hellshammy Posted January 23, 2016 Posted January 23, 2016 Hello lads! I have a nice idea how to fill up the other nations and maybe give the pirates a chance to change factions since i see there are polls to remove 1,2,3 rates for us,we cant join neutral ports,so a lot of pirates are just around capital etc.Give the pirates amnesty and in return send the to the nation that are less populated,you will kill 2 flyies with 1 swing. I will make a poll to see if the rest of the lads agree or was it just my dumb idea. Cheers!
Grutte Pier Posted January 23, 2016 Posted January 23, 2016 Hello mate, Good thinking but i voted no becuz..once a pirate..always i pirate . The pirates could know that a pirates life is harsh Only way i see such a system work is strip the pirate from its rank and start all over again to "prove" their loyalty 2
hellshammy Posted January 23, 2016 Author Posted January 23, 2016 While i agree with you in a way,atm the game is Age of Britain&USA,there is and at this rate wont be any divesity,i sailed to Morant to ruin some misions,there were hundreds of Brits,i sailed to Spain,10 ppl,France had even less around the starter areas!I rolled pirates since there was not any initiative to roll the less popular nations,Brain and USA are overpopulated and the Pirates were the only way for me..
Sauce Posted January 23, 2016 Posted January 23, 2016 Although I agree hellshammy, that smaller nations need people, once a pirate always a pirate. If anyone was to abolish the pirate's life, he should start from scratch. No rank no ship and no gold as he was illegal. Letters of marque could be a good solution, it could work like "mercenaries" for a nation. For example, the Swedes issue letters of marque against French ships so any pirate can gain one and be "alligned" with Sweden like buccaneers did. Forgive me for any mistakes, English is not my native language
mouse of war Posted January 23, 2016 Posted January 23, 2016 I voted yes Just like in real life a pirate should be able to: 1. Bribe a governor with lots of gold to get a pardon 2. Or enter into an agreement with the crown to betray his fellow pirates
Nash Posted January 23, 2016 Posted January 23, 2016 (edited) While i agree with you in a way,atm the game is Age of Britain&USA,there is and at this rate wont be any divesity,i sailed to Morant to ruin some misions,there were hundreds of Brits,i sailed to Spain,10 ppl,France had even less around the starter areas!I rolled pirates since there was not any initiative to roll the less popular nations,Brain and USA are overpopulated and the Pirates were the only way for me.. french capital is Port Royal, not some ports around haiti atm people are too busy to level up or doing small battle. Its true that brit and America have a lot of player but other nation have a decent fleet too. Edited January 23, 2016 by Nashandra
Fluffy Fishy Posted January 23, 2016 Posted January 23, 2016 (edited) Pardons were frequent enough to put in the game. Piracy was killed not by brute force of naval action (excuse the pun) but by the legitimising and absorption into state privateering. My ancestors started out is smugglers and Pirates but later took pardons and became British Privateers, putting this in game not only gives historical accuracy but also means that if you accidentally attack a ship you aren't meant to, you can then go back to playing the original nation you wanted. Edited January 23, 2016 by Fluffy Fishy
Grutte Pier Posted January 23, 2016 Posted January 23, 2016 Pardons were frequent enough to put in the game. Piracy was killed not by brute force of naval action (excuse the pun) but by the legitimising and absorption into state privateering. My ancestors started out is smugglers and Pirates but later took pardons and became British Privateers, putting this in game not only gives historical accuracy but also means that if you accidentally attack a ship you aren't meant to you can then go back to playing the original nation you wanted. this sounds like a good option 1
hellshammy Posted January 23, 2016 Author Posted January 23, 2016 Yes i agree! Only thing i fear is that option,if ever made ingame as a long long way away
Sly Sliver Posted January 23, 2016 Posted January 23, 2016 I voted both because I could, I'm a rebel like that.
hellshammy Posted January 24, 2016 Author Posted January 24, 2016 Its a close call so maybe there should be something in plan with it,at least the Privateer option!
Dalriaden Posted January 24, 2016 Posted January 24, 2016 The once a pirate always a pirate argument is pretty weak, considering how every nation handed out letters of marque...which was legalized piracy against other nations. The East India Company issued letters of marque so it's captains could take prizes without being guilty of piracy.
Ligatorswe Posted January 24, 2016 Posted January 24, 2016 YESBut with some conditions. You off course loose all (except the xp) if you once again change to pirat-faction.
Fluffy Fishy Posted January 24, 2016 Posted January 24, 2016 (edited) YES But with some conditions. You off course loose all (except the xp) if you once again change to pirat-faction. Why? Pirates pardoned along with their ships and crew to act as state privateers, it makes no sense to pardon a pirate and press into a state navy without a ship? Edited January 24, 2016 by Fluffy Fishy
LeeUK Posted January 24, 2016 Posted January 24, 2016 This has to be limited if it happens, like a one time thing OR huge penalties. If people can too easily swap to Nation from Pirate, it will be abused by Nation players to essentially grief their fellow Nation players by attacking them, going Pirate, then changing back to Nation. 1
Henry d'Esterre Darby Posted January 24, 2016 Posted January 24, 2016 While i agree with you in a way,atm the game is Age of Britain&USA,there is and at this rate wont be any divesity,i sailed to Morant to ruin some misions,there were hundreds of Brits,i sailed to Spain,10 ppl,France had even less around the starter areas!I rolled pirates since there was not any initiative to roll the less popular nations,Brain and USA are overpopulated and the Pirates were the only way for me.. Pirates are the second largest faction (last I heard, I'm sure the new numbers may have them passing the British). If you wanted to make an argument in that form, it's currently Age of Britain and Pirates. The once a pirate always a pirate argument is pretty weak, considering how every nation handed out letters of marque...which was legalized piracy against other nations. The East India Company issued letters of marque so it's captains could take prizes without being guilty of piracy. Privateers are not Pirates. Let's skip the whole "One nation's Privateers are another's Pirates" mistruth. Privateers adhered to the rules of war with regards to captured ships and their crews, ceased fire when the enemy struck and treated their crews humanely, were strictly regulated as to exactly which Nationalities their ships were allowed to attack, and did not go around murdering people for no reason. Most pirates were happy to murder anyone that got in their way, would attack any ship they thought they could take, and were universally hunted and hung. There were indeed a few instances of a pirate getting a pardon, but by and large, their dead bodies were hung in gibbets off Portsmouth Head.
Alejandro Posted January 24, 2016 Posted January 24, 2016 It is nonsensical not to allow pirates to return to a nation of choice. The way I'd see it done is thus: You are a pirate and you want to return to a nation. You can go to a Neutral port or the Pirate capital and try to find a foreign official. Menu pops up:You can pick the nation you want to return to. However, to do so means that you will lose your outposts in Pirate and Neutral towns. It can also be done no more than once every thirty days (to avoid potential exploits). You must pay a bribe to receive a pardon. To help boosting the ranks of smaller nations, the smaller the nation, the smaller the bribe is. After all, they're the ones looking for captains. Otoh, to go to already big nations, the bribe goes up exponentially.
Mansen Posted January 24, 2016 Posted January 24, 2016 Considering how there's an interface bug going around that will click the ATTACK button for you? Yes. Until developers can get rid of sticky clicks, I definitely wouldn't want any kind of permanent consequence in this regard.
poison Posted January 24, 2016 Posted January 24, 2016 My view on the matter: http://forum.game-labs.net/index.php?/topic/8169-defection/
maturin Posted January 25, 2016 Posted January 25, 2016 If there are too many pirates, there should be amnesties. If there are not enough pirates and people are switching every week, there should be no amnesties.
hellshammy Posted January 30, 2016 Author Posted January 30, 2016 Lets keep this thing alive lads,still none of the staff have confirmed or denied anything about this
Valetudin Arian Posted January 30, 2016 Posted January 30, 2016 (edited) I think everyone deserves a 2nd chance, more so if it helps balance the nations but I recognise the potential for spying and so I did not vote either way. Edited January 30, 2016 by Valetudin Arian
JTW Posted January 30, 2016 Posted January 30, 2016 Definitely think there should be a way for Pirates to switch back, but i shouldn't be easy.My preferred way to do it would be to start them off at the lowest rank, or maybe even a rank lower than Cadet specially made for them. They shouldn't loose their Ship/Gold, but they would have to start from the scratch when it comes to proving their worth. However i'm not quite sure about if i would like it if they could switch back and forth at their leisure. So either adding a limit to how many times you could do the switch, or making it tough as hell to earn your way back up in the ranks might be a way to go.
hellshammy Posted January 30, 2016 Author Posted January 30, 2016 Or you had to capture a certain amount of ships or gold for the nation to earn its trust and make it a once ina few months option for ranks 3+ so that there would not be any spying from new low ranks and etc
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