Phex Ezriel Posted January 23, 2016 Posted January 23, 2016 So i started playing this game yesterday and I'm really enjoying it so far, however, I'm finding night time not very immersive, its way to bright. Now i know there could be some balancing issues with this idea involving NPC's but hear me out. What i have in mind is much darker nights in battle zones. We would have to guess distance/ speed and direction of travel by lights on the ships (cabin lights, candle light on crows nest and on the deck, etc...) and also the cannon muzzle flash in the pitch black would not only look really cool but give a good indication of the range the ships are at. Of coarse on a clear night it would be brighter due to the moon's refection and on cloudy overcast nights it would be much darker. So there are a few problems we would have to overcome and these are the problems i can think of at the moment: 1. A colored light placed on top a a mast so we can tell what team everyone is on (Green/Red). 2.If it was implemented outside of PvP and involved NPC's then the NPC's would need tweaking due to them being way to powerful (its not like they need to see in the dark now is there). 3. This could be implemented into the open sea roam as well, all we would need to do is to put a buoy with a light on where the mission instances are. This would solve the issue of finding them at night time. Its 6:30 in the morning and i have been up all night so this might be OTT but i would like to hear what you peeps think of the idea and any criticism you might have. Thanks for reading the block text -Phex Ezriel
SKurj. Posted January 23, 2016 Posted January 23, 2016 I'd also like to see night darker. I hear it was at one point during development.
Shepherd Posted January 23, 2016 Posted January 23, 2016 I like the idea, but would not like to see it mandatory. It's hard enough to see what is happening in night battles when playing in a brightly-lit room. Some folks may not have the luxury of darkening the space in which they are playing.
Captain Obido Posted January 23, 2016 Posted January 23, 2016 (edited) Well it might be challenging to fight a battle with close to zero visibility and the gunflashes might look really great in a pitch black night. BUT I assume that most players simply would be annoyed and to not get a disadvantage and maybe get an advantage over others they would turn up gamma settings (ingame or on clientside) and the final product would be an annoyed player with a "normal" game with bad contrast/colours. Same happened in ARK. Edited January 23, 2016 by Captain Obido
LeBoiteux Posted January 23, 2016 Posted January 23, 2016 most players simply would be annoyed and to not get a disadvantage and maybe get an advantage over others they would turn up gamma settingsThis and I do like the current night settings.
ROBINO Posted January 24, 2016 Posted January 24, 2016 it would certainly add more flavour personally i'd like to see night navigation by using stars
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