all have to be chewed and explained in detail. We believe that content has to be found out by playing or planning. In this particular matter we want shallows to play more role in that battle In the future we want to make circle locations shift over time (indicated by towers that also shift) so players have to scout locations of towers to determine objective locations.- 212 replies
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Patch 17: Finalization of the sailing and combat models
admin replied to admin's topic in Patch notes
it is common sense in early access we deploy as soon as main part is ready - it is a lot faster this way. I am sure you are enjoying new curves for frigates and I am sure you are not not really upset because today 74 br is 5pts higher than bellona due to higher close range DPS at max .cal. -
Patch 17: Finalization of the sailing and combat models
admin replied to admin's topic in Patch notes
Wasa BR was 250 for like 6 months? -
Patch 17: Finalization of the sailing and combat models
admin replied to admin's topic in Patch notes
yes and no BR from this patch will depend on the formula. Formula will adapt as we go - thus BR will evolve over the next week or two. BR changes are intended but numbers are not final. We deploy patches as they are ready and some undeveloped or unfinished features will get it in parallel. The player overreaction is exaggerated no-one will remember the issue in 30 days.- 212 replies
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RUBLI/EVIL - Русскоговорящие "Береговое Братство"
admin replied to Gamover's topic in Кланы и Гильдии
пора имена прятать за деньги))- 1,211 replies
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Port Battle timer cool down
admin replied to Sir Texas Sir's topic in Current Feature Improvement Suggestions
It will be much easier to set the price to change the timer (like 50 pvp marks) or 1 million dollars . -
Patch 17: Finalization of the sailing and combat models
admin replied to admin's topic in Patch notes
Regarding BR The formula needs some minor tweaks to incorporate Spike damage, and dps at 500m. That will make it perfect and will fix some strange differences. -
Patch 17: Finalization of the sailing and combat models
admin replied to admin's topic in Patch notes
Google Nicholas Pockock and open images. This guy was on the Combat ship during Glorious First of June. There was another painted with a very complex french name. he was also a combat photographer painter. He also is famous for his after Trafalgar battle damage album Ship that took raking damage (that we like to link and talk about when people ask us why we dont have huge holes in hull like in Total war). -
Patch 17: Finalization of the sailing and combat models
admin replied to admin's topic in Patch notes
No Captain. Solo engagement had same % of demasting in sustained combat. But there is always a counter. You can fit your ship against similar opponents to never get fully demasted. You cant against much heavier ships. -
Patch 17: Finalization of the sailing and combat models
admin replied to admin's topic in Patch notes
please dont insinuate. BR is based on hp and sustained dps, formulas dont throw dice. -
Patch 17: Finalization of the sailing and combat models
admin replied to admin's topic in Patch notes
it was not rare at all, in fact majority of battles ended up with full or partial demasts -
Patch 17: Finalization of the sailing and combat models
admin replied to admin's topic in Patch notes
yes of course. thats probably why Wappen has the best PVP k/d on Caribbean, because its dps that exceeds 3rd rates does not matter. -
Patch 17: Finalization of the sailing and combat models
admin replied to admin's topic in Patch notes
Formulas will of course need additional tweaks Right now max caliber sustained DPS has 50% weight and sustained DPS is bigger for 74 compared to Bellona. Which means at close range max caliber 74 destroys max caliber bellona faster than bellona destroys 74. -
Captains Final part of the sailing model and ship stats tuning have been deployed. Battle ratings for vessels have been updated based on their strength and close range sustained damage Sailing model and wind polars After testing and monitoring the usage of ships we have decided against exaggerated curves for vessels and have moved to fully historical sail composition. previously we buffed downwind or upwind performance to create differences, which caused some ships to become useless or less useful. All sails area have been recalculated based on their optimal and potential sail area, that could be achieved by the captain by trimming or adapting his sail plan, within constraints of ship mast lengths and yard lengths. As a result majority of underperforming vessels will now perform better and in general will have a much better sailing profile. Speeds have been updated for lighter vessels and majority of light vessels have received a speed buff. Ship with more spirit sails received more buff to frontal yard power. HMS Victory performance against the wind have been slightly increased. Wasa (Kronprins Gustav Adolf) hp increased and displacement recalculated Turn rates have been updated based on improved turning calculations model Buffs USS Constitution turn rate have been increased Nerf Trincomalee, Belle Poule, Renommee, Cerberus, Mercury, Snow turn rates have been slightly decreased. Other tunings Epic events ships chests contents have been improved (gold, silver and epic) Explosion damage have been updated based on the ship size and powder room contents (magazine size) Cannon loss (damage to cannons) increased in the following cases raking damage broadside damage (if broadside is heavily damaged) Cartagena Planking now gives 5cm thickness bonus and 2% mast thickness bonus. Bugs fixed: Rigging specialist inconsistent bonus to % of repairs fixed. UI work continues. We currently are working on the OW improvements (missions, battles and other entry windows). Discuss.
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its not a game issue. Its Valve. We use steam/valve authorisation servers and they are having problems.
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http://downdetector.com/status/steam/map/ steam is having problems last 2 days. Global problem. Maybe because of the lunar new year sale happy new year btw.