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Everything posted by qw569😳
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Remove/nerf skillbooks
qw569😳 replied to PIerrick de Badas's topic in Current Feature Improvement Suggestions
It's not a problem. If someone gets more and more books, then some of his books he will sell in the shop. And other players can buy them. @admin could you explain me why we have 2740 of Boatswain (6-7 rates) books and only 31 of Boatswain (4-5 rates)?. Both books are not popular. -
Remove/nerf skillbooks
qw569😳 replied to PIerrick de Badas's topic in Current Feature Improvement Suggestions
I counted books in shops PVP EU Boatswain (6-7 rates) - 2740 Boatswain (4-5 rates) - 31 Fireships (6-7 rates) - 2 A Treatise on Square Sails Trim - 2 Trim - Speed (4-5 rates) -1 Reinforced Sails (4-5 rates) - 1 Mast Rake Aft - 1 Optimized Ballast (4-5 rates) - 1 @admin I can not understand either the books are very rare or no one does the missions. -
Public "API" for Naval Action
qw569😳 replied to raskolnikoff's topic in News Announcements & Important discussions
curl http://storage.googleapis.com/nacleanopenworldprodshards/ItemTemplates_cleanopenworldprodeu1.json | sed "s/^.\{20\}//" | sed "s/.\{1\}$//" | jq -r ".[]|select(.ShipTemplateName!= null)|[.ShipTemplateName,.Specs.MaxSpeed,.Specs.SpeedToWind[]]|@csv" -
Public "API" for Naval Action
qw569😳 replied to raskolnikoff's topic in News Announcements & Important discussions
My command line Kung Fu require curl and jq curl http://storage.googleapis.com/nacleanopenworldprodshards/ItemTemplates_cleanopenworldprodeu1.json | cut -c21- | jq -r ".[]|select(.ShipTemplateName!= null)|[.ShipTemplateName,.Specs.SpeedToWind[]]|@csv" Another variant without error message. Require sed curl http://storage.googleapis.com/nacleanopenworldprodshards/ItemTemplates_cleanopenworldprodeu1.json | sed "s/^.\{20\}//" | sed "s/.\{1\}$//" | jq -r ".[]|select(.ShipTemplateName!= null)|[.ShipTemplateName,.Specs.SpeedToWind[]]|@csv" Output like csv "Ocean",0.787681877613068,0.901673376560211,0.970308780670166,0.995838046073914,0.961763143539429,0.862410068511963,0.764305830001831,0.477654784917831,0.209703385829926,0.186606153845787,0.167434334754944,0.11640040576458,-0.11904639005661 "RattlesnakeHeavy",0.819048285484314,0.909329354763031,0.97773540019989,0.995458722114563,0.943179130554199,0.922312438488007,0.893748581409454,0.754612565040588,0.569385051727295,0.519350707530975,0.413033157587051,0.253520905971527,-0.179818704724312 "TradersBrig",0.907904624938965,0.9187992811203,0.973850250244141,0.995810508728027,0.953455448150635,0.945964455604553,0.907043993473053,0.674097657203674,0.49501097202301,0.57897675037384,0.323229432106018,0.239175021648407,-0.259320199489594 -
Forthcoming patch final discussion.
qw569😳 replied to admin's topic in News Announcements & Important discussions
You can sell Iron Ingots until restart server. -
Forthcoming patch final discussion.
qw569😳 replied to admin's topic in News Announcements & Important discussions
Maybe you don't understand me My profit is tax rate. My clan QW Hevy Industry capture Hat Island. Traders sail to port and sell Iron Ingots and my clan get income. I don't matter how much money traders spend to craft Iron Ingots. -
Forthcoming patch final discussion.
qw569😳 replied to admin's topic in News Announcements & Important discussions
I do not understand why clans will capture ports, except for one case The port is going to buy Iron Ingots and Iron Fittings. For example. There are 105462 Iron Ingots in Hat Island. If tax set 30% then income from Iron Ingots equal 105462*260*0.3=8226036. 260 is price in sell column in port shop. And port will not buy Iron Ingots about 4-5 months. If clan is going to keep port then maintenance will equal 4*30*500000=60000000. 60000000>8226036 -
My scientists and spies inform me that is Chronprins Gustav Adolph.
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Naval Action online 14 days 7 days 24 hours
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It's too dangerous to joke about @admin May be he is Anton Chigurh.
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Forthcoming patch final discussion.
qw569😳 replied to admin's topic in News Announcements & Important discussions
Who can see stats about tax income? Will there any stats about potential tax income of all capturable ports? I hope You'll implement online in the formula of maintatenance cost. -
@admin @Ink I did some math for you. correct me if i wrong Duration of battle is 90 minutes. Duaring 24 hours we can take part in 16 battles. Victory require 23 hull, 28 rig repairs and 255 rum. In one battle we can use 9 repair sets. So 23*9=207 hull repairs 28*9=252 rig repairs and 255*9=2295 rum And total for one day 207*16=3312 hull repairs 252*16=4032 rig repairs 2295*16=36720 rums And don't forget about cannons.
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Testdead server
qw569😳 replied to Busterbloodvessel's topic in Patch Feedback and General discussions
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Кому и следовало бы дать этот корабль, так это @Moscalb, @Cpt Reverse и @Klava Pupkina. Ну вы поняли почему
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In the end of July Russian battlecruiser Pyotr Velikiy and submarine Dmitriy Donskoi moved from the Nothern Sea to the Baltic Sea. They take part in the celebration of the Day of the Russian Navy
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Testbed - Unity 5 testing next week (15-21 Aug)
qw569😳 replied to admin's topic in News Announcements & Important discussions
I see that someone already plays. -
There are 24309 registered users on forum and more than 100k game owner. I'm sure that a poll in the game will give more useful data than posts on the forum. Because you do not know who the author is, how much he plays, and he has a copy of the game.
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EVIL-Самый Великий и Могучий пиратский клан. бла-бла-бла
qw569😳 replied to dron441's topic in Кланы и Гильдии
Тю, а самое интересное было, наверное, в чате. -
I think the best time is 5:30am (server time). As you can see in the picture, at this time online is minimal. Each column equal 2hr.
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I suppose it will be usefull
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Combat News 29-07-2017 (almost all day except 3 hours) PVP EU Map Who sank This is the last report until there is a change in the work of the Clerk