Zin Posted June 16, 2014 Posted June 16, 2014 I've only been able to play the game for 12 minutes, I keep getting an error which causes my game to crash after a few minutes. Based on the limited action I've seen though, I have some general thoughts. For terrain, I think contour lines would be terrific, or topographical indicators which would show the change in elevation. As it is, I have a bit of trouble delineating where exactly elevation changes (except for obvious terrain features, a hill or creek). This nuance would help, I think. I think the gameplay is too fast. Units travel too fast, and casualties accrue too quickly. This gives me shades of a traditional RTS like Supreme Commander, rather than a methodical encounter I think this game is trying to be. Hopefully the error is fixed quickly so I can dedicate an entire hour or eight to this game!
Townsendvol Posted June 16, 2014 Posted June 16, 2014 Sorry you are having issues. I just found this game this weekend and was able to play it with no problems. I didnt mind the pacing and certainly dont think its anything like an RTS. However I dont think a speed slider is a bad thing. More options for players the better. Hope you get to play it for a longer period of time soon. Good luck.
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