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Sir Texas Sir

Royal Society Member
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Everything posted by Sir Texas Sir

  1. Could we bring back the attack your friendly nation and you become a pirate? Or if you get way to much bad rep you turn into a pirate? Can only be cleared with forge papers, but of course after paying a hefty fine. Cause what is a Pirate? A privateer without a job.
  2. Want to know how to make it work in OW, make it like the log out timer, your ship has to sit still for like 2 mins. That way you can't just poof and escape, gives plenty of time for folks to tag your, but honestly I think it's better to be from the port like it use to be any way. Please do not remove chat, your still not doing COMS right. GET SOME MODDERS THAT ACTUALLY DO A JOB AND NOT KISS STAFF BUTTS OR NEVER MODERATE CHANNELS. Remember PvP2 went a year pretty much with zero moderators. Hell even do the clan leader thing (it prob needs to be more than just the leader). Make it if you get to many marks against you and the leader does nothing you auto loose chat privalages or something. The problem is your report doesn't break down the reason for the report like other games. Look at WoW, when you report some one it allows you to say if they are a bot, abusive player, cheating, afk, and other things. The report should be someth ing like that to break down the infractions. Those infractions can be pointss and if your get so many points you get an auto ban for certain amount of time. The more server infractions goes to staff and they can pick if it's a perma ban from chat or the game. Also Moderators should not be a player.....it should be keep seperate so some one that is playing an account all the time can't abuse the mode acount for in game actions. The only way I can see removing global is if they went to regional chats and had a proper auction house that is in free towns and lets you see what is in other freeowns. We still need buy orders for ships and such too that has yet to be put into game. I would also just have an option to turn off battle chat. Some times it's the only way to chat with the other team when you want to call a fight a draw or go after some one else out side that is a bigger threat. Some times you just want to ask how some one been cause you haven't seen them in a while. This way folks that get butt hurt about chat has the option to just turn it off.
  3. It's a random chance of a note or chest.
  4. Yah yesterday when I logged on at sea in my Routable I was sorounded by a group of 6 russians. I figure I would log out and than just try hunting. Well they tagged me after a good chase and since it's a DLC ship I just surrender at start. Wasn't going to waste my time trying to fight 6 players at once. My issue is not the event is self, it's how much time you take to travel to them. Leaving from a freetown is almost a death sentence cause they camp them out and watch for any small groups or solo leaving. The solution would be just not have areas, put the ships all over the place randomely for the days the events run and it wouldn't become nothing but a gank feast for them jumping solo players and thoes wounded from fights. Still a risk but they won't know exaclty where to stay and wait. I done all three zoens between PvP and PvE server and they are at all three. As I told @admin the events are fine, even though I'm still pissed about the AdR not beiing a craftable ship when it was promised as one. The issue is they are only in three zones that some don' have ports clear. The free towns are death traps so not best to leave from them. It's just frustrating that you sail across the map to get ganked by a bunch of guys. Even more sad is when you see more than one group and they don't fight each other, just picking off easy targets. RNG hates me, I had never gotten any of those two guns. I get either the other guns or crappy random loot drop. That is why I hate how the ships are crap after you fight them. If the loot was worth it we wouldn't bitch about the condition of the ship, but not every one gets the best loot.
  5. I know before the Victory if you have all the DLC's you got the Yacht. I was wondering if the folks that all ready had it got something else? Prob not, but would be cool if those folks got like a special skin maybe? I would actually like to see some aniversary skins for folks that have played the game 1 year, 2 year, 3 year (are we at 4 year?)
  6. Some of us actually have jobs and real lives. In the last 6 months I prob had maybe 6 days off so telling me to make time is BS, not every one has time to just make. The problem is after you travel an hour or so to these zones you come to hunt PVE not in a PvP mind set so you can get one of these rare ships (one of which should be craftable but Admin's shady arse got his panties in a wade and wants more money, I mean reviews, it seems). Than you get into a fight, normally out number cause these guys don't like to fight fair or they jump into your fight when you half damaged or low on repairs. People than get frustrated cause they wasted the few hours they have. Than they stop playing and what you end up with is a dead game like we have that slowly looses player base cause the few that come back for these events only get turned off more. I can care less about loosing a ship or doing PvP if it wasn't that I just wasted an hour and half sailing to those zones as there is only three of them and not every one has ships in those areas. This is how you end up with negative reviews not positive.
  7. Well another hour and half wasted sailing to the event zone as some one jumps into my battle while I'm fighting an elite.
  8. This actually isn't to bad, cause it gives us folks that aren't able to have big groups to do Privateer fleets to get a chance at a chest. I moved a ship on PvE server to one of the zones....dangit I plan to get one note even if it means only on that server lol
  9. Well time is if you have to sail an hour to get to the limited zones they have them spawn in, but cause they spawn in only three zones it makes them also PvP hot spots. Last night one of the PvP zone was close to one of the zones, so we came in from south after sailing for an hour to get there. Was trying to find a ship when we got jumped by several Swedes. When one of use that escaped out of the three there where even more Swedes out side jumping Brits in the area. I don't mind PvP, but when you have a rare ship you can only get one way it's not fun to go try to hunt one in a ship you brought just for fighting elite ships and get ganked and than have to get a new ship and sail another hour and maybe get ganked again. When it takes an hour to get some when you only have about 3 hour play time it gets really frustrating fast. Last even I just logged out in that area and hunted very late at night between US prime time and when the Aussies get on. People are bored, there aren't much folks on and they are going where there is easy targets. If i wanted to PvP I wouldn't been over loaded with repairs and would of been able to fight better. I came to do PvE Grind for event ships. Like some have said they should have the ships spread all over so it doesn't cause a easy target. Last event there was folks waiting until you got out of a fight to hit you when you where wounded and low on repairs. That is just shitty play style and poor sportsmanship, but hay the devs have there events. It also pisses me off cause the AdR was suppose to be a crafted ship we where waiting on, not some ship we can only get through an event. I spent well over 9K hours in this game back when I wasn't working, now that I'm working all the time I'm more a casual player so what little time I do I value, but if it's going to be gank fest or broken promise than I might as well move on to some other game. Lets not even go into the fact I have spent well over 1K supporting this game. @admin finally kinda did the math, all the DLC's are currently 314.89 dollars plus add in game price, but take way the current new DLC ship so lets say 250 per account times 5 (even tthough I have 6). Yah I think I invested enough into your game that you should have made broke promises or bitch about any of my reviews.
  10. I don't mind PvP, but when your working and you only get a few hours to play it's a waist of time when you go to an event and get jumped by folks that should be in the PvP event if they wanted PvP. If you have 8 notes I assume you been on all day. Some of us actually have jobs and work in the morning and can't be on all day.
  11. Well another useless night, sail to event, get jumped, loose our ships. Well since I"m on 12's again I'm heading to bed. Waste of an hour sail to a zone closes. Didn't even see an AdR...oh yah in the fleet of the group that jumped us. Well ya'll have fun, for those that have all day this weekend to try to get a ship. Some of us only get a small window to play and it's not fun when folks just want to jump others cause they out number and gun them. If I wanted PvP I would of gone to the PvP event not the GANK ZONE.
  12. Luckly I'm not doing 12 hour shifts right now (though won't be suprise if we end up doing them this weekend). I'm plannning to pop over to PvE and try to get me a AdR for over there. I got a lot of stuff set up for when I do finally just say to hell with it and move fully over. Still better than getting a Fir/oak or my best one was Car/Mah, with Burmida trime. If it was better wood for my choosing the trim wasn't bad for a AI boarding set up. It's just to squashy though to fight elites and such.
  13. An event that prob should be going on several times since it first happen, not as a way to comp for not being able to log in. I hardly log in lately cause the game been so laggy for me cause of a hub in germany before the server (yes I do trace IP to check) and of course broken promises. It's freaking June and we haven't even gotten a decent patch this year.
  14. A note we can pick what we want from? I was just about to bitch "Oh look more ELITE SHIPS WITH CRAP LOOT." This is a little better, but still doesn't help it just means we will have a gank feast of folks taking advantage of the wounded ships that come out of fights.
  15. My crafter is only like 360 crew and I thought about making some base wood ships (I got tons of WO) to put in his fleet and go grind to level him up and open some slots. The problem with that is unless I'm fighitng higher tier ships the Doubloons, Reals and drops aren't worth it, they barely pay for the repairs. So you have to fight above your weight class and with chance of some one jumping into your fight and taking you out cause your damage is a bit risky. If they are going to remove the doubloons from ship crafting and bump up the REALS needed they need to bump up loot in fights. I'm actualy waiting for this DLC to work on the Trinc so I can use those ships. Remmeber when your crafted ships actually earned craftins XP so they wouldn't have to go out and grind to level up? Something like that would be nice and we should be gettting crafting xp for other thins instead of just ships. Maybe not on the level they had the repairs for a while where you could level up very fast by making repairs, but at least something. That is why I also mention doing travel xp shoulid go towards ships too so to help you level up your trade ship slots.
  16. The one where it meant something to be a level 50 crafter cause you could craft Master Craft stuff. Honestly levels mean nothing other than more labor hours now and even than you don't even have to be maxed out to have enough. It was fun, but I do think there was way to many mats back than, it did need to be toned down a bit. Just not completely dumb down. Yep I know ya'll lost a crafter or two when it changes and so did we along with many others. There are folks that actually liked that stuff over PvP and it gave them something to do. I remember back than we had folks that would dedicate to nothing but crafting. We just made the sub parts for them and they would make us ships and we never ran out of them. Hell it was partly the reason I have 6 chars. Well 5 back than was casue I used almost all but two for econ buidling and crafting my own ships. Now that we have so many building slots and they dumb down crafting so much I only play with three chars in Dutch and one pirate. Back before I had all 5 in pirates and the 6 was in Dane with the chinese to play with them during there prime time. Don't get me wrong I kinda like how it's more simple now, so I don't understand why it's being changed once again. For those that don't like crafting they have DLC's and can just buy. Sounds like we are running out of crafters so they are trying to make it simple for those that want crafted ships but have no craftes. Why not give more incentive to crafting than make it even more dumb down? I said in the past there is no incentive any more to craft......cause DLC make for cheap ships. If a crafter got higher odds at better ships than DLCS (which I think should never be purple or gold, should only be blue). Also stop hiding all the permits that folks want the most behind RNG loot drops. Keep that as a free way to get the permits, but put them all back in the store and you will see more folks crafting ships. Maybe allow crafters to pick the perk that the ship gets (Fast, Strong, Sturdy, etc) with chance of the better perk? Maybe add in regional bonus to that list that the AI get, why can't a certain region make the Bermuda refit, another regoin another one? Players should be able to have a chance to craft all those too. There are so many things they can do to make crafting more intersting and get players back into it instead of trying to dumb it down. Specially when REALS are a bitch to grind unless you do a bunch of trade runs all the time. We are going to be right back where we are, doing a bunch of PvE to get crafting resources.
  17. Part of the problem why we don't see so many of the ships crafted is so many of them have permits locked behind RNG loot drop. I suggested before keep the RNG loot drops as free ways to get them. Instead have them in the Admiralty shop for Doubllons and even VM's since there isn't a lot of things you can do with VM's so it would be nice if you could use them to buy permits too. I actually thought this was what they where going to do when they mention it would be easier to get permits in the future. I honestly would put the permits for sale for CM's instead for sale for doublons/VM's and than make the LOOT drop permits for sale for CM's. That would allow more folks to get the ships. Also stop hiding ships behind events that might happen once a year. AdR should not be a special even ship, maybe if they had a speical paint of it than I would see, like the SC is honestly just a Hermon with a special paint. By making that ship a special event ship after saying it will be craftable pissed a lot of crafters off including myself as I been waiting for a ship I can have 32's on two decks for a long time. Now I have one I got in the event the few hours i had to do it (was working 12 hour shifts at the time) and it's a crappy build, but hay I got it to unlock slots in. We have DLC for those that don't want to craft so why mess with the crafters that are all ready set in there ways. I didn't see anything wrong with the current crafting ssytem but didn't understand why I was paying doubloons on top of CM's for permits for ships. If a ship has a permit that should be the only special cost over mats. Also why don't max level crafters get a boost to there crafting to get better chance ships crafted in ports? I never understand this? It use to be that way where you got to craft Master Craft stuff at level 50. This will along with port bonus give crafting ships better match to DLC ships and folks would want to use them more.
  18. Ok if you remove the Doubloons from crafting and replace it with REALS, can you boost the REALS rewards for combat and such? Other than making trade runs you really can't make money off combat with reals. There needs to be some balance and I shouldn't have to spend all my time doing trade runs to get the reals I need to craft a ship. I should be making the money while grinding AI. You nerfded the reals so much that you have to fight way above your ships tier to make any money and with the ships buff it's very deadly to do this for most casuals. Not to mention you get the exact same rewards for elite ships as you do for normal AI. Again ELITES SHOULD BE GIVENING YOU ELITE REWARDS. Give them the same boost we get for PvP battles and maybe boost PvP battles up a little more for rewards so loosing a ship isn't such a hard hit on those that actually craft and not just play DLC only ships. The Reals you get when your ship is sunk is a joke, it doesn't even pay for the cannons you put on your ship.
  19. There should be a port cap like set it to 55. Just the system means that smaller nations and clans that don't own a big 55 point port can invest to get something better than they start with. I suggested this on the new patch page that there needs to be a cap or you will have all the big clans/nations with maxed out ports and the small nations and clans wont have crap and they can't compete against such ships. There needs to be some incentive to help the small clans/nations out against the big ones or you get the snow ball effect like we have with MOTHER RUSSIA and no one being able to take them on. To be honest the only way some one can take on Russia is going to be all nations against them at war and the only way that is going to happen is Devs got to get involved but they won't cause well they show high favourtism and ignore actual suggestions that would help and balance this game.
  20. When I the game was still early in OW stage I had folks in clan that would go gather bottles when they popped up random all over the place. I known a lot of guys that stopped playing cause they dumb down crafting so much. I actually enjoy crafting and trading along with RvR, PvP and other things, but I hate the RNG grind to get things I should not have to hope luck gives me. I like crafting my own ships how I want them not to have to buy a DLC and use that instead cause I can't get lucky RNG drops. In all the permits I gotten the only two that was usefull was one Santi and One bellona permit. The rest where ships I don't care for or most was just random mods that wheren't really worth the trouble of the special grind to get certain loot box's.
  21. Kinda cool it even had a DLC ship in there? I can see solo these in a bigger ship for some of us that don't have big groups of friends or have some pretty bad online times. For the investment part, I think there should be a cap that no port can go above, or your going to have a power creep problem and only the biggest and richest clans will have the perks. I don't think any port should have over 55 points. This will allow weaker and smaller nations to invest in there ports and maybe make one a 55 point port to be on equal grounds as some nation that might own one or more 55 point port. It's not a PvP only server. It's a PvE server with PvP. I mean why else would we have all them AI ships on the OW to fight and level up with? But not every one wants to sale the meta, if I want to sail a Reno I should be able to. Same with other ships. Hiding all the permits between random loot drop has all ways been stupid. Random loot drops should be a source to get them for free. They should be for purchasee or rewards for speical missions or bosses. wasn't it a resource at one time? Uh cause it's been nothing special. So I get a redeem able Trinc I can't even redeem. I all ready have 5 trincs in my docs built how I want them built. I an pop one out any time I want. Why not give us soemthing special that can't be crafted. I would say something like the Diana would of been more logical. Hell where is the AdR in another event since it won't be craftable. Where is the Combat Indianman? I just can't see anything really intersting right now to catch folks interest to come back.
  22. Pretty much the whole AdR thing being made rare ship that we will never see cause they hardly ever do events is what really pissed me off. I own almost every DCL on most my chars and I have 6 accounts. So think about that....a few I didn't buy the top ships cause they couldn't crew them but make great far for season woods since I can't solo privateer fleets for the chest......I really do need to sit down and see how much I spent on this game. I'll be honest even if they ahd Turned the AdR into a DLC it would have been better. I have been waiting since that ship was announced in polled to have a 32 decker ship that could have them on two decks and to get lied to....hell even changed my paint review to a Thumbs up since admin is so pissy I didn't update it....kind like they didn't update it for 6 months (instead of the promised 30 days)......
  23. Honestly if I got enough interest and the game picked up enough that I was willing to shell out money I would do so in the heart beat for the Admiral de Royter (even though I would prefer to craft it) and or a Combat Trade ship. Other than that I think I'll just stick to all the crafted ships I have now and the past DLCs (have them all pretty much on all chars). 3rd rate would be to big a ship. Honestly the Diana would been perfect for this and that way they could of made it a DLC later for new plaers. We have so many ships that don't get sailed cause they are hiden away behind rare events that happen once in a life time or RNG loot drop that folks hardly ever sail them. My fav ship is the Reno and I only have them cause I been buying the Permit off folks that get it.
  24. I don't play under the Sir Texas Sir name currently, mainly on Suicidal Tendencies, but I'm not on much cause I been working 12 hour shifts pretty much since December so I get on for an hour or two do a little econ and maybe some PvE since not much action happens during the hours I have free. So the few screening fights I did get into on the weekends was my only PvP for the most part. That and Dutch is currently in a margin down side of rebuilding it self with a lost of a lot of players.
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