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Posted (edited)

Not sure whether this should be in the tavern or in GD as it has a slight overlap, so if a moderator thinks I've put it in the wrong spot; feel free to move it.

 

I'll get immediately down to business; the Brethren of the Coast would be essentially a loose group of pyrates and pyrate clans who when it matters on a 'global' scale, set aside their differences until a port battle has been won, a blockade crushed with the goal of owning more ports on the map.
The major problem with us pyrates is that we have a tendency to shoot everything in sight, even each-other occasionally. This is perfectly fine; I'll go right ahead and say that this is no precursor to a 'carebear alliance' and when no co-ordinated attacks are needed us pyrates can go back to doing whatever it is they are doing.
I used to have a nonprofit TS3 server and all the codes needed to keep it running but the drive failed and I'm pretty sure the codes are lost. It just to be that to get a NPL you sent them a message and they emailed you the unlock codes within an hour. Now it has a week+ waiting period and about a dozen checkboxes (as opposed to the singular 'I will not use this for financial or material gain'); however if I fail to find the unlock keys in my emails or my backup drive keeping a voice server would likely fall on another TS3 server owner/renter.

To summarize:

 -The Brethren will be a loose knit group of pyrates helping when things matter on a more 'global' scale

- It goes 'above and beyond' clans asking them to drop any differences until a matter has been resolved, after which they can kill each other to their heart's content
-It is in no way a 'carebear alliance' 
-Pirates are currently somewhat disorganised due to not really having one or two common enemies and instead being hated by everyone, this is further compounded by splitting them down into clans and having clannless players
-Having voice comms (even for players to listen for fleet commanders to call out primary targets in a fleet battle) such as TS would greatly help. I may be able to dig up my NPL for TS so I can have a big server running 24/7 though this may prove difficult. It may fall on the shoulders of someone else to provide.
-Organisation is key to victory on a large scale, even if we are good for nothing scallywags.

NB: this was typed up relatively quickly with me being rather sleepy, please excuse any typos.

EDIT: If we can effectively take enough of the map, we can start imposing 'tax' on those sailing near our waters. Not sure if there's a mechanic to do that yet, if not we can

Edited by ShiverMyTimber
  • Like 1
Posted (edited)

pirates are not 'disorganised', you know. major clans are coordinating port attacks and defence, there is community TS by KOTO uniting several groups and FTS TeamSpeak as well.

 

your dream came true. 

Edited by dumpert
Posted
 

pirates are not 'disorganised', you know. major clans are coordinating port attacks and defence, there is community TS by KOTO uniting several groups and FTS TeamSpeak as well.

 

your dream came true. 

I know, I've been playing since May/June and am a KOTO member. However grudges will soon be held between certain clans given enough time I've been out on ops and sadly missed a port battle due to being in a small ship (took a break in September, came back and naturally the server had undergone a reset and now is out on steam :D 
The only issue is that people just starting don't know much of what to do; I suppose in that case I should choose to train them. If I had the spare time I would start training people for use in KOTO and for piracy/'The Bretheren' itself. At the moment I don't though if and when I do I'll try to train new players.

I'd love to be able to set up treaties and the like such as non-aggression pacts in times of 'war'

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