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HMS Victory

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Everything posted by HMS Victory

  1. OK, I'm now getting around this, thanks
  2. Hmm...I see, PvP small battles have to be fought with faster ships rather than heavy and vice versa for PvE That makes more sense to me now. Sadly enough the Frigate doesn't have stern chasers as it would help with getting away, though, you can always use broadsides to chain down the Surprise and Renommee. If you would be capable of bringing down the sails for these two, it would then be an easy game by shooting off the broadsides of Surprise and Renomme because of the bigger guns and cannon count is that true? Though if the enemy is smart and brings down my sails I'm a fish in the barrel! I hope I got that right, but I still would wonder if cannons or carronades would be most suitable in this case.
  3. As I understand, this statement is valid only if other players in PvP and myself understand what they are doing? I would probably go with PvE currently just to learn manual sailing, aiming and the combat in general. I had taken a look at Naval Wikia and figured out that a Frigate outmatches Surprise and Renommee overall as it has balanced speed and more hull armor. As I understand, if I sail a Frigate vs PvE, I wouldn't need carronades as she is tanky enough to go close and be used with cannons?
  4. Hey Captains, Who of you know what strengths and weaknesses these three vessels have? Which of those would be worth buying form your experience and why? Also, should I use cannons or carronades on the specific ship if I want to do both PVP and PvE? Thanks in advance, HMS Victory May the wind be with you.
  5. This is some quality content, thank you very much!
  6. Thought it would only be logical. If Devs haven't yet changed this then they have some work to do.
  7. Thanks for the info, much appreciated!
  8. I mean, yeah, I think many of us actually train versus NPC's and only then challenge a real enemy. What are the rewards upon victory except for looting? Because so far it looks to me that farming/grinding PvE is a way to make some money, at least at the start. But the point of gaining extra XP for PvP battles makes sense to me and would to others, I mean it would strongly diversify the combat in general and also encourage people to fight each other often, however, I'm not too sure if you could do as many PvP battles as PvE since not all of us want to jump in to PvP right away.
  9. This said, I should focus on one type of material, is that right? For instance, wood production?
  10. Can I use different types of wood for any ship or there are restrictions accordingly? A very useful table this is, thank you.
  11. HMS Victory

    Royal Navy

  12. Hey Captains, I'm very new to this game but I have already learned that crafting ships is a time consuming and expensive process, however, with it's own bonuses. I haven't yet researched this topic on different places since I am almost sure that I will find the best and most updated info on the Forums. Could any of you, let me know a good Guide on the whole process of building ships and crafting and what would I need to get to have a decent start to learn the basics of these two to avoid possible stepping stones since the lack of time as I can not grind all day (perhaps you can't too)? 1. What ships should I be focusing on building first to get started and grow fast, regardless of the market cost and expenses (I care to get more XP than income in my current situation)? 2. Is it worth breaking up a ship and what happens when I do so? 3. Any tips or important things to know will be much appreciated. Many thanks in advance, HMS Victory, May the wind be with you.
  13. Hello! 1. Is there going to be more ALPHA test invites sent? 2.How do you choose to whom you send these invites? Thanks in advance! Can't wait to play this game.
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