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Everything posted by Hethwill, the Red Duke
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Unfortunately there was no clear winner due to strong prevalent winds from the gulf preventing a decisive action. OK Corral showdown tonight. Nothing is delayed. Semi finals are to be played within schedule. Final match as well.
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Aggressive Smuggler Suggestion
Hethwill, the Red Duke replied to River's topic in Current Feature Improvement Suggestions
Given Smuggler tag turns the ship into "out of the law" mode his warship will be stuck in any port except of his own nation. I'm still puzzled. Was Bahia Honda under Spanish control, contested or what ? Warships cannot exit non nation ports if they have smuggler active. They can use national and allies ports with smuggler off. -
It seems to be a strong misconception about the new RoE. While we still have to test it it is highly suggested you read again. Normal circle for tag. Extended circle for whomever is in the area "within time scale" and would be able to join the combat if the OW would be all instanced RL sailing aka. under 90 minutes to sail to the combat point. Means the sailing to "join" the combat has to be done in battle instance instead of being "warped" in the OW. Regarding the 1 durability option. Well, at this phase with the two new ships being the ones affected there will be little to notice BUT with the rework of the modules and perks we are on the good path for it. After all the crafting needs for any given ship at 5 duras, not counting craftin notes though, is not even a fifth of the listed materials for the real building of the models we use in game. For example go check the Constitution building details and the amount of materials needed. Even scaled down to NA there's little or no real life comparison. On top of that an able player can make a 5 dura ship last virtually forever while putting her to sea every single cruise.
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If both nations are allies you can enter and exit their port at will. Smuggler signals you as a "outlaw" therefore no exit the port in a warship. No idea if both nations are allied. Can you turn off the smuggler checkbox if that's the case of being allies ?
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This is massive ! Looking as BIG as the April patch. ( all are big but some are just game defining. ) Hard to point anything but more importantly a new RoE to test and the player fleets BR changes. Hostility missions, delivery missions, demand, supply, specific resources for specific builds ( this opens a lot for localized types of wood ). Can't wait. Good times to change nations to change point of view and experience the whole new changes.
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- Privateer. Everything about her is speed and menace. Well rounded like a pinup lass and graceful in her ride. Plus makes an excellent raider. - Fair American - Navy Brig. A workhorse. Delivers a nice design with good crew space and with the guns to hold on her own. Not the prettiest of the bunch but a reliable choice. - Cherubim ( frigate ) - Such versatility and reliability makes her one of my favourite ships. The Pirate version even more, even if only with limited module slots.
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Time Sink Called Naval Action
Hethwill, the Red Duke replied to Cmdr RideZ's topic in Patch Feedback and General discussions
You are wrong Casey. Sea Trials was always a testbed for combat system and never the game. Some devs work the vital systems first and then world where it is going to be used. -
Battle replay function
Hethwill, the Red Duke replied to Koltes's topic in Current Feature Improvement Suggestions
Yes, absolutely. Bottom of the to-do list -
Aggressive Smuggler Suggestion
Hethwill, the Red Duke replied to River's topic in Current Feature Improvement Suggestions
With number 1 you just confused everyone. What ship was it ? Which port was it ? What nation are you ? What nation was he ? -
Time Sink Called Naval Action
Hethwill, the Red Duke replied to Cmdr RideZ's topic in Patch Feedback and General discussions
I do consider land in battles as the most important update to OW. Carry on with your player number excel sheets fox. In the meanwhile we are having great fun. Oh look what's coming, forts in land in battle. Eeh. Yes. -
Time Sink Called Naval Action
Hethwill, the Red Duke replied to Cmdr RideZ's topic in Patch Feedback and General discussions
There was no land in battles in February ! Maybe we have a very different opinion on the game for sure but the game just took a massive leap toward combat fun in March. -
Time Sink Called Naval Action
Hethwill, the Red Duke replied to Cmdr RideZ's topic in Patch Feedback and General discussions
In all seriousness, we were discussing a other subject other than numbers. Thanks for changing subject You dislike to be shown that games... are games and every game has issues which belong to the realm of human assholery and not to bits and code. -
Aggressive Smuggler Suggestion
Hethwill, the Red Duke replied to River's topic in Current Feature Improvement Suggestions
A chance for player smuggler to get spotted upon XX range of town, entrance to town closed in the next hour and equivalent ship dispatched by skynet to contain the offender. With the upcoming forts i'm seeing this happening. -
Can someone answer please ? I still don't get what the suggestion is about and if my interpretation is correct. What could de done is the SPACE option to stagger fire, keeping pressed the rolling fire initiates and goes on until unpressed. Normal tap would discharge gun by gun as we have it of course. Would give a half way between battery fire and the full rolling.
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Time Sink Called Naval Action
Hethwill, the Red Duke replied to Cmdr RideZ's topic in Patch Feedback and General discussions
How does a one life 2 hours mission on a air combat sim is any different to a 2 hour cruise on Naval Action ? In both you might or not see any spectacular action, especially if no one intercepts your flights. ( Forget arena mode, we have it in NA as well and it Works, it is just not "the NA game mode". ) I can even point out that NA ganking = ACS airfield vulture It's everywhere fox -
Battle replay function
Hethwill, the Red Duke replied to Koltes's topic in Current Feature Improvement Suggestions
For cinematic, yes it would be a nice thing. |N8| made one hell of a Naval Action trailer with screen capture, granted. He is quite talented. Now imagine what could be done with a replay function, as he does with other products. https://www.youtube.com/playlist?list=PLNGddZgBjjA9hJZ768HDTu-eDcX3V2iLN -
*sips coffee* You are not entirely correct. By May spain and sweden and US had already been reduced to shambles once iirc. Spain by everyone but the territory was bloody vast, impossible to not happen, sweden in a black day and US pushed back by KOTO, nevermind the US civil war with the Star boys rebeling and creating SORRY as that opened the new black pearl age of collection empty port battles, it is one clan not a nation. I am certain a lot of clans/nations miss a more gallant way of fighting declaring the PBs with a purpose and max two flags, one being main attack, second being a diversionary but both being fought nonetheless.
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The Small Battle Challenge! (pvp1)
Hethwill, the Red Duke replied to Fellvred's topic in National news
Was good fun indeed