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Everything posted by qw569😳
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Атачить могут, только флот не затянет и еще кое что, но это секрет
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Хорошо что у меня есть реинфорсмент ареа Хороший рыбак никогда не оставит промысловый флот без присмотра.
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activity map?
qw569😳 replied to King of Crowns's question in Feature proposals and Gameplay Help Q&A
I did it only in one day, because for me it is not possible to keep a running game 30 days -
@admin Let's imagine that my maximum speed is 13 knots at 135 degrees or -2.5 knots against the wind. What maximum speed will used in this function? === Допустим моя макс. скорость 13 узлов при курсе 135 градусов и -2.5 узла против ветра. Какая максимальная скорость будет использоваться в этой функции, т.е. при какой скорости я быстрей утону?
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@Felix Victor Twitter return Mishka to search output.
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Twitter sometimes hides accounts of autonomous robotic organisms from search. It usually takes about a week to understand that they are wrong. I write letter to Twitter support
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Open world UI feedback (2018)
qw569😳 replied to admin's topic in Patch Feedback and General discussions
@admin Why so much space is left below the red line? Do you plan to somehow populate this territory? -
this bug affected only information about end cooldown of port.
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probably peace of mind only tranquility updated It was error in code but no information about hostility of Baracoa. Probably several horrible horrible bugs introduced © admin
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possibly an error in the description of Naval Action - Le Requin DLC on the steam store La - Requin is a consumable premium ship.
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Open world UI feedback (2018)
qw569😳 replied to admin's topic in Patch Feedback and General discussions
I don't know what source your artist uses for geographical names but Gulfo de Maracaibo = Gulf of Venezuela link 1 link 2 -
I just proposed to implement timeout for EU trader operation. I also want to sell goods by 4x price. Why do you not ask for hull/rig/rum DLC? Do you have problem only with cannons?
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The cannons falls from the NPC. Medium cannons are available in all ports. All this kills the economic activity of players. I think EU trader must have a timeout (27 hours) for the execution of contracts. A time-out gives the player the opportunity to sell goods on contracts.
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there are two type of coordinates. The first use on the map (sourcePosition) The second use in OW (Position) Both of them you can see in http://storage.googleapis.com/nacleanopenworldprodshards/Ports_cleanopenworldprodeu1.json for example Walker's Cay {"Name":"Walker's Cay","Location":"Bahamas","Position":{"x":16800.0003755093,"y":0,"z":-479000.010706485},"EntrancePosition":{"x":17800.000397861,"y":0,"z":-479000.010706485},"SecondEntrancePositionValid":false,"SecondEntrancePosition":{"x":0,"y":0,"z":0},"PortBattleZonePositions":[{"x":18946.8914794922,"y":0,"z":-479315.759643555},{"x":13699.4926757813,"y":0,"z":-477644.760620305},{"x":16043.3325195313,"y":0,"z":-483100.615356633}],"Rotation":270,"Nation":8,"PortBattleBRLimit":2220,"CountyCapitalName":"West End","CountyCapitalIndex":"4","CountyPorts":[],"ConquestMarksPension":1,"NonCapturable":false,"NationStartingPort":false,"NationRookieStartingPort":false,"Capital":false,"Regional":false,"CanBeUsedByBots":true,"NeedsGuards":false,"Depth":1,"Size":2,"Contested":-1,"CanConvertResources":false,"sourcePosition":{"x":4012,"y":1701},"Id":"3","Created":"\/Date(-62135596800000-0000)\/","Modified":"\/Date(-62135596800000-0000)\/","Capturer":"CSA","PortTax":0.1,"TradingCompany":0,"LaborHoursDiscount":0,"LastTax":16754,"LastCost":100000,"CurrentCost":100000,"CurrentTaxes":0,"PortBattleStartTime":0,"ConquestFlagTimeSlot":-1,"ForceUpdatePort":false,"AvailableForAll":false,"PortBattleType":"Small","LastPortBattle":636584912970723799,"PortElements":[{"Position":{"x":16914.6450396175,"y":0,"z":-479764.655385121},"Direction":{"x":-0.70710676908493,"y":0,"z":0.70710676908493},"TemplateName":"Fort2"},{"Position":{"x":16550.0003699213,"y":0,"z":-477450.010671839},"Direction":{"x":0,"y":0,"z":-1},"TemplateName":"MartelloTowerShallow"},{"Position":{"x":18185.3557449286,"y":0,"z":-469835.365840093},"Direction":{"x":0.70710676908493,"y":0,"z":-0.70710676908493},"TemplateName":"MartelloTowerShallow"}],"PortElementsSlotGroups":[{"TemplateName":"Fort2","PortElementsSlots":[{"Position":{"x":14994.646484375,"y":0,"z":-480699.126342773},"Direction":{"x":-0.241921797394753,"y":0,"z":0.970295786857605}}]},{"TemplateName":"MartelloTowerShallow","PortElementsSlots":[{"Position":{"x":16828.9700927734,"y":0,"z":-479627.251586914},"Direction":{"x":-0.984808027744293,"y":0,"z":0.173647195100784}},{"Position":{"x":14630.9926757813,"y":0,"z":-476578.933227539},"Direction":{"x":-0.46947181224823,"y":0,"z":0.882947385311127}}]}]}, F11 show camera position.
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[CARIBBEAN] RECORDED HISTORY. Clan power ranking (rvr) #updated 26/10/18
qw569😳 replied to monk33y's topic in Caribbean News
May 2018 RvR report according Mishka Number of PB except Neutrals 80 successfully defended 38 successfully attacked 42 Clans Ports Battles- 392 replies
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- 5
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- clan power ranking
- rvr only
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(and 2 more)
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Modules list
qw569😳 replied to Hethwill, the Red Duke's question in Feature proposals and Gameplay Help Q&A
I got list from API. But you must know that their API have outdated modules (for example Reinforced Masts). https://docs.google.com/spreadsheets/d/1vpKarDbZjkjvJm-LAlR-OwTwT1mbTLCehTNnT9j1hY8/edit?usp=sharing -
What are the quantitative indicators of the rarity of the first rates? For example. 4% from all ships Is it rarity or not? 15% from all logins on Caribbean server is it rarity or not?
- 100 replies
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- 1
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- first rates
- ship of the line
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(and 3 more)
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A Re-take to Regional Bonuses
qw569😳 replied to Teutonic's topic in Current Feature Improvement Suggestions
What is faster lynx with cannons and repairs or lynx without it? If you increase weight of modules than all ship will sail slowly. So I'm sure that in several patches this feature will disabled. -
Server Maintenance
qw569😳 replied to BallsOfSteel's question in Feature proposals and Gameplay Help Q&A
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Пробитие можно оценить по полоске ХП. Тает, значит пробивается. Crew в том же углу, паруса там же. Если, нельзя оставить как есть, то убрать весь треш с вверхней полоской.
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Ну если нижняя секция фок показывает 65% и я нажимаю ремку. Разве ремонт не затронет все мачты? А если так, то какого мне знать, что у меня нижняя секция фока просела? Объявите конкурс, вам столько накидают предложений.
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Чё, там всего 3 цифры, ну 4. Минимальный уровень прочность нижней секции по всем мачтам. Минимальный уровень прочность средней секции по всем мачтам. Минимальный уровень прочность верней секции по всем мачтам. и бушприт Хотя мы считаем, что индикация пробития это треш. А если полоски ХP заменить на цифры, то наверное и все котировке CME можно уместить, но это не точно
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В учебнике обязательно это нужно отразить. прочность и корпуса, количество экипажа и пушек, а также течи вы можете уаидеть в верхнем левом и правом углу, а вот за мачтами жмите M.
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Древесина. Свойства, применение, география.
qw569😳 replied to Andrey1111's topic in Предложения и идеи по игре
Да уж, проделана большая работа, но бесполезная. Вместо 9 существующих, давайте сделаем 19. Как будто из 9 сортов деревьев, доступных сейчас, используется все 9, а не 4 (Teak Log, Fir Log, Live Oak Log и White Oak Log).