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Ink

Developers
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Everything posted by Ink

  1. Ink

    Press Gang Bug?

    At the moment it gives you crew within battle instance only, with the recent changes in boarding it might be not that effective though.
  2. Captain, please log in and check, in case the ship has been disappeared, reply here or contact me ingame (character Ink) or via private message
  3. Captains, it will be fixed in one of the next hotfix patches
  4. What OS version do you have, 32 or 64 bit? In case you have 32 bit OS, launch "Play Naval Action Beta (x86)"
  5. Ink

    more group list

    Have try to restart the game? The issue is still there?
  6. Captain is being helped, please log in and check if the problem is still there
  7. Ink

    Fix this overlay

    Thanks for the report, this is a know issue, will be fixed within UI rework
  8. Ink

    Servers down?

    Captain, once it happens again, please either run connection test report via Steam Launcher (4-th option) or check it manually by: open Windows Command Prompt (press Windows + R and type cmd, press enter afterwards), type (for PVP 2 US): ping 172.93.104.50 -n 25, then check the packet lost statistic.
  9. Ink

    officer reset

    At the moment it works like that - once you reset perks, experience resets to the start of current level
  10. Ink

    Clan Leader Gone

    At the moment there is only one option - the current clan leader delete his character, then leadership will be transfered to an officer. We might add some options in the future to adress this issue.
  11. Pray has no relation to this issue, it is a local instance crash
  12. As it has been said in the 9.94 patch notes, holds are rebalanced for all vessels, it is now closer to historical hold sizes. The numbers aren't in final state yet and might be tweaked in the future. Also, new perk has been added, Hold optimization – 20% more hold weight
  13. Perhaps you got other yachts from the pvp-3 eu merge event as redeemables? You can redeem a yacht in one day period
  14. Ink

    Chat problem?

    Do you share 3 mb bandwidth with other devices or PCs? I mean, those lags might be caused by heavy download on another device
  15. Captains, regarding 36 pdr pen values - it is a bug related to UI only, will be fixed
  16. Ink

    Chat problem?

    Captain, this is your tracert route: 1 1 ms 1 ms 1 ms 2 1216 ms 1244 ms 935 ms 3 939 ms 1630 ms 1061 ms 4 1101 ms 1107 ms 1117 ms 5 1457 ms 1038 ms 1215 ms 6 1054 ms 904 ms 1078 ms 7 2160 ms 2143 ms 1144 ms 8 2168 ms 2388 ms 1647 ms 9 1621 ms 2868 ms 757 ms The test has been passed but those ping times are really wierd and could also be the reason you've got issues in NA and other MMOs, you might need to contact ISP to check your connectionWhat type of connection do you have?
  17. В будущем мы планируем ввести еще одного офицера для небоевых перков. скорей всего, трансфер будет осуществлен по типу объединения EU3 PVP и EU1 PVP в мае - имущество игроков будет перенесено на сервер PVP One EU в качестве redeemables. Подробнее можно ознакомиться тут
  18. По поводу нововведения, связанного с передачей боевого опыта корабелу: Игрок на собственноручно построенном корабле дополнительный опыт получать не будет. Отрицательный опыт не передается. Опыт начисляется только игроку.
  19. Check this post for a workaround
  20. Captain, could you please provide more details, have you contacted your ISP and what did they say?
  21. Ink

    Chat problem?

    Have you recently intalled any software like antivirus or firewall? It may block connection to chat or to the whole game. Please, check the general workaround for connection issues:
  22. В ближайшие 1-3 недели персонажи c PVP2 US будут скопированы на PVP1 EU, если по результатам большинство игроков с PVP2 перейдет на PVP1, оба сервера будут объединены. По интерфейсу пока нет окончательного решения
  23. Captain SeaMist, once it happens again during a battle, could you please alt-tab and open Windows Command Prompt (press Windows + R and type cmd, press enter afterwards), then type: ping 89.163.254.200 -n 25 (for PVE server) Check the packet lost statistic and reply here
  24. We simulate sail groups separately. Every sail group provide realistic behavior at their points of sail and position to hull (including side forces). e.g. if your staysails are damaged by cannon fire you only lose speed at the angles where staysails interact with wind. If you have lost sails on your front mast it will not provide enough bow side force from wind when turning or tacking. check those videos: Captain, as soon as it will be ready to announce, it will be done We do not know yet, any optimization might be done closer to relise but at the moment there are other priorities
  25. Captain, please check private message for further instructions
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