*shrugs*
Doesn't affect me and I see it as a good thing. Many offensives were planned based on the assumption of - attack friendly smuggler, teleport warship, return to port, teleport to outpost, sail out and fight.
Served no one purpose in a game intended to be a representation, to a hobby degree, of the complexities of age of sail combat.
If it stirs a lot of comfort then it is a good thing and truly nothing of importance was lost.