defiantely would like the game to be a sim, at least as far as the ships and enviorment behave and interact. Sea swells, sounds, wind, currents would all be nice to have modeled. The ship should be influenced by these things as well as the skills, training, and motivation of the crew. I would like to see very realistic ship handling, gunnery, etc. Real world risks such as fire, mutiny, boarding, etc. would all be outstanding in my little world. I also know thats asking a lot of the devs. One of the nice things about DCS flight sim is that it can be scaled for the casual player and the simmer. Maybe that would be a good option here too.